

Going Medieval
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Estimated FPS across quality settings and resolutions
Search for your GPU above to see a full FPS breakdown at every quality and resolution.
Going Medieval FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 826 fps | 661 fps | 528 fps | 429 fps |
| RTX 4090 | 767 fps | 613 fps | 491 fps | 399 fps |
| RX 7900 XTX | 688 fps | 550 fps | 440 fps | 358 fps |
| RTX 5080 | 649 fps | 519 fps | 415 fps | 337 fps |
| RTX 4080 Super | 609 fps | 488 fps | 390 fps | 317 fps |
| RTX 4070 Ti | 482 fps | 385 fps | 308 fps | 250 fps |
| RTX 4070 | 413 fps | 330 fps | 264 fps | 215 fps |
| RX 7800 XT | 364 fps | 291 fps | 233 fps | 189 fps |
| RTX 3080 | 354 fps | 283 fps | 226 fps | 184 fps |
| RTX 4060 Ti | 334 fps | 267 fps | 214 fps | 174 fps |
| RTX 3070 | 305 fps | 244 fps | 195 fps | 158 fps |
| RTX 4060 | 275 fps | 220 fps | 176 fps | 143 fps |
| RTX 3060 | 236 fps | 189 fps | 151 fps | 123 fps |
| GTX 1660 Super | 171 fps | 137 fps | 109 fps | 89 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 619 fps | 495 fps | 396 fps | 322 fps |
| RTX 4090 | 575 fps | 460 fps | 368 fps | 299 fps |
| RX 7900 XTX | 516 fps | 413 fps | 330 fps | 268 fps |
| RTX 5080 | 487 fps | 389 fps | 311 fps | 253 fps |
| RTX 4080 Super | 457 fps | 366 fps | 293 fps | 238 fps |
| RTX 4070 Ti | 361 fps | 289 fps | 231 fps | 188 fps |
| RTX 4070 | 310 fps | 248 fps | 198 fps | 161 fps |
| RX 7800 XT | 273 fps | 218 fps | 175 fps | 142 fps |
| RTX 3080 | 265 fps | 212 fps | 170 fps | 138 fps |
| RTX 4060 Ti | 251 fps | 201 fps | 160 fps | 130 fps |
| RTX 3070 | 229 fps | 183 fps | 146 fps | 119 fps |
| RTX 4060 | 206 fps | 165 fps | 132 fps | 107 fps |
| RTX 3060 | 177 fps | 142 fps | 113 fps | 92 fps |
| GTX 1660 Super | 128 fps | 103 fps | 82 fps | 67 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 330 fps | 264 fps | 211 fps | 172 fps |
| RTX 4090 | 307 fps | 245 fps | 196 fps | 159 fps |
| RX 7900 XTX | 275 fps | 220 fps | 176 fps | 143 fps |
| RTX 5080 | 260 fps | 208 fps | 166 fps | 135 fps |
| RTX 4080 Super | 244 fps | 195 fps | 156 fps | 127 fps |
| RTX 4070 Ti | 193 fps | 154 fps | 123 fps | 100 fps |
| RTX 4070 | 165 fps | 132 fps | 106 fps | 86 fps |
| RX 7800 XT | 145 fps | 116 fps | 93 fps | 76 fps |
| RTX 3080 | 142 fps | 113 fps | 91 fps | 74 fps |
| RTX 4060 Ti | 134 fps | 107 fps | 86 fps | 70 fps |
| RTX 3070 | 122 fps | 98 fps | 78 fps | 63 fps |
| RTX 4060 | 110 fps | 88 fps | 70 fps | 57 fps |
| RTX 3060 | 94 fps | 75 fps | 60 fps | 49 fps |
| GTX 1660 Super | 68 fps | 55 fps | 44 fps | 36 fps |

Where to buy
Going Medieval
affiliate
$29.99
$23.99
-20% off
Minimum Hardware
NVIDIA GeForce GTX 1050 Ti (4 GB) or AMD Radeon RX 580 (4 GB)
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Genres
About
Going Medieval, released in 2021, is an engaging indie RPG that combines simulation and strategy elements. Players guide a group of villagers as they build their own medieval colony, construct farms and fortresses, and fend off threats from the surrounding world. The game's unique blend of resource management and tactical combat makes it a notable entry in the early access genre, appealing to fans of colony-building experiences.
In terms of PC performance, Going Medieval is relatively accessible, requiring an entry-level GPU with a minimum score of around 6359. Players should also ensure their CPU scores at least 8002 and have 8 GB of RAM to achieve a smooth gameplay experience. For optimal FPS and graphics settings, a mid-tier GPU such as the NVIDIA GTX 1050 or equivalent should provide a more immersive experience while handling the game's detailed environments and challenges effectively.
Given its rating of 67/100, Going Medieval may not be for everyone, but its mix of strategy and simulation offers a charming experience for fans of the genre. If you're keen on building and managing medieval settlements while battling threats, it’s worth trying, especially for those who enjoy indie titles with a unique twist.
Performance profile
March 2026 release. As a current-generation title, Going Medieval pushes modern hardware — expect to need an RTX 40-series or RX 7000-series GPU to enjoy it at native 4K Ultra without leaning on upscaling.
As a strategy title, Going Medieval is typically CPU-bound rather than GPU-bound — single-thread CPU performance dictates framerate during large-scale battles, end-game saves and late-game AI turns. A fast modern 6-core will help more than a GPU upgrade.
Mid-range territory. An RTX 3060 or RX 6700 XT delivers 60 FPS at 1080p High in Going Medieval. For 1440p Ultra you'll want an RTX 4060 Ti / RX 7700 XT; 4K Ultra needs an RTX 4070 Ti or faster.
Storyline
In the world of Going Medieval, dark age society is on its knees. At the end of the 14th century, 95% of the global population has perished due to rampant plague. Eventually, survivors emerge from society’s ashes, and it’s now up to you to help them settle in a dangerous new land reclaimed by nature. Build your people a home, help shape their lives, and protect them from animals, bandits, and other dangers in a lawless post-calamity age. Design, build and expand your settlement from a small wooden hut into a colossal stone castle. With simple-to-use 3D terrain tools you can create the perfect stronghold, from winding underground caverns to sprawling multi-story forts. This harsh new world is rife with external threats, but you can give your colonists the upper hand in battle by building impenetrable defences and traps. Research, craft and equip weapons and gear so that they can fight back against unrelenting waves of attackers. Your colonists have more than just raids to contend with. They need protection from starvation and the elements, so it’s essential to stock up on supplies and build shelter to keep them fed and warm. Maintain your villagers’ emotional states, as their moods are affected if their needs and wants aren’t met. Grow the population of your settlement by helping out strangers in dangerous situations, or by taking in like-minded travellers. Your villagers have personal histories and agendas, and you can get to know them by observing their behaviour and relationships with others.





