

Halo: Reach
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Estimated FPS across quality settings and resolutions
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Halo: Reach FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 867 fps |
| RTX 4070 | 999 fps | 999 fps | 915 fps | 743 fps |
| RX 7800 XT | 999 fps | 999 fps | 806 fps | 655 fps |
| RTX 3080 | 999 fps | 980 fps | 784 fps | 637 fps |
| RTX 4060 Ti | 999 fps | 926 fps | 740 fps | 602 fps |
| RTX 3070 | 999 fps | 844 fps | 675 fps | 549 fps |
| RTX 4060 | 953 fps | 762 fps | 610 fps | 495 fps |
| RTX 3060 | 817 fps | 653 fps | 523 fps | 425 fps |
| GTX 1660 Super | 592 fps | 474 fps | 379 fps | 308 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 929 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 876 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 823 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 800 fps | 650 fps |
| RTX 4070 | 999 fps | 858 fps | 686 fps | 557 fps |
| RX 7800 XT | 944 fps | 755 fps | 604 fps | 491 fps |
| RTX 3080 | 919 fps | 735 fps | 588 fps | 478 fps |
| RTX 4060 Ti | 868 fps | 694 fps | 555 fps | 451 fps |
| RTX 3070 | 791 fps | 633 fps | 506 fps | 411 fps |
| RTX 4060 | 715 fps | 572 fps | 457 fps | 372 fps |
| RTX 3060 | 613 fps | 490 fps | 392 fps | 319 fps |
| GTX 1660 Super | 444 fps | 355 fps | 284 fps | 231 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 915 fps | 732 fps | 595 fps |
| RTX 4090 | 999 fps | 849 fps | 679 fps | 552 fps |
| RX 7900 XTX | 953 fps | 762 fps | 610 fps | 495 fps |
| RTX 5080 | 898 fps | 719 fps | 575 fps | 467 fps |
| RTX 4080 Super | 844 fps | 675 fps | 540 fps | 439 fps |
| RTX 4070 Ti | 667 fps | 534 fps | 427 fps | 347 fps |
| RTX 4070 | 572 fps | 457 fps | 366 fps | 297 fps |
| RX 7800 XT | 504 fps | 403 fps | 322 fps | 262 fps |
| RTX 3080 | 490 fps | 392 fps | 314 fps | 255 fps |
| RTX 4060 Ti | 463 fps | 370 fps | 296 fps | 241 fps |
| RTX 3070 | 422 fps | 338 fps | 270 fps | 219 fps |
| RTX 4060 | 381 fps | 305 fps | 244 fps | 198 fps |
| RTX 3060 | 327 fps | 261 fps | 209 fps | 170 fps |
| GTX 1660 Super | 237 fps | 189 fps | 152 fps | 123 fps |

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Halo: Reach
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About
"Halo: Reach," released in 2010, is a standout entry in the beloved Halo franchise, delivering a gripping narrative set before the events of "Halo: Combat Evolved." This first-person shooter immerses players in an epic battle against the Covenant as they defend the planet Reach. Notable for its rich customization options, players can tailor their Spartans with various armor and accessories, contributing to both a thrilling campaign and competitive multiplayer experiences.
For PC gamers eager to benchmark "Halo: Reach," the game offers an accessible experience with modest hardware requirements. Players will need at least an entry-level GPU, which scores around 506, and a minimum CPU score of 6804 to maintain solid performance. With 8 GB of RAM, gamers can expect smooth FPS, particularly with mid-range GPUs, making it possible to achieve enjoyable performance across various graphics settings.
With a respectable rating of 84/100, "Halo: Reach" stands as a must-play for fans of the shooter genre. Its engaging gameplay and strong emphasis on multiplayer offers hours of excitement, solidifying its status as a timeless classic in the PC gaming community.
Performance profile
September 2010 release. Halo: Reach targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.
Halo: Reach is latency-sensitive: a high refresh-rate monitor (144 Hz+) and consistent 1% low framerate matter more than raw averages. Aim for a GPU that delivers 20–30% more headroom than the "just 60 FPS" tier to keep frame pacing smooth during intense fights.
Extremely light — Halo: Reach runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.





