Can GeForce GTX 1660 SUPER run Metal Gear Solid V: The Phantom Pain?
GreatThe GeForce GTX 1660 SUPER handles Metal Gear Solid V: The Phantom Pain well at 1080p, delivering approximately 346 FPS at High settings — above the 60 FPS target for smooth gameplay. It can also achieve smooth 1440p at around 260 FPS.
Metal Gear Solid V: The Phantom Pain – GeForce GTX 1660 SUPER FPS Data
| Quality | 1080p | 1440p | 4K |
|---|---|---|---|
| Low | 541 fps | 406 fps | 216 fps |
| Medium | 433 fps | 324 fps | 173 fps |
| High | 346 fps | 260 fps | 138 fps |
| Ultra | 281 fps | 211 fps | 112 fps |
Estimated FPS · actual performance may vary based on drivers and settings
Minimum System Requirements
Genres
About
Metal Gear Solid V: The Phantom Pain (2015) is a stealth-action game that serves as a prequel to the original Metal Gear series. The game retains the stealth-focused mechanics from its predecessor Ground Zeroes while streamlining the notorious cutscene-heavy storytelling the franchise is known for. With an 85/100 rating, it remains a standout title in the action-adventure genre for its open-world approach to tactical gameplay.
The game is quite accessible on modern PC hardware, making it ideal for benchmark testing across various GPU tiers. Entry-level graphics cards with a benchmark score around 1759 can handle minimum requirements at playable FPS, while mid-range GPUs will easily deliver smooth performance at higher graphics settings. With only 4GB RAM minimum and modest CPU demands, Metal Gear Solid V scales well across different hardware configurations, allowing you to test performance across a wide range of systems.
If you enjoy stealth gameplay and tactical action sequences, Metal Gear Solid V is absolutely worth playing. Its combination of refined mechanics and accessible performance requirements makes it an excellent choice for both gaming and performance benchmarking.