PCGameBenchmarks

Can GeForce RTX 5080 run World of Walking Cities?

Great

The GeForce RTX 5080 handles World of Walking Cities well at 1080p, delivering approximately 2342 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 1756 FPS.

World of Walking CitiesGeForce RTX 5080 FPS Data

Quality1080p1440p4K
Low999+ fps999+ fps999+ fps
Medium999+ fps999+ fps999+ fps
High999+ fps999+ fps937 fps
Ultra999+ fps999+ fps761 fps

Estimated FPS · actual performance may vary based on drivers and settings

Minimum System Requirements

CPU
2GHz Dual-core CPU
GPU
1Gb DirectX 9.0c compatible
RAM
1 GB

Genres

About

"World of Walking Cities," released in 2018, is an action-packed indie game that immerses players in a post-apocalyptic world where nomadic cities strive to survive. Players must control their city, gather resources, and navigate the challenges of maintaining civilization amid the chaos of enormous catastrophes that have reshaped the world. This unique gameplay concept, combined with its indie charm, sets it apart in the gaming landscape.

When it comes to PC performance, "World of Walking Cities" is quite accessible, requiring only an entry-level GPU with a minimum score of around 800 to run effectively. Players should expect decent FPS even on lower settings, as the game is designed to be less demanding with a minimum RAM requirement of just 1 GB. For optimal performance and smoother gameplay, consider mid-range GPUs to achieve better visuals and higher frame rates, ensuring that you can enjoy the game's graphics settings without hiccups.

If you're a fan of indie games and enjoy survival strategy elements, "World of Walking Cities" is worth trying out. With its intriguing premise and early access status, it offers a unique gaming experience that could be appealing, especially for those who appreciate innovative gameplay mechanics.

More World of Walking Cities GPU benchmarks

Can GeForce RTX 5080 Run World of Walking Cities? — 2342 FPS at 1080p | PCGameBenchmarks