

Dungeons & Dragons: Dragonshard
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Estimated FPS across quality settings and resolutions
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Dungeons & Dragons: Dragonshard FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 975 fps |
| RTX 4070 | 999 fps | 999 fps | 999 fps | 836 fps |
| RX 7800 XT | 999 fps | 999 fps | 906 fps | 736 fps |
| RTX 3080 | 999 fps | 999 fps | 882 fps | 716 fps |
| RTX 4060 Ti | 999 fps | 999 fps | 833 fps | 677 fps |
| RTX 3070 | 999 fps | 949 fps | 759 fps | 617 fps |
| RTX 4060 | 999 fps | 857 fps | 686 fps | 557 fps |
| RTX 3060 | 918 fps | 735 fps | 588 fps | 478 fps |
| GTX 1660 Super | 666 fps | 533 fps | 426 fps | 346 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 985 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 925 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 900 fps | 731 fps |
| RTX 4070 | 999 fps | 964 fps | 771 fps | 627 fps |
| RX 7800 XT | 999 fps | 849 fps | 680 fps | 552 fps |
| RTX 3080 | 999 fps | 827 fps | 661 fps | 537 fps |
| RTX 4060 Ti | 976 fps | 781 fps | 624 fps | 507 fps |
| RTX 3070 | 890 fps | 712 fps | 569 fps | 463 fps |
| RTX 4060 | 804 fps | 643 fps | 514 fps | 418 fps |
| RTX 3060 | 689 fps | 551 fps | 441 fps | 358 fps |
| GTX 1660 Super | 499 fps | 399 fps | 320 fps | 260 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 823 fps | 669 fps |
| RTX 4090 | 999 fps | 955 fps | 764 fps | 621 fps |
| RX 7900 XTX | 999 fps | 857 fps | 686 fps | 557 fps |
| RTX 5080 | 999 fps | 808 fps | 647 fps | 525 fps |
| RTX 4080 Super | 949 fps | 759 fps | 607 fps | 493 fps |
| RTX 4070 Ti | 750 fps | 600 fps | 480 fps | 390 fps |
| RTX 4070 | 643 fps | 514 fps | 411 fps | 334 fps |
| RX 7800 XT | 566 fps | 453 fps | 362 fps | 294 fps |
| RTX 3080 | 551 fps | 441 fps | 353 fps | 287 fps |
| RTX 4060 Ti | 520 fps | 416 fps | 333 fps | 271 fps |
| RTX 3070 | 474 fps | 380 fps | 304 fps | 247 fps |
| RTX 4060 | 429 fps | 343 fps | 274 fps | 223 fps |
| RTX 3060 | 367 fps | 294 fps | 235 fps | 191 fps |
| GTX 1660 Super | 266 fps | 213 fps | 170 fps | 138 fps |

Where to buy
Dungeons & Dragons: Dragonshard
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$9.99
Minimum Hardware
3D graphics card compatible with DirectX 9.0c and 256 MB VRAM
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Genres
About
"Dungeons & Dragons: Dragonshard," released in 2005, is a unique blend of real-time strategy and role-playing game elements that immerses players in the richly designed world of Eberron. Developed by Liquid Entertainment and published by Atari, this PC game features engaging gameplay that combines base-building mechanics with the strategic command of hero units. Notable for its visual appeal and performance, Dragonshard sets itself apart by seamlessly integrating traditional RPG questing into its core mechanics, allowing players to shape their experience in an enchanting fantasy realm.
PC gamers who appreciate a mix of strategic planning and role-playing depth will find "Dungeons & Dragons: Dragonshard" particularly enjoyable. With a moderate difficulty level, it caters to both newcomers and experienced players who relish an immersive narrative and tactical gameplay. The game offers solid replayability, as players can explore various strategies and hero combinations, making each playthrough feel fresh and engaging.
In summary, if you’re looking for a captivating strategy game that offers a distinct RPG twist, "Dungeons & Dragons: Dragonshard" is worth your time. With a respectable rating of 78/100, it stands out in its genre, promising an entertaining experience for fans of both PC gaming and the Dungeons & Dragons universe.
Performance profile
Released in September 2005, Dungeons & Dragons: Dragonshard comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.
As a strategy title, Dungeons & Dragons: Dragonshard is typically CPU-bound rather than GPU-bound — single-thread CPU performance dictates framerate during large-scale battles, end-game saves and late-game AI turns. A fast modern 6-core will help more than a GPU upgrade.
Extremely light — Dungeons & Dragons: Dragonshard runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
Dragonshard takes place in the world of Eberron. In the creation myth of Eberron, the dragon Khyber warred with his sister Siberys and shattered her body to pieces. In his anger, Khyber's brother Eberron wrapped him in his coils, trapping Khyber. The bodies of the three dragons became the three parts of Eberron's world: the surface Eberron, the Ring of Siberys that encircles Eberron, and the underworld of Khyber. The three world parts produce dragonshards, crystal and rock fragments imbued with magic power. The Heart of Siberys is the largest dragonshard in Eberron. When it fell from the Ring of Siberys to the continent of Xen'drik, it created a storm-swept mountain range known as the Ring of Storms and caused a city to sink into the earth. Its immense magical force caused the natural creatures of the Ring of Storm to evolve into the Lizardfolk. To this day, the Heart draws factions into conflict over control of its power. In addition to the playable races, Eberron is populated by a number of neutral non-player factions and creatures, including the illithids, longtime foes of the Umbragen, a host of golems constructed by an extinct elven race, ettins, and thri-kreen. Dragonshard is the first video game set in the D&D campaign setting of Eberron. Eberron's creator Keith Baker wrote the storyline for Dragonshard. However, some discrepancies exist between the game and the canonical Eberron Campaign Setting. Siberys dragonshards should be gold in color, but they are blue in the game. Building new warforged is forbidden under the Treaty of Thronehold that ended the Last War — the only sources for new warforged are Merrix d'Cannith's illegal forge in Sharn and the Lord of Blades' forge in the Mournland. In the game, however, the Order faction can build Warforged Titans.





