

White Day: A Labyrinth Named School
Can your GPU run this game?
Estimated FPS across quality settings and resolutions
Search for your GPU above to see a full FPS breakdown at every quality and resolution.
White Day: A Labyrinth Named School FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 849 fps |
| RTX 4070 | 999 fps | 999 fps | 895 fps | 727 fps |
| RX 7800 XT | 999 fps | 986 fps | 789 fps | 641 fps |
| RTX 3080 | 999 fps | 959 fps | 767 fps | 623 fps |
| RTX 4060 Ti | 999 fps | 906 fps | 725 fps | 589 fps |
| RTX 3070 | 999 fps | 826 fps | 661 fps | 537 fps |
| RTX 4060 | 933 fps | 746 fps | 597 fps | 485 fps |
| RTX 3060 | 799 fps | 639 fps | 512 fps | 416 fps |
| GTX 1660 Super | 579 fps | 464 fps | 371 fps | 301 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 909 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 857 fps |
| RTX 4080 Super | 999 fps | 999 fps | 991 fps | 805 fps |
| RTX 4070 Ti | 999 fps | 979 fps | 783 fps | 636 fps |
| RTX 4070 | 999 fps | 839 fps | 671 fps | 546 fps |
| RX 7800 XT | 924 fps | 739 fps | 591 fps | 481 fps |
| RTX 3080 | 899 fps | 719 fps | 575 fps | 468 fps |
| RTX 4060 Ti | 849 fps | 679 fps | 544 fps | 442 fps |
| RTX 3070 | 774 fps | 619 fps | 496 fps | 403 fps |
| RTX 4060 | 699 fps | 560 fps | 448 fps | 364 fps |
| RTX 3060 | 599 fps | 480 fps | 384 fps | 312 fps |
| GTX 1660 Super | 435 fps | 348 fps | 278 fps | 226 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 895 fps | 716 fps | 582 fps |
| RTX 4090 | 999 fps | 831 fps | 665 fps | 540 fps |
| RX 7900 XTX | 933 fps | 746 fps | 597 fps | 485 fps |
| RTX 5080 | 879 fps | 703 fps | 563 fps | 457 fps |
| RTX 4080 Super | 826 fps | 661 fps | 529 fps | 429 fps |
| RTX 4070 Ti | 653 fps | 522 fps | 418 fps | 339 fps |
| RTX 4070 | 560 fps | 448 fps | 358 fps | 291 fps |
| RX 7800 XT | 493 fps | 394 fps | 315 fps | 256 fps |
| RTX 3080 | 480 fps | 384 fps | 307 fps | 249 fps |
| RTX 4060 Ti | 453 fps | 362 fps | 290 fps | 236 fps |
| RTX 3070 | 413 fps | 330 fps | 264 fps | 215 fps |
| RTX 4060 | 373 fps | 298 fps | 239 fps | 194 fps |
| RTX 3060 | 320 fps | 256 fps | 205 fps | 166 fps |
| GTX 1660 Super | 232 fps | 185 fps | 148 fps | 121 fps |

Where to buy
White Day: A Labyrinth Named School
affiliate
Minimum Hardware
* Amazon links are affiliate links. We may earn a commission at no extra cost to you.
About
To enjoy an optimal experience in White Day: A Labyrinth Named School, an entry-level GPU like the GTX 1650 or RX 6500 XT will suffice. This game is relatively accessible, making it easy to run even on modest systems. With its low minimum requirements, most modern integrated graphics should also be capable of handling it at lower settings, but a discrete GPU will provide a smoother experience.
For those with more powerful hardware, targeting 1080p resolution at high settings should be achievable without any performance issues. Players with mid-range GPUs can expect stable frame rates, while those on higher-end setups may even push for 1440p with decent settings. Overall, this game is quite forgiving on resources, making it a great choice for gamers with varying hardware capabilities. Whether you're looking to relive a classic or experience it for the first time, the game offers a solid performance across the board.
Performance profile
Released in September 2001, White Day: A Labyrinth Named School comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.
Extremely light — White Day: A Labyrinth Named School runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
White Day is a fear-inducing, horror-survival game viewed, for the first time ever in this genre, completely from a first-person perspective. It unfolds like a movie. The player becomes a love-sick teenager entering the local school late at night to return his dream girl's diary, which she lost earlier in the day, and to drop off a token of affection; White Day candy. Players are introduced to two of the central characters, talking about ghost stories, in one of the school's many haunted corridors. It isn't long before the first problem of disabling the school alarm system becomes a priority. During this challenge the game takes a very dark turn, as you encounter the janitor, a man with a baseball bat, and hear sounds of the young, and decidedly spooky children laugh. There are no weapons in White Day, but many ingenious puzzles litter the way: the player disables alarm systems, opens combination safes and rescues trapped school kids from weird apparitions. The difficulty setting helps the player to get into the story while providing a harder challenge at every turn.