Can GeForce GTX 1660 SUPER run Halo: Reach?
GreatThe GeForce GTX 1660 SUPER handles Halo: Reach well at 1080p, delivering approximately 552 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 414 FPS.
Halo: Reach – GeForce GTX 1660 SUPER FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 863 fps | 647 fps | 345 fps |
| Medium | 690 fps | 518 fps | 276 fps |
| High | 552 fps | 414 fps | 221 fps |
| Ultra | 449 fps | 337 fps | 179 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
"Halo: Reach," released in 2010, is a standout entry in the beloved Halo franchise, delivering a gripping narrative set before the events of "Halo: Combat Evolved." This first-person shooter immerses players in an epic battle against the Covenant as they defend the planet Reach. Notable for its rich customization options, players can tailor their Spartans with various armor and accessories, contributing to both a thrilling campaign and competitive multiplayer experiences.
For PC gamers eager to benchmark "Halo: Reach," the game offers an accessible experience with modest hardware requirements. Players will need at least an entry-level GPU, which scores around 506, and a minimum CPU score of 6804 to maintain solid performance. With 8 GB of RAM, gamers can expect smooth FPS, particularly with mid-range GPUs, making it possible to achieve enjoyable performance across various graphics settings.
With a respectable rating of 84/100, "Halo: Reach" stands as a must-play for fans of the shooter genre. Its engaging gameplay and strong emphasis on multiplayer offers hours of excitement, solidifying its status as a timeless classic in the PC gaming community.