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Borderlands: The Pre-Sequel

Borderlands: The Pre-Sequel

72/100
403 ratings2014Easy to run

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Estimated FPS across quality settings and resolutions

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Borderlands: The Pre-Sequel FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Borderlands: The Pre-Sequel estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps987 fps
RTX 4070999 fps999 fps999 fps846 fps
RX 7800 XT999 fps999 fps917 fps745 fps
RTX 3080999 fps999 fps893 fps725 fps
RTX 4060 Ti999 fps999 fps843 fps685 fps
RTX 3070999 fps961 fps769 fps624 fps
RTX 4060999 fps868 fps694 fps564 fps
RTX 3060930 fps744 fps595 fps483 fps
GTX 1660 Super674 fps539 fps431 fps351 fps

1440p performance

Borderlands: The Pre-Sequel estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps997 fps
RTX 4080 Super999 fps999 fps999 fps937 fps
RTX 4070 Ti999 fps999 fps911 fps740 fps
RTX 4070999 fps976 fps781 fps635 fps
RX 7800 XT999 fps860 fps688 fps559 fps
RTX 3080999 fps837 fps669 fps544 fps
RTX 4060 Ti988 fps790 fps632 fps514 fps
RTX 3070901 fps721 fps576 fps468 fps
RTX 4060814 fps651 fps521 fps423 fps
RTX 3060697 fps558 fps446 fps363 fps
GTX 1660 Super506 fps404 fps324 fps263 fps

4K performance

Borderlands: The Pre-Sequel estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps833 fps677 fps
RTX 4090999 fps967 fps774 fps629 fps
RX 7900 XTX999 fps868 fps694 fps564 fps
RTX 5080999 fps818 fps655 fps532 fps
RTX 4080 Super961 fps769 fps615 fps500 fps
RTX 4070 Ti759 fps607 fps486 fps395 fps
RTX 4070651 fps521 fps417 fps338 fps
RX 7800 XT573 fps459 fps367 fps298 fps
RTX 3080558 fps446 fps357 fps290 fps
RTX 4060 Ti527 fps421 fps337 fps274 fps
RTX 3070480 fps384 fps307 fps250 fps
RTX 4060434 fps347 fps278 fps226 fps
RTX 3060372 fps298 fps238 fps193 fps
GTX 1660 Super270 fps216 fps173 fps140 fps

Minimum Hardware

Graphics Card
Minimum required

Nvidia GeForce 8500

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Processor
Minimum required

Dual Core 2.4 GHz

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Memory
Minimum required

2 GB

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Genres

ActionRole-playing (RPG)

About

Borderlands: The Pre-Sequel (2014) is an action-RPG that takes the franchise to Pandora's moon, serving as a prequel to Borderlands 2. The game delivers the series' signature shoot-and-loot gameplay with a fresh setting and story that explores Handsome Jack's rise to power, blending fast-paced combat with RPG progression and humor.

When it comes to PC performance, The Pre-Sequel is quite accessible for modern gaming rigs. The minimum GPU requirement is relatively modest, with entry-level graphics cards scoring around 211 capable of running the game. You can expect solid FPS performance on mid-range GPUs even at higher graphics settings, making it an easy benchmark title for older or budget-conscious systems. Most gamers will find the performance demands very forgiving compared to contemporary AAA titles.

If you enjoy action games with RPG mechanics and colorful, comedic storytelling, The Pre-Sequel is worth checking out. With a respectable 72/100 rating, it offers a fun adventure that complements the Borderlands series well.

Performance profile

Released in October 2014, Borderlands: The Pre-Sequel sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.

RPGs like Borderlands: The Pre-Sequel stress VRAM during long sessions — texture streaming, mods and open-world traversal inflate memory use over time. 8 GB VRAM is a practical floor; 12 GB+ is worth the headroom at 1440p and above.

Extremely light — Borderlands: The Pre-Sequel runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

