PCGameBenchmarks
Cities in Motion 2

Cities in Motion 2

70/100
16 ratings2013Easy to run

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Estimated FPS across quality settings and resolutions

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Cities in Motion 2 FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Cities in Motion 2 estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps926 fps
RTX 4070999 fps999 fps977 fps794 fps
RX 7800 XT999 fps999 fps860 fps699 fps
RTX 3080999 fps999 fps837 fps680 fps
RTX 4060 Ti999 fps988 fps791 fps642 fps
RTX 3070999 fps901 fps721 fps586 fps
RTX 4060999 fps814 fps651 fps529 fps
RTX 3060872 fps698 fps558 fps453 fps
GTX 1660 Super632 fps506 fps405 fps329 fps

1440p performance

Cities in Motion 2 estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps992 fps
RTX 5080999 fps999 fps999 fps935 fps
RTX 4080 Super999 fps999 fps999 fps879 fps
RTX 4070 Ti999 fps999 fps855 fps694 fps
RTX 4070999 fps916 fps733 fps595 fps
RX 7800 XT999 fps807 fps645 fps524 fps
RTX 3080981 fps785 fps628 fps510 fps
RTX 4060 Ti927 fps741 fps593 fps482 fps
RTX 3070845 fps676 fps541 fps439 fps
RTX 4060763 fps610 fps488 fps397 fps
RTX 3060654 fps523 fps419 fps340 fps
GTX 1660 Super474 fps379 fps303 fps247 fps

4K performance

Cities in Motion 2 estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps977 fps781 fps635 fps
RTX 4090999 fps907 fps726 fps590 fps
RX 7900 XTX999 fps814 fps651 fps529 fps
RTX 5080959 fps767 fps614 fps499 fps
RTX 4080 Super901 fps721 fps577 fps469 fps
RTX 4070 Ti712 fps570 fps456 fps370 fps
RTX 4070610 fps488 fps391 fps317 fps
RX 7800 XT538 fps430 fps344 fps280 fps
RTX 3080523 fps419 fps335 fps272 fps
RTX 4060 Ti494 fps395 fps316 fps257 fps
RTX 3070451 fps360 fps288 fps234 fps
RTX 4060407 fps326 fps260 fps212 fps
RTX 3060349 fps279 fps223 fps181 fps
GTX 1660 Super253 fps202 fps162 fps132 fps

Minimum Hardware

Graphics Card
Minimum required

nVIDIA GeForce 8800, 512 MB RAM or ATI Radeon HD 3850, 512 MB RAM

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Processor
Minimum required

2 GHz Dual core

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Memory
Minimum required

3 GB

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Genres

About

Released in 2013, Cities in Motion 2 is a simulation and strategy game that builds on its predecessor's success by allowing players to design, manage, and expand their own public transportation networks. Notable for its dynamic city environments and the introduction of multiplayer modes, the game challenges players to adapt their strategies to the ever-changing needs of urban populations. With features like day and night cycles and comprehensive timetables, Cities in Motion 2 provides a rich simulation experience for those looking to test their logistical skills.

In terms of PC performance, Cities in Motion 2 is relatively accessible and can run smoothly on entry-level hardware. With a minimum GPU requirement comparable to a device scoring around 330, players can expect playable FPS even on basic graphics settings. For a better experience, a mid-range GPU can significantly enhance graphics quality and ensure consistent frame rates, making the game enjoyable even during complex simulations.

Considering its 70/100 rating and strong emphasis on strategy and simulation, Cities in Motion 2 is worth a try for fans of the genre. While it may not be a must-play for everyone, those who appreciate city-building and transport management will likely find the game engaging and rewarding.

Performance profile

Released in April 2013, Cities in Motion 2 sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.

As a strategy title, Cities in Motion 2 is typically CPU-bound rather than GPU-bound — single-thread CPU performance dictates framerate during large-scale battles, end-game saves and late-game AI turns. A fast modern 6-core will help more than a GPU upgrade.

Extremely light — Cities in Motion 2 runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Screenshots

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