

Metal Gear Solid V: The Phantom Pain
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Estimated FPS across quality settings and resolutions
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Metal Gear Solid V: The Phantom Pain FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 931 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 865 fps |
| RX 7900 XTX | 999 fps | 999 fps | 955 fps | 776 fps |
| RTX 5080 | 999 fps | 999 fps | 901 fps | 732 fps |
| RTX 4080 Super | 999 fps | 999 fps | 846 fps | 687 fps |
| RTX 4070 Ti | 999 fps | 836 fps | 669 fps | 543 fps |
| RTX 4070 | 895 fps | 716 fps | 573 fps | 466 fps |
| RX 7800 XT | 789 fps | 631 fps | 505 fps | 410 fps |
| RTX 3080 | 767 fps | 614 fps | 491 fps | 399 fps |
| RTX 4060 Ti | 725 fps | 580 fps | 464 fps | 377 fps |
| RTX 3070 | 661 fps | 529 fps | 423 fps | 344 fps |
| RTX 4060 | 597 fps | 478 fps | 382 fps | 310 fps |
| RTX 3060 | 512 fps | 409 fps | 327 fps | 266 fps |
| GTX 1660 Super | 371 fps | 297 fps | 237 fps | 193 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 860 fps | 698 fps |
| RTX 4090 | 999 fps | 998 fps | 798 fps | 649 fps |
| RX 7900 XTX | 999 fps | 895 fps | 716 fps | 582 fps |
| RTX 5080 | 999 fps | 844 fps | 675 fps | 549 fps |
| RTX 4080 Super | 991 fps | 793 fps | 634 fps | 515 fps |
| RTX 4070 Ti | 783 fps | 627 fps | 501 fps | 407 fps |
| RTX 4070 | 672 fps | 537 fps | 430 fps | 349 fps |
| RX 7800 XT | 592 fps | 473 fps | 379 fps | 308 fps |
| RTX 3080 | 576 fps | 460 fps | 368 fps | 299 fps |
| RTX 4060 Ti | 544 fps | 435 fps | 348 fps | 283 fps |
| RTX 3070 | 496 fps | 397 fps | 317 fps | 258 fps |
| RTX 4060 | 448 fps | 358 fps | 287 fps | 233 fps |
| RTX 3060 | 384 fps | 307 fps | 246 fps | 200 fps |
| GTX 1660 Super | 278 fps | 223 fps | 178 fps | 145 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 716 fps | 573 fps | 458 fps | 372 fps |
| RTX 4090 | 665 fps | 532 fps | 426 fps | 346 fps |
| RX 7900 XTX | 597 fps | 478 fps | 382 fps | 310 fps |
| RTX 5080 | 563 fps | 450 fps | 360 fps | 293 fps |
| RTX 4080 Super | 529 fps | 423 fps | 338 fps | 275 fps |
| RTX 4070 Ti | 418 fps | 334 fps | 267 fps | 217 fps |
| RTX 4070 | 358 fps | 287 fps | 229 fps | 186 fps |
| RX 7800 XT | 316 fps | 252 fps | 202 fps | 164 fps |
| RTX 3080 | 307 fps | 246 fps | 196 fps | 160 fps |
| RTX 4060 Ti | 290 fps | 232 fps | 186 fps | 151 fps |
| RTX 3070 | 264 fps | 211 fps | 169 fps | 137 fps |
| RTX 4060 | 239 fps | 191 fps | 153 fps | 124 fps |
| RTX 3060 | 205 fps | 164 fps | 131 fps | 106 fps |
| GTX 1660 Super | 148 fps | 119 fps | 95 fps | 77 fps |

Where to buy
Metal Gear Solid V: The Phantom Pain
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Genres
About
Metal Gear Solid V: The Phantom Pain (2015) is a stealth-action game that serves as a prequel to the original Metal Gear series. The game retains the stealth-focused mechanics from its predecessor Ground Zeroes while streamlining the notorious cutscene-heavy storytelling the franchise is known for. With an 85/100 rating, it remains a standout title in the action-adventure genre for its open-world approach to tactical gameplay.
The game is quite accessible on modern PC hardware, making it ideal for benchmark testing across various GPU tiers. Entry-level graphics cards with a benchmark score around 1759 can handle minimum requirements at playable FPS, while mid-range GPUs will easily deliver smooth performance at higher graphics settings. With only 4GB RAM minimum and modest CPU demands, Metal Gear Solid V scales well across different hardware configurations, allowing you to test performance across a wide range of systems.
If you enjoy stealth gameplay and tactical action sequences, Metal Gear Solid V is absolutely worth playing. Its combination of refined mechanics and accessible performance requirements makes it an excellent choice for both gaming and performance benchmarking.
Performance profile
Released in September 2015, Metal Gear Solid V: The Phantom Pain sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.
Metal Gear Solid V: The Phantom Pain is a narrative-driven experience — a rock-solid 60 FPS is plenty. Prioritise resolution and image quality (AA, anisotropic filtering) over chasing high-refresh framerates.
Extremely light — Metal Gear Solid V: The Phantom Pain runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
The Soviet invasion of Afghanistan has brought a new edge to the Cold War, and in 1984, a one-eyed man with a prosthetic arm appears in the country. Those who know him call him Snake; the legendary mercenary who was once swept from the stage of history and left in a coma by American private intelligence network Cipher. Snake is accompanied by Ocelot, an old friend who saved him from attack when he finally awoke. Now, Snake’s former partner Kazuhira Miller is being held by the Soviet forces in Afghanistan. Snake must undertake a solo mission to rescue Miller and prove to the world that the legendary mercenary is not dead and gone. That first step will lead to a path of vengeance against the very Cipher that slaughtered so many of Snake’s men, and to a battle that will embroil the whole world... What started in Ground Zeroes... must finish with "V."





