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White Day: A Labyrinth Named School

White Day: A Labyrinth Named School

2001Easy to run

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Estimated FPS across quality settings and resolutions

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White Day: A Labyrinth Named School FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

White Day: A Labyrinth Named School estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps849 fps
RTX 4070999 fps999 fps895 fps727 fps
RX 7800 XT999 fps986 fps789 fps641 fps
RTX 3080999 fps959 fps767 fps623 fps
RTX 4060 Ti999 fps906 fps725 fps589 fps
RTX 3070999 fps826 fps661 fps537 fps
RTX 4060933 fps746 fps597 fps485 fps
RTX 3060799 fps639 fps512 fps416 fps
GTX 1660 Super579 fps464 fps371 fps301 fps

1440p performance

White Day: A Labyrinth Named School estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps909 fps
RTX 5080999 fps999 fps999 fps857 fps
RTX 4080 Super999 fps999 fps991 fps805 fps
RTX 4070 Ti999 fps979 fps783 fps636 fps
RTX 4070999 fps839 fps671 fps546 fps
RX 7800 XT924 fps739 fps591 fps481 fps
RTX 3080899 fps719 fps575 fps468 fps
RTX 4060 Ti849 fps679 fps544 fps442 fps
RTX 3070774 fps619 fps496 fps403 fps
RTX 4060699 fps560 fps448 fps364 fps
RTX 3060599 fps480 fps384 fps312 fps
GTX 1660 Super435 fps348 fps278 fps226 fps

4K performance

White Day: A Labyrinth Named School estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps895 fps716 fps582 fps
RTX 4090999 fps831 fps665 fps540 fps
RX 7900 XTX933 fps746 fps597 fps485 fps
RTX 5080879 fps703 fps563 fps457 fps
RTX 4080 Super826 fps661 fps529 fps429 fps
RTX 4070 Ti653 fps522 fps418 fps339 fps
RTX 4070560 fps448 fps358 fps291 fps
RX 7800 XT493 fps394 fps315 fps256 fps
RTX 3080480 fps384 fps307 fps249 fps
RTX 4060 Ti453 fps362 fps290 fps236 fps
RTX 3070413 fps330 fps264 fps215 fps
RTX 4060373 fps298 fps239 fps194 fps
RTX 3060320 fps256 fps205 fps166 fps
GTX 1660 Super232 fps185 fps148 fps121 fps

Minimum Hardware

Graphics Card
Minimum required

Nvidia® GeForce® GTS 250 or better, Radeon HD 5750

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Processor
Minimum required

Intel® Core™ E8400 or better

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Memory
Minimum required

4 GB

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About

To enjoy an optimal experience in White Day: A Labyrinth Named School, an entry-level GPU like the GTX 1650 or RX 6500 XT will suffice. This game is relatively accessible, making it easy to run even on modest systems. With its low minimum requirements, most modern integrated graphics should also be capable of handling it at lower settings, but a discrete GPU will provide a smoother experience.

For those with more powerful hardware, targeting 1080p resolution at high settings should be achievable without any performance issues. Players with mid-range GPUs can expect stable frame rates, while those on higher-end setups may even push for 1440p with decent settings. Overall, this game is quite forgiving on resources, making it a great choice for gamers with varying hardware capabilities. Whether you're looking to relive a classic or experience it for the first time, the game offers a solid performance across the board.

Performance profile

Released in September 2001, White Day: A Labyrinth Named School comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.

Extremely light — White Day: A Labyrinth Named School runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

White Day is a fear-inducing, horror-survival game viewed, for the first time ever in this genre, completely from a first-person perspective. It unfolds like a movie. The player becomes a love-sick teenager entering the local school late at night to return his dream girl's diary, which she lost earlier in the day, and to drop off a token of affection; White Day candy. Players are introduced to two of the central characters, talking about ghost stories, in one of the school's many haunted corridors. It isn't long before the first problem of disabling the school alarm system becomes a priority. During this challenge the game takes a very dark turn, as you encounter the janitor, a man with a baseball bat, and hear sounds of the young, and decidedly spooky children laugh. There are no weapons in White Day, but many ingenious puzzles litter the way: the player disables alarm systems, opens combination safes and rescues trapped school kids from weird apparitions. The difficulty setting helps the player to get into the story while providing a harder challenge at every turn.

White Day: A Labyrinth Named School FPS Benchmarks — Can Your GPU Run It? | PCGameBenchmarks