

Might & Magic: Heroes VI
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Estimated FPS across quality settings and resolutions
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Might & Magic: Heroes VI FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 | 999 fps | 999 fps | 999 fps | 857 fps |
| RX 7800 XT | 999 fps | 999 fps | 929 fps | 755 fps |
| RTX 3080 | 999 fps | 999 fps | 904 fps | 734 fps |
| RTX 4060 Ti | 999 fps | 999 fps | 854 fps | 694 fps |
| RTX 3070 | 999 fps | 973 fps | 778 fps | 632 fps |
| RTX 4060 | 999 fps | 879 fps | 703 fps | 571 fps |
| RTX 3060 | 941 fps | 753 fps | 603 fps | 490 fps |
| GTX 1660 Super | 683 fps | 546 fps | 437 fps | 355 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 948 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 923 fps | 750 fps |
| RTX 4070 | 999 fps | 988 fps | 791 fps | 643 fps |
| RX 7800 XT | 999 fps | 871 fps | 697 fps | 566 fps |
| RTX 3080 | 999 fps | 847 fps | 678 fps | 551 fps |
| RTX 4060 Ti | 999 fps | 800 fps | 640 fps | 520 fps |
| RTX 3070 | 912 fps | 730 fps | 584 fps | 474 fps |
| RTX 4060 | 824 fps | 659 fps | 527 fps | 428 fps |
| RTX 3060 | 706 fps | 565 fps | 452 fps | 367 fps |
| GTX 1660 Super | 512 fps | 410 fps | 328 fps | 266 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 844 fps | 685 fps |
| RTX 4090 | 999 fps | 979 fps | 783 fps | 636 fps |
| RX 7900 XTX | 999 fps | 879 fps | 703 fps | 571 fps |
| RTX 5080 | 999 fps | 828 fps | 663 fps | 538 fps |
| RTX 4080 Super | 973 fps | 778 fps | 623 fps | 506 fps |
| RTX 4070 Ti | 769 fps | 615 fps | 492 fps | 400 fps |
| RTX 4070 | 659 fps | 527 fps | 422 fps | 343 fps |
| RX 7800 XT | 581 fps | 464 fps | 372 fps | 302 fps |
| RTX 3080 | 565 fps | 452 fps | 362 fps | 294 fps |
| RTX 4060 Ti | 533 fps | 427 fps | 341 fps | 277 fps |
| RTX 3070 | 486 fps | 389 fps | 311 fps | 253 fps |
| RTX 4060 | 439 fps | 351 fps | 281 fps | 228 fps |
| RTX 3060 | 377 fps | 301 fps | 241 fps | 196 fps |
| GTX 1660 Super | 273 fps | 218 fps | 175 fps | 142 fps |

Where to buy
Might & Magic: Heroes VI
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Genres
About
Might & Magic: Heroes VI (2011) is a turn-based strategy RPG that blends tactical combat with hero-driven narratives. The game follows an Archangel General caught in an ancient conflict between Angels and the Faceless, delivering an epic campaign set 400 years before Heroes V. It combines deep strategic gameplay with story-driven progression, making it a standout entry in the Heroes franchise.
Heroes VI is quite accessible by modern standards and doesn't demand cutting-edge hardware to run well. With just 1 GB of RAM minimum, even mid-range GPUs from the past decade can deliver solid FPS performance at high graphics settings. You can expect smooth 60+ FPS on entry-level to mid-tier graphics cards, making this an excellent benchmark title for testing older systems or establishing baseline performance metrics on budget gaming rigs.
With a respectable 73/100 rating, Heroes VI is worth playing if you enjoy strategy RPGs with engaging storylines. Fans of the Heroes series or turn-based tactics will find plenty to appreciate in its blend of strategic depth and narrative ambition.
Performance profile
October 2011 release. Might & Magic: Heroes VI targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.
As a strategy title, Might & Magic: Heroes VI is typically CPU-bound rather than GPU-bound — single-thread CPU performance dictates framerate during large-scale battles, end-game saves and late-game AI turns. A fast modern 6-core will help more than a GPU upgrade.
