PCGameBenchmarks

Can GeForce GTX 1060 run Woodcutter Simulator 2013?

Great

The GeForce GTX 1060 handles Woodcutter Simulator 2013 well at 1080p, delivering approximately 505 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 379 FPS.

Woodcutter Simulator 2013GeForce GTX 1060 FPS Data

Quality1080p1440p4K
Low789 fps592 fps316 fps
Medium631 fps473 fps252 fps
High505 fps379 fps202 fps
Ultra410 fps308 fps164 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
2,4 GHz Pentium or 100% compatible CPU
GPU
Nvidia Geforce 6800GT, ATI Radeon HD 3650
RAM
2 GB

Genres

About

Woodcutter Simulator 2013, released in 2013, is a simulation game that places players in the role of a lumber mill operator. It features gameplay that involves managing various tasks, from cutting down trees to overseeing the production of woodchips for heating. This game is notable for its focus on the intricacies of wood processing and the operation of heavy machinery such as feller bunchers and pullers, offering a unique experience within the simulation genre.

In terms of PC performance, Woodcutter Simulator 2013 is quite accessible, requiring only an entry-level GPU with a minimum score of around 140 for optimal performance. Players can expect stable FPS even on modest hardware configurations, as the game runs smoothly with just 2 GB of RAM. For a better gaming experience, consider using a low to mid-range GPU, which will enable higher graphics settings without significant drops in frame rates.

Should you play it? With a rating of 40/100, Woodcutter Simulator 2013 may not be appealing to everyone, especially those looking for polished gameplay. However, if you're a fan of simulation games and enjoy detailed management tasks, it could still offer an intriguing experience tailored to a niche audience.

More Woodcutter Simulator 2013 GPU benchmarks

Can GeForce GTX 1060 Run Woodcutter Simulator 2013? — 505 FPS at 1080p | PCGameBenchmarks