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Dying Light

Dying Light

80/100
1,022 ratings2015Easy to run

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Estimated FPS across quality settings and resolutions

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Dying Light FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Dying Light estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps887 fps
RTX 4090999 fps999 fps999 fps823 fps
RX 7900 XTX999 fps999 fps910 fps739 fps
RTX 5080999 fps999 fps858 fps697 fps
RTX 4080 Super999 fps999 fps806 fps655 fps
RTX 4070 Ti995 fps796 fps637 fps517 fps
RTX 4070853 fps682 fps546 fps443 fps
RX 7800 XT751 fps601 fps481 fps391 fps
RTX 3080731 fps585 fps468 fps380 fps
RTX 4060 Ti690 fps552 fps442 fps359 fps
RTX 3070629 fps504 fps403 fps327 fps
RTX 4060568 fps455 fps364 fps296 fps
RTX 3060487 fps390 fps312 fps253 fps
GTX 1660 Super353 fps283 fps226 fps184 fps

1440p performance

Dying Light estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps819 fps665 fps
RTX 4090999 fps950 fps760 fps618 fps
RX 7900 XTX999 fps853 fps682 fps554 fps
RTX 5080999 fps804 fps643 fps523 fps
RTX 4080 Super944 fps755 fps604 fps491 fps
RTX 4070 Ti746 fps597 fps478 fps388 fps
RTX 4070640 fps512 fps409 fps333 fps
RX 7800 XT563 fps451 fps361 fps293 fps
RTX 3080548 fps439 fps351 fps285 fps
RTX 4060 Ti518 fps414 fps331 fps269 fps
RTX 3070472 fps378 fps302 fps245 fps
RTX 4060426 fps341 fps273 fps222 fps
RTX 3060365 fps292 fps234 fps190 fps
GTX 1660 Super265 fps212 fps170 fps138 fps

4K performance

Dying Light estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090682 fps546 fps437 fps355 fps
RTX 4090633 fps507 fps405 fps329 fps
RX 7900 XTX568 fps455 fps364 fps296 fps
RTX 5080536 fps429 fps343 fps279 fps
RTX 4080 Super504 fps403 fps322 fps262 fps
RTX 4070 Ti398 fps318 fps255 fps207 fps
RTX 4070341 fps273 fps218 fps177 fps
RX 7800 XT300 fps240 fps192 fps156 fps
RTX 3080292 fps234 fps187 fps152 fps
RTX 4060 Ti276 fps221 fps177 fps144 fps
RTX 3070252 fps201 fps161 fps131 fps
RTX 4060227 fps182 fps146 fps118 fps
RTX 3060195 fps156 fps125 fps101 fps
GTX 1660 Super141 fps113 fps90 fps73 fps

Minimum Hardware

Graphics Card
Minimum required

Nvidia GeForce GTX 560

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Processor
Minimum required

Intel Core i5-2500 3.3 GHz

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Memory
Minimum required

4 GB

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Genres

ActionRole-playing (RPG)

About

Dying Light (2015) is a first-person action survival horror game set in a sprawling open world filled with the infected. The game innovatively splits gameplay into day and night cycles—during daylight you scavenge for supplies and craft weapons, but when darkness falls, the infected become far more aggressive and dangerous, forcing you to survive against overwhelming odds. This day-night dynamic, combined with parkour movement and melee combat, made it stand out in the action RPG genre.

Dying Light runs well on modest hardware, making it accessible to most PC gamers. Entry-level GPUs with a benchmark score around 1847 meet minimum requirements, while a CPU score of approximately 2929 ensures smooth gameplay. For solid FPS performance at higher graphics settings, a mid-range GPU performs excellently, and the game scales well across different hardware tiers. Whether you're chasing 60 FPS at 1080p or pushing higher resolutions, Dying Light's performance is generally forgiving and won't demand top-tier components.

With an 80/100 rating, Dying Light delivers compelling survival horror gameplay with excellent value. If you enjoy action RPGs with tense atmospheres and the night-time dread factor, this is absolutely worth playing.

Performance profile

Released in January 2015, Dying Light sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.

RPGs like Dying Light stress VRAM during long sessions — texture streaming, mods and open-world traversal inflate memory use over time. 8 GB VRAM is a practical floor; 12 GB+ is worth the headroom at 1440p and above.

