PCGameBenchmarks
Killing Time

Killing Time

72/100
10 ratings1996Easy to run

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Estimated FPS across quality settings and resolutions

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Killing Time FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Killing Time estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps999 fps
RTX 4070999 fps999 fps999 fps999 fps
RX 7800 XT999 fps999 fps999 fps999 fps
RTX 3080999 fps999 fps999 fps999 fps
RTX 4060 Ti999 fps999 fps999 fps999 fps
RTX 3070999 fps999 fps999 fps988 fps
RTX 4060999 fps999 fps999 fps892 fps
RTX 3060999 fps999 fps941 fps765 fps
GTX 1660 Super999 fps853 fps682 fps554 fps

1440p performance

Killing Time estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps999 fps
RTX 4070999 fps999 fps999 fps999 fps
RX 7800 XT999 fps999 fps999 fps884 fps
RTX 3080999 fps999 fps999 fps860 fps
RTX 4060 Ti999 fps999 fps999 fps813 fps
RTX 3070999 fps999 fps912 fps741 fps
RTX 4060999 fps999 fps824 fps669 fps
RTX 3060999 fps882 fps706 fps574 fps
GTX 1660 Super800 fps640 fps512 fps416 fps

4K performance

Killing Time estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps994 fps
RX 7900 XTX999 fps999 fps999 fps892 fps
RTX 5080999 fps999 fps999 fps841 fps
RTX 4080 Super999 fps999 fps973 fps790 fps
RTX 4070 Ti999 fps961 fps769 fps625 fps
RTX 4070999 fps824 fps659 fps535 fps
RX 7800 XT907 fps725 fps580 fps472 fps
RTX 3080882 fps706 fps565 fps459 fps
RTX 4060 Ti833 fps667 fps533 fps433 fps
RTX 3070760 fps608 fps486 fps395 fps
RTX 4060686 fps549 fps439 fps357 fps
RTX 3060588 fps471 fps376 fps306 fps
GTX 1660 Super426 fps341 fps273 fps222 fps

Minimum Hardware

Graphics Card
Minimum required

DirectX 9 compatible graphics card

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Processor
Minimum required

1.2 GHz

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Memory
Minimum required

2 GB

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Genres

IndieRole-playing (RPG)

About

Killing Time, released in 1996, is a unique blend of indie and RPG elements that distinguishes itself with sophisticated shooter mechanics and a touch of gallows humor. This game captivates players with its depth, combining puzzle-solving and strategic gameplay to create a rich experience that goes beyond traditional shooter formats. Killing Time is known for its engaging storytelling and atmospheric environments, making it a memorable title in the gaming landscape.

For gamers looking to run Killing Time smoothly, the minimum requirement is an entry-level GPU with a minimum score of around 300, which is quite accessible given its age. With just 2 GB of RAM, even basic PC setups from the last decade should handle this game without significant performance issues. Players can expect playable FPS at moderate graphics settings, making it an achievable benchmark for casual and retro gaming enthusiasts alike.

If you enjoy indie titles with strategic gameplay and a darker comedic tone, Killing Time is certainly worth your attention. With a respectable rating of 74/100, it stands out as a hidden gem from the mid-'90s, appealing to both nostalgia seekers and newcomers to the genre.

Performance profile

Released in October 1996, Killing Time predates modern GPU acceleration as we know it today. It runs effortlessly on virtually any current hardware, including integrated graphics and entry-level laptops — framerate is limited by the engine, not the GPU.

RPGs like Killing Time stress VRAM during long sessions — texture streaming, mods and open-world traversal inflate memory use over time. 8 GB VRAM is a practical floor; 12 GB+ is worth the headroom at 1440p and above.

Extremely light — Killing Time runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

In Killing Time, the main character is an ex-Egyptology student out to discover the mystery behind a missing Egyptian artifact. The ancient "Water-Clock of Thoth" had been discovered by his professor of Egyptology, Dr. Hargrove, but the artifact went missing soon after a visit by the expedition's patron, Tess Conway. Tess is the rich inheritor of her family's estate on Matinicus Isle, where she keeps her friends, and pawns close by so that she might gain the true power of the Water-Clock. As the game progresses, the player finds out that Tess, has used a number of people to gain what she desires, but at a price. Something went horribly wrong, transforming everyone on the entire isle into either restless ghosts, demons or the undead. In the opening cinematic on all versions of the game, Boldt Castle located on Heart Island in the Thousand Islands region of the Saint Lawrence River is used as the visual representation of the Conway Estate.

Screenshots

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