

EverQuest II
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Estimated FPS across quality settings and resolutions
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EverQuest II FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 819 fps |
| RTX 4090 | 999 fps | 999 fps | 936 fps | 761 fps |
| RX 7900 XTX | 999 fps | 999 fps | 840 fps | 683 fps |
| RTX 5080 | 999 fps | 990 fps | 792 fps | 644 fps |
| RTX 4080 Super | 999 fps | 930 fps | 744 fps | 605 fps |
| RTX 4070 Ti | 919 fps | 735 fps | 588 fps | 478 fps |
| RTX 4070 | 788 fps | 630 fps | 504 fps | 410 fps |
| RX 7800 XT | 694 fps | 555 fps | 444 fps | 361 fps |
| RTX 3080 | 675 fps | 540 fps | 432 fps | 351 fps |
| RTX 4060 Ti | 638 fps | 510 fps | 408 fps | 332 fps |
| RTX 3070 | 581 fps | 465 fps | 372 fps | 302 fps |
| RTX 4060 | 525 fps | 420 fps | 336 fps | 273 fps |
| RTX 3060 | 450 fps | 360 fps | 288 fps | 234 fps |
| GTX 1660 Super | 326 fps | 261 fps | 209 fps | 170 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 945 fps | 756 fps | 614 fps |
| RTX 4090 | 999 fps | 878 fps | 702 fps | 570 fps |
| RX 7900 XTX | 984 fps | 788 fps | 630 fps | 512 fps |
| RTX 5080 | 928 fps | 743 fps | 594 fps | 483 fps |
| RTX 4080 Super | 872 fps | 698 fps | 558 fps | 453 fps |
| RTX 4070 Ti | 689 fps | 551 fps | 441 fps | 358 fps |
| RTX 4070 | 591 fps | 473 fps | 378 fps | 307 fps |
| RX 7800 XT | 520 fps | 416 fps | 333 fps | 271 fps |
| RTX 3080 | 506 fps | 405 fps | 324 fps | 263 fps |
| RTX 4060 Ti | 478 fps | 383 fps | 306 fps | 249 fps |
| RTX 3070 | 436 fps | 349 fps | 279 fps | 227 fps |
| RTX 4060 | 394 fps | 315 fps | 252 fps | 205 fps |
| RTX 3060 | 338 fps | 270 fps | 216 fps | 176 fps |
| GTX 1660 Super | 245 fps | 196 fps | 157 fps | 127 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 630 fps | 504 fps | 403 fps | 328 fps |
| RTX 4090 | 585 fps | 468 fps | 374 fps | 304 fps |
| RX 7900 XTX | 525 fps | 420 fps | 336 fps | 273 fps |
| RTX 5080 | 495 fps | 396 fps | 317 fps | 257 fps |
| RTX 4080 Super | 465 fps | 372 fps | 298 fps | 242 fps |
| RTX 4070 Ti | 368 fps | 294 fps | 235 fps | 191 fps |
| RTX 4070 | 315 fps | 252 fps | 202 fps | 164 fps |
| RX 7800 XT | 278 fps | 222 fps | 178 fps | 144 fps |
| RTX 3080 | 270 fps | 216 fps | 173 fps | 140 fps |
| RTX 4060 Ti | 255 fps | 204 fps | 163 fps | 133 fps |
| RTX 3070 | 233 fps | 186 fps | 149 fps | 121 fps |
| RTX 4060 | 210 fps | 168 fps | 134 fps | 109 fps |
| RTX 3060 | 180 fps | 144 fps | 115 fps | 94 fps |
| GTX 1660 Super | 131 fps | 104 fps | 84 fps | 68 fps |

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EverQuest II
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About
EverQuest II, released in 2004, is a classic title in the massively multiplayer RPG genre that immerses players in an expansive online world. Known for its deep features and robust community, the game offers a blend of adventure, exploration, and camaraderie as players embark on quests and uncover the mysteries of its vibrant locales. With an engaging storyline and a variety of character customization options, EverQuest II remains a notable entry in the gaming landscape.
For players looking to benchmark their PC performance with EverQuest II, the game is relatively accessible in terms of hardware requirements. It can run on systems equipped with an entry-level GPU, generally requiring a minimum score of around 2000, while the CPU should have at least a score of approximately 3332. With the right setup, players can achieve solid FPS and enjoy stunning graphics settings, making for an engaging gaming experience without the need for high-end components.
If you're a fan of RPGs and massively multiplayer experiences, EverQuest II is worth considering despite its 71/100 rating. Its engaging gameplay and strong community elements offer countless hours of entertainment for both casual and dedicated players. As you explore its rich world, you'll likely find a welcoming environment filled with adventure and achievement.
Performance profile
Released in November 2004, EverQuest II comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.
RPGs like EverQuest II stress VRAM during long sessions — texture streaming, mods and open-world traversal inflate memory use over time. 8 GB VRAM is a practical floor; 12 GB+ is worth the headroom at 1440p and above.
Extremely light — EverQuest II runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
EverQuest II is set on the fictional world of Norrath five hundred years after the The Planes of Power storyline of the original EverQuest game. The gods withdrew from the world in retaliation for mortal incursions into their planes. On Norrath itself, Dark Elves and the Orcs destroyed much of Faydwer; while the Ogres, Goblins, Orcs, and Giants ravaged Antonica. Transport and communication to the moon Luclin were cut off. The storyline says that 100 years ago, the continent of Antonica was ripped apart into smaller islands, which are now called the Shattered Lands. The oceans became impassible, preventing contact between the continents of Norrath. Fifteen years ago, the moon Luclin exploded, and parts of the shattered moon remain in the sky. EverQuest II is set in what is called the "Age of Destiny" on the world of Norrath, 500 years later than the setting of the original EverQuest. The game world has been drastically affected by several cataclysms (see Story, above) since the original EverQuest. The planes have closed, the gods temporarily left, and the moon Luclin has been destroyed (and partially rained onto the face of Norrath). Remnants from the original EverQuest's Norrath can be found throughout the Shattered Lands. Players can ride trained griffons on predetermined routes over the Shattered Lands, or acquire a horse, flying carpet, warg, rhino or a floating disk so that they can travel more swiftly throughout much of the game world.