The opening of The Pre-Sequel begins some time after the events of Borderlands 2, and immediately after Episode 3 of the subsequent game Tales from the Borderlands, on the flying city of Sanctuary, where the three former Vault Hunters Lilith, Brick, and Mordecai interrogate the ex-Atlas assassin Athena after having captured her. Athena recounts her story, starting after the death of General Knoxx, when she received an offer to go find a Vault on Pandora's moon, Elpis, from a Hyperion programmer named Jack. She joins fellow Vault Hunters Claptrap, Nisha, Wilhelm, Timothy, and Aurelia on a spaceship headed for the Hyperion moon base Helios. On the way, they are ambushed by the Lost Legion, an army of former Dahl marines led by Colonel Tungsteena Zarpedon, and crash-land onto the moon base. After meeting up with Jack, they attempt to use Helios' defense system against the Lost Legion, but realizes there is a jamming signal coming from Elpis. They attempt to escape, but they are stopped by Zarpedon and a mysterious alien warrior, so Jack stays behind to fend them off and sends the Vault Hunters to Elpis via a moonshot rocket. After landing on Elpis, the Vault Hunters are helped by Janey Springs, a junk dealer who guides them to the spaceport town Concordia. Here, the Hunters, under Jack's orders, request help from his ex-girlfriend Moxxi to find the jamming signal. After raiding a former Dahl station, they find out that the signal was put up by the Meriff, the person in charge of Concordia, as well as Jack's former Hyperion underling. While this is happening, Zarpedon activates Helios' primary weapon, the Eye of Helios, which fires a powerful beam on the surface of Elpis, stating she plans to destroy the moon to stop Jack from opening the Vault. Jack confronts and kills the Meriff at his office. With Concordia secured, Jack and Moxxi guide the Vault Hunters to the next step in retaking Helios. They infiltrate a Lost Legion base, run by two Dahl officers, the Bosun and the Skipper, in search of a military artificial intelligence, which Jack plans to use to build a robot army. After defeating the Bosun, it is revealed that the Skipper, who renames herself Felicity, is the A.I. they were looking for. The Vault Hunters travel to a robot production facility, where Jack enlists the help of another Hyperion scientist named Gladstone to build his robot army. Gladstone suggests using his prototype robot, named the Constructor, which has the ability to build an infinite number of robots. At first, Felicity agrees to help them by becoming the A.I. for the Constructor, but upon witnessing the violence she has to go through, she begins to hesitate. After being forced into the Constructor bot, she takes control of it and battles the Vault Hunters. Felicity is defeated, and her personality is deleted from the Constructor bot. Having obtained his robot army, Jack and the Vault Hunters travel to Helios, while enlisting the aid of Moxxi and two former Vault Hunters, Roland and Lilith (who were on Elpis for a vacation). While on Helios, Jack ruthlessly kills Gladstone and the other scientists working for him after suspecting one of them to be a spy for the Lost Legion. The Vault Hunters defeat Zarpedon and her forces, and proceed to reboot the Eye of Helios. It is revealed that the Eye is actually the eye of the Destroyer, the monster that was released from Pandora's Vault in the first game, in which Jack took and made into a weapon. The Vault Hunters inject slag(Eridium runoff made by Hyperion) into the Eye, under Moxxi's directions. When attempting to reboot, Moxxi, Roland and Lilith betray Jack and destroy the Eye to prevent him from gaining ultimate power. Seeking revenge, Jack and the Vault Hunters travel back to Elpis, where they find its Vault having already been opened, as mentioned by Zarpedon before her death. The Hunters battle several of the Vault's guardians, and defeat its ultimate guardian, the Deva-like Empyrean Sentinel. With the Sentinel dead, Jack enters the Vault, but finds no item of value, other than a mysterious symbol floating in midair. As he interacts with it, the symbol shows Jack a vision of the Warrior. However, he is interrupted by Lilith, who phasewalks in front of him and punches through the Vault symbol, burning it onto Jack's face and disfiguring him. She teleports away, leaving a scarred and insane Jack behind, who swears vengeance on Lilith and all the "bandits" on Pandora, now intent on awakening the Warrior to take over the planet. Realizing that the hero who once saved her on Helios is no more, Athena leaves Jack's employ. Having finished listening to Athena's story, Lilith orders the Crimson Raiders to execute her, against Brick and Mordecai's protests. However, as they open fire on her, Athena is saved by the alien warrior who appeared on Helios with Zarpedon, revealed to be one of the legendary Eridians. The Eridian warns the Vault Hunters of an imminent war, and that they will need "all the Vault Hunters they can get". During the credits, several scenes are shown revealing what became of the Vault Hunters after helping Jack. Wilhelm and Nisha join Jack in his rise to power; Wilhelm is transformed further into a machine and destroys the settlement of New Haven while Nisha is made Lynchwood's sheriff and hooks up with Jack, who proceeds to raise an army, Athena discards the money given to her by Jack and leaves Elpis, and Claptrap is dismantled and left for dead by Jack at Windshear Waste. In a post-credit scene, Jack, now going by the name Handsome Jack and wearing a synthetic mask to hide his facial scarring, kills his CEO, Harold Tassiter, and announces to Tassiter's secretary on an intercom that he has replaced him as the new head of Hyperion.

Screenshots

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