Can Radeon RX 7600 run We Were Here Too?
GreatThe Radeon RX 7600 handles We Were Here Too well at 1080p, delivering approximately 144 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 108 FPS.
We Were Here Too – Radeon RX 7600 FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 225 fps | 168 fps | 90 fps |
| Medium | 180 fps | 135 fps | 72 fps |
| High | 144 fps | 108 fps | 57 fps |
| Ultra | 117 fps | 88 fps | 47 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
We Were Here Too (2018) is an online cooperative adventure game that strips away combat and action in favor of puzzle-solving and communication. Set in a medieval castle, one player finds themselves in a royal court while their partner explores an abandoned tomb, and the only connection between them is a walkie-talkie. This indie title emphasizes teamwork and creative problem-solving, making it a unique entry in the adventure genre that prioritizes narrative and cooperation over traditional gameplay mechanics.
The game is remarkably accessible from a performance standpoint, requiring only entry-level GPU hardware to run smoothly. You'll need at least 8 GB of RAM and a GPU with a minimum benchmark score around 9212 to meet the baseline requirements, which most modern systems can easily exceed. Even budget gaming setups will achieve solid FPS performance at standard graphics settings, making this one of the more forgiving titles for benchmarking on older or lower-tier hardware.
With a rating of 67/100, We Were Here Too offers a solid experience for players who enjoy narrative-driven, cooperative adventures and don't mind puzzle-heavy gameplay. If you're looking for a casual game that won't stress-test your GPU while still providing engaging co-op moments, it's worth checking out.