Extremely light — Dying Light runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

In the city of Harran, a mysterious viral outbreak has turned most of the population into hyper-aggressive zombie-like creatures, forcing Harran's Defense Ministry to quarantine the entire city. The Global Relief Effort (GRE) assists survivors still trapped in the city by regularly airdropping supplies. The GRE hires Kyle Crane to infiltrate Harran in order to retrieve a sensitive file stolen from them by Kadir Suleiman, which he is using as leverage to blackmail them, with the threat of publicizing it if anything were to happen to him. Crane is airdropped into Harran, where he is ambushed by a gang of hostile bandits. As the infected attack, Crane is bitten and infected, but rescued by Jade Aldemir and Amir Ghoreyshi. Amir sacrifices himself to buy Jade and Crane time, and Jade takes him to a survivor sanctuary called the Tower. Crane wakes up and is introduced to Rahim Aldemir, Jade's brother. Rahim then teaches Crane parkour and sends him to Spike, who gives him his first task as a resident of the tower. Crane learns that the Tower, which seeks to help other survivors, is being harassed by a gang of bandits led by a warlord named Rais who steals and hoards the supplies from the GRE airdrops, including Antizin; a vaccine that suppresses symptoms of infection and keeps bitten people from turning into the infected. After Harris Brecken, leader of the tower is nearly killed by a rival runner in a mission to retrieve an Antizin drop, need for the drug becomes immense. Crane volunteers and manages to reach an airdrop containing Antizin, but despite the dire need of the vaccine by the survivors, Crane is instructed by the GRE to destroy the airdrop, instructing him to reach out to Rais in order to buy the vaccine in order to confirm his identity. Crane reluctantly complies and informs the Tower that the supplies have been looted. Upset, Brecken tasks Crane with the job of making a deal with Rais. Upon meeting Rais, Crane is able to confirm that he is indeed Suleiman. He carries out a series of unethical tasks for Rais under the assumption that he will be rewarded with two crates of Antizin. Crane is unable to locate the file, and is later betrayed by Rais, who only gives him five vials of Antizin. He later breaks off business with the GRE when they halt the supply drops and refuse to help the Tower. The situation in the tower worsens, and a whole floor is sealed off when an outbreak occurs. While doing an errand, Rahim tells Crane that he and Omar were planning to bomb an infected nest. Crane is opposed to this plan. After an argument over the radio, he gives chase to a fleeing Rahim. Upon catching up to him, he finds that Omar is dead, while Rahim has been wounded. He then executes Rahim's plans, resulting in the killing of the infected in the compound. When he gets back to Rahim he discovers that he was actually bitten and had turned while Crane was gone, forcing Crane to respectfully snap Rahim's neck when he attacks him. When Crane returns to the tower to inform Brecken of the news, Jade overhears them, and visibly upset, takes off. Meanwhile, a scientist at the Tower named Dr. Imran Zere, who was attempting to develop a cure for the virus, is kidnapped by Rais, prompting Crane to attempt a rescue mission. Crane is also captured by Rais, who reveals that the file he stole contains proof that the GRE intends to weaponize the virus rather than develop a cure and releases the file to the public. Crane manages to escape before being executed, resulting in Rais losing one of his hands during the process. Dr. Zere is killed in the rescue attempt, but manages to tell Crane that he had entrusted his research to Jade, who is tasked with delivering it to another scientist named Dr. Allen Camden. As Crane goes to look for Jade, he finds out that the Defense Ministry is planning to bomb Harran in an effort to completely eradicate the outbreak, claiming that there are no survivors left in the city. He manages to reactivate a radio tower and broadcasts a message to the outside world, thwarting the Ministry's plan. Jade was captured by Rais, who also steals Dr. Zere's research. Crane manages to rescue Jade and recover a part of Dr. Zere's research, but Jade admits that she has been bitten, and pleads with Crane to stop Rais. Jade then succumbs to the wound, forcing Crane to kill her. After killing Rais' assistant, Tair with his own machete, Crane delivers the tissue samples to Dr. Camden, who believes that he is very close to the cure, but needs the rest of Dr. Zere's data. Crane then finds out that Rais has cut a deal with the GRE, in which he will hand over Dr. Zere's research data to them in return for extraction from Harran. Crane then assaults Rais' headquarters (filled with infected) and battles him atop a skyscraper, eventually stabbing Rais in the neck and throwing him off the building. He recovers the research data and decides to turn it over to Dr. Camden instead of the GRE, intending to stay in Harran to help the survivors.

Screenshots

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