Extremely light — Might & Magic: Heroes VI runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
In the everlasting war between the Orcs and the Griffin Empire, led by duke Pavel Griffin, Toghrul, an Orc shaman, summons the demons in order to help him and his tribe get rid of Pavel. The demons then overpower Pavel and slay him, but his sister, Sveltana (a necromancer in disguise) is able to trap Pavel's soul in the Griffin familial sword with which he has fought. However, before she can intervene, an Angel descends and steals the sword. Counseled by Angels in the impending war against the demons, Emperor Liam Falcon posts a decree enabling Duke Gerhart of the Wolf duchy to exterminate Orcs in the Empire. Duke Slava, Pavel's son, retaliates in solidarity with the Orcs, and the Dukes' bickering forces cause the Archangel Uriel - Michael's brother - to intervene. Uriel decides that Slava's eldest daughter, Irina, is to be betrothed to Gerhart to force a lasting peace. A decade passes, and Sandor learns that Irina has been imprisoned in the Wolf Duchy's jails for injuring Gerhart. He rouses an army of Orcs to free his half-sister, and the renegades flee to the Jade Ocean, where Sandor leaves Irina in Hashima and departs. Irina quickly befriends the native Naga and assists them in destroying a Wolf trading port, before discovering she is pregnant with Gerhart's child. Gerhart accuses Slava of orchestrating Sandor's attack, and the two dukes are called before the Emperor, where Slava's daughter Anastasya - Uriel's pupil and lover - kills Slava with a concealed knife before the court. Anton is crowned Duke, but the inquisition tries to force a confession from Anastasya, fearing she is in league with the Faceless; Anton elects to euthanize his sister before she can be tortured. He learns that Jorgen - one of Slava's former advisers - is an undercover Faceless, but not Slava's killer, while Anastasya is resurrected by Sveltana as an undead. Resolving to learn who manipulated her into slaying her father, she frees Jorgen from the inquisition before traveling onward to Heresh with her aunt. Meanwhile, Kiril finds himself abandoned in Sheogh by his mentor, the Archangel Sarah, with the soul of a demon prince sharing his body. Desperate to expunge the demon, he pursues Sarah as a renewed demon invasion begins. Sveltana is kidnapped by Anastasya's rival, Miranda. Suspecting her of Slava's murder, Anastasya kills Miranda, and she explains that Anastasya was controlled with a comb empowered by Faceless magic. Irina ransacks the Wolf duchy, slaughtering Gerhart, and both she and Sandor devote their resources to the eradication of the demons. Michael dispatches Anton to assist Gerhart against the Naga, but Anton soon learns the Duke has already been killed. Using the comb, Anastasya enters the mind of her betrayer: Uriel, who had sought to use her soul to reincarnate his mother. Enraged, Anastasya destroys Uriel's mind, and both he and Emperor Liam are slain in battle, leaving Anton to eliminate the remaining demons. Kiril finally apprehends Sarah, who reveals she sold Kiril's soul to the demons in order to cripple the Faceless by destroying their repository of knowledge; Kiril usurps the repository and frees himself of possession, while Sveltana discovers that Pavel's soul was used to resurrect Michael. With the demons overcome, Michael appeals to the Griffin heirs to assist him in ending his war against darkness. If the alignment of the player's chosen heir is Tears, the heir rejects Michael's calls to arms and leads armies against the Angels, alongside Cate. Michael is killed in battle and Cate succeeds in sending the remaining deceased Angels' souls to Elrath, but the ritual ultimately results in her death. Alternatively, if the heir's alignment is Blood, they launch an offensive against Cate, sponsored by Michael, and succeed in slaying her to apparently prevent the impending conflict. In both instances, the Griffins lament Cate's death and bury her with Slava, while Jorgen conspires with the Dark Elf Raelag to instigate the war against Elrath in the wake of her absence.





