

Killing Time
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Estimated FPS across quality settings and resolutions
Search for your GPU above to see a full FPS breakdown at every quality and resolution.
Killing Time FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7800 XT | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 3080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4060 Ti | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 3070 | 999 fps | 999 fps | 999 fps | 988 fps |
| RTX 4060 | 999 fps | 999 fps | 999 fps | 892 fps |
| RTX 3060 | 999 fps | 999 fps | 941 fps | 765 fps |
| GTX 1660 Super | 999 fps | 853 fps | 682 fps | 554 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7800 XT | 999 fps | 999 fps | 999 fps | 884 fps |
| RTX 3080 | 999 fps | 999 fps | 999 fps | 860 fps |
| RTX 4060 Ti | 999 fps | 999 fps | 999 fps | 813 fps |
| RTX 3070 | 999 fps | 999 fps | 912 fps | 741 fps |
| RTX 4060 | 999 fps | 999 fps | 824 fps | 669 fps |
| RTX 3060 | 999 fps | 882 fps | 706 fps | 574 fps |
| GTX 1660 Super | 800 fps | 640 fps | 512 fps | 416 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 994 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 892 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 841 fps |
| RTX 4080 Super | 999 fps | 999 fps | 973 fps | 790 fps |
| RTX 4070 Ti | 999 fps | 961 fps | 769 fps | 625 fps |
| RTX 4070 | 999 fps | 824 fps | 659 fps | 535 fps |
| RX 7800 XT | 907 fps | 725 fps | 580 fps | 472 fps |
| RTX 3080 | 882 fps | 706 fps | 565 fps | 459 fps |
| RTX 4060 Ti | 833 fps | 667 fps | 533 fps | 433 fps |
| RTX 3070 | 760 fps | 608 fps | 486 fps | 395 fps |
| RTX 4060 | 686 fps | 549 fps | 439 fps | 357 fps |
| RTX 3060 | 588 fps | 471 fps | 376 fps | 306 fps |
| GTX 1660 Super | 426 fps | 341 fps | 273 fps | 222 fps |

Where to buy
Killing Time
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Genres
About
Killing Time, released in 1996, is a unique blend of indie and RPG elements that distinguishes itself with sophisticated shooter mechanics and a touch of gallows humor. This game captivates players with its depth, combining puzzle-solving and strategic gameplay to create a rich experience that goes beyond traditional shooter formats. Killing Time is known for its engaging storytelling and atmospheric environments, making it a memorable title in the gaming landscape.
For gamers looking to run Killing Time smoothly, the minimum requirement is an entry-level GPU with a minimum score of around 300, which is quite accessible given its age. With just 2 GB of RAM, even basic PC setups from the last decade should handle this game without significant performance issues. Players can expect playable FPS at moderate graphics settings, making it an achievable benchmark for casual and retro gaming enthusiasts alike.
If you enjoy indie titles with strategic gameplay and a darker comedic tone, Killing Time is certainly worth your attention. With a respectable rating of 74/100, it stands out as a hidden gem from the mid-'90s, appealing to both nostalgia seekers and newcomers to the genre.
Performance profile
Released in October 1996, Killing Time predates modern GPU acceleration as we know it today. It runs effortlessly on virtually any current hardware, including integrated graphics and entry-level laptops — framerate is limited by the engine, not the GPU.
RPGs like Killing Time stress VRAM during long sessions — texture streaming, mods and open-world traversal inflate memory use over time. 8 GB VRAM is a practical floor; 12 GB+ is worth the headroom at 1440p and above.
Extremely light — Killing Time runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
In Killing Time, the main character is an ex-Egyptology student out to discover the mystery behind a missing Egyptian artifact. The ancient "Water-Clock of Thoth" had been discovered by his professor of Egyptology, Dr. Hargrove, but the artifact went missing soon after a visit by the expedition's patron, Tess Conway. Tess is the rich inheritor of her family's estate on Matinicus Isle, where she keeps her friends, and pawns close by so that she might gain the true power of the Water-Clock. As the game progresses, the player finds out that Tess, has used a number of people to gain what she desires, but at a price. Something went horribly wrong, transforming everyone on the entire isle into either restless ghosts, demons or the undead. In the opening cinematic on all versions of the game, Boldt Castle located on Heart Island in the Thousand Islands region of the Saint Lawrence River is used as the visual representation of the Conway Estate.





