Can GeForce GTX 1660 SUPER run Cities in Motion?
GreatThe GeForce GTX 1660 SUPER handles Cities in Motion well at 1080p, delivering approximately 534 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 401 FPS.
Cities in Motion – GeForce GTX 1660 SUPER FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 834 fps | 626 fps | 334 fps |
| Medium | 668 fps | 501 fps | 267 fps |
| High | 534 fps | 401 fps | 214 fps |
| Ultra | 434 fps | 325 fps | 174 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
Cities in Motion is a city-based mass transportation simulation game released in 2011 that puts you in charge of managing public transit systems across iconic locations like Vienna, Helsinki, Berlin, and Amsterdam. You'll oversee buses, trams, subway trains, and other transportation networks while balancing profits and citizen needs across a century of gameplay from 1920 to 2020. It's a deep strategy sim that rewards careful planning and efficient resource management.
The game is highly accessible from a performance perspective and doesn't demand cutting-edge hardware. Cities in Motion runs smoothly on integrated graphics and older mid-range GPUs, easily achieving 60+ FPS on modest systems with minimal graphics settings adjustments. You'll want at least 2GB of RAM and any dedicated GPU from the last 10-15 years to hit solid benchmark performance. This is an excellent title for testing older hardware or lower-end gaming builds.
With a solid 69/100 rating, Cities in Motion is worth playing if you enjoy simulation and strategy games with real depth. The engaging gameplay loop and multiple cities provide plenty of hours for genre fans, though those seeking fast-paced action should look elsewhere.