Can GeForce GTX 1060 run Cities in Motion?
GreatThe GeForce GTX 1060 handles Cities in Motion well at 1080p, delivering approximately 423 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 318 FPS.
Cities in Motion – GeForce GTX 1060 FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 662 fps | 496 fps | 265 fps |
| Medium | 529 fps | 397 fps | 212 fps |
| High | 423 fps | 318 fps | 169 fps |
| Ultra | 344 fps | 258 fps | 138 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
Cities in Motion is a city-based mass transportation simulation game released in 2011 that puts you in charge of managing public transit systems across iconic locations like Vienna, Helsinki, Berlin, and Amsterdam. You'll oversee buses, trams, subway trains, and other transportation networks while balancing profits and citizen needs across a century of gameplay from 1920 to 2020. It's a deep strategy sim that rewards careful planning and efficient resource management.
The game is highly accessible from a performance perspective and doesn't demand cutting-edge hardware. Cities in Motion runs smoothly on integrated graphics and older mid-range GPUs, easily achieving 60+ FPS on modest systems with minimal graphics settings adjustments. You'll want at least 2GB of RAM and any dedicated GPU from the last 10-15 years to hit solid benchmark performance. This is an excellent title for testing older hardware or lower-end gaming builds.
With a solid 69/100 rating, Cities in Motion is worth playing if you enjoy simulation and strategy games with real depth. The engaging gameplay loop and multiple cities provide plenty of hours for genre fans, though those seeking fast-paced action should look elsewhere.