PCGameBenchmarks
Path of Exile

Path of Exile

82/100
484 ratings2013Easy to run

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Estimated FPS across quality settings and resolutions

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Path of Exile FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Path of Exile estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps898 fps
RTX 5080999 fps999 fps999 fps847 fps
RTX 4080 Super999 fps999 fps979 fps795 fps
RTX 4070 Ti999 fps967 fps774 fps629 fps
RTX 4070999 fps829 fps663 fps539 fps
RX 7800 XT913 fps730 fps584 fps475 fps
RTX 3080888 fps711 fps568 fps462 fps
RTX 4060 Ti839 fps671 fps537 fps436 fps
RTX 3070765 fps612 fps489 fps398 fps
RTX 4060691 fps553 fps442 fps359 fps
RTX 3060592 fps474 fps379 fps308 fps
GTX 1660 Super429 fps343 fps275 fps223 fps

1440p performance

Path of Exile estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps995 fps808 fps
RTX 4090999 fps999 fps924 fps750 fps
RX 7900 XTX999 fps999 fps829 fps674 fps
RTX 5080999 fps977 fps782 fps635 fps
RTX 4080 Super999 fps918 fps734 fps597 fps
RTX 4070 Ti907 fps725 fps580 fps471 fps
RTX 4070777 fps622 fps497 fps404 fps
RX 7800 XT685 fps548 fps438 fps356 fps
RTX 3080666 fps533 fps426 fps346 fps
RTX 4060 Ti629 fps503 fps403 fps327 fps
RTX 3070574 fps459 fps367 fps298 fps
RTX 4060518 fps414 fps332 fps269 fps
RTX 3060444 fps355 fps284 fps231 fps
GTX 1660 Super322 fps258 fps206 fps167 fps

4K performance

Path of Exile estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090829 fps663 fps531 fps431 fps
RTX 4090770 fps616 fps493 fps400 fps
RX 7900 XTX691 fps553 fps442 fps359 fps
RTX 5080651 fps521 fps417 fps339 fps
RTX 4080 Super612 fps489 fps392 fps318 fps
RTX 4070 Ti484 fps387 fps309 fps251 fps
RTX 4070414 fps332 fps265 fps216 fps
RX 7800 XT365 fps292 fps234 fps190 fps
RTX 3080355 fps284 fps227 fps185 fps
RTX 4060 Ti336 fps268 fps215 fps174 fps
RTX 3070306 fps245 fps196 fps159 fps
RTX 4060276 fps221 fps177 fps144 fps
RTX 3060237 fps189 fps152 fps123 fps
GTX 1660 Super172 fps137 fps110 fps89 fps

Minimum Hardware

Graphics Card
Minimum required

Nvidia GeForce GTX 650 Ti

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Processor
Minimum required

2.6 GHz Quad Core

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Memory
Minimum required

8 GB

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Genres

About

Path of Exile is a free-to-play action RPG released in 2013 that has earned a solid 82/100 rating for its engaging gameplay. Created by hardcore gamers at Grinding Gear Games, the game drops you into the dark fantasy world of Wraeclast where you battle enemies, collect loot, and build increasingly powerful characters through deep skill systems. Its blend of fast-paced combat, intricate character progression, and challenging boss encounters has made it a standout title in the ARPG genre.

Path of Exile is relatively accessible from a performance standpoint, making it a great benchmark title for older or budget systems. You'll need at least 8 GB of RAM and an entry-level GPU with a score around 2533 to meet minimum requirements, but most modern graphics cards will run it smoothly at high FPS. Even mid-range GPUs can deliver excellent performance and frame rates, especially when adjusting graphics settings in intensive areas where spell effects can temporarily impact FPS.

If you enjoy action RPGs with rewarding loot systems and challenging gameplay, Path of Exile is absolutely worth playing—especially since it's free. The 82/100 rating reflects a polished, content-rich experience that's stood the test of time since its 2013 launch.

Performance profile

Released in October 2013, Path of Exile sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.

RPGs like Path of Exile stress VRAM during long sessions — texture streaming, mods and open-world traversal inflate memory use over time. 8 GB VRAM is a practical floor; 12 GB+ is worth the headroom at 1440p and above.

Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Path of Exile; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.

Storyline

All exiles are given the same choice: to sink or swim. Those that don't drown will reach the forsaken shores of Wraeclast, where the only welcome is the clinging embrace of undeath. However, a small band of survivors has managed to hold fast in a ruined lighthouse, desperately repelling both the grasping undead and the manic scavengers that stubbornly cling to their last shreds of humanity. Under the commanding gaze of Axiom Prison, snarling goatmen roam the craggy bluffs, always keeping their cloven feet well clear of the rhoa-infested swamps in the lowlands. All along the coast, rotting shipwrecks litter the shoreline, the spirits of the stranded sailors still haunting the wreckages of their ill-fated ships, waiting to take out their sorrow and rage on those who yet live. All the while, the Siren herself continues her sweet, sad song, luring ever more ships to their watery graves. Farther inland, through the twisting caves and darkened forests, the ruins of civilisation become more apparent. The ravages of time have worn many buildings to rubble, and stripped away decaying flesh, leaving only grotesquely grinning bones. The dark, fetid caves and underground passages are a clattering refuge for these skeletal ranks, while the open forests and riverways brim with monstrous beasts with a taste for blood. Recently, ragtag groups of bloodthirsty bandits have built fortified camps in the forest, openly challenging one another while extorting food and supplies from the small, struggling village that sits between them atop a stone dam. Ignored by the squabbling bandits, strange newcomers clad in black armor have been seen skulking around various large ruins, their purpose both mysterious yet unsettling. Atop a sheer cliff of ruptured mantle, straddling the river feeding a mighty waterfall, lies the fallen capital of the Eternal Empire. Its former glory rots amid the ruins of a blasted cityscape, the buildings decrepit and mouldering. But Sarn is far from uninhabited. Many of the original citizens still lurk the dark recesses, their humanity washed clean by the cataclysm of centuries past. These Undying monsters roam the city at night and skulk the shadows during the day, for the naked sunlight is anathema to their shrivelled, leathery skin. The sun-scarred days are far from peaceful, however. A legion of soldiers from Oriath has occupied the area to the west of the river, and is fighting an all-out war against the multifarious denizens of the city. Every day their black-clad soldiers battle twisted insects that scuttle and breed, feasting on anything that moves. Every day they throw battalions against the army of floating, red Ribbons that eviscerate all who trespass on their domain. Every day they skirmish against a small group of exiles who have barricaded themselves on a small island in the middle of the river, caught between certain death on both sides.

Screenshots

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