

Phantasy Star II
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Estimated FPS across quality settings and resolutions
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Phantasy Star II FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 | 999 fps | 999 fps | 999 fps | 890 fps |
| RX 7800 XT | 999 fps | 999 fps | 965 fps | 784 fps |
| RTX 3080 | 999 fps | 999 fps | 939 fps | 763 fps |
| RTX 4060 Ti | 999 fps | 999 fps | 887 fps | 721 fps |
| RTX 3070 | 999 fps | 999 fps | 809 fps | 657 fps |
| RTX 4060 | 999 fps | 913 fps | 730 fps | 593 fps |
| RTX 3060 | 978 fps | 783 fps | 626 fps | 509 fps |
| GTX 1660 Super | 709 fps | 567 fps | 454 fps | 369 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 986 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 959 fps | 779 fps |
| RTX 4070 | 999 fps | 999 fps | 822 fps | 668 fps |
| RX 7800 XT | 999 fps | 905 fps | 724 fps | 588 fps |
| RTX 3080 | 999 fps | 880 fps | 704 fps | 572 fps |
| RTX 4060 Ti | 999 fps | 832 fps | 665 fps | 540 fps |
| RTX 3070 | 948 fps | 758 fps | 607 fps | 493 fps |
| RTX 4060 | 856 fps | 685 fps | 548 fps | 445 fps |
| RTX 3060 | 734 fps | 587 fps | 470 fps | 382 fps |
| GTX 1660 Super | 532 fps | 426 fps | 340 fps | 277 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 877 fps | 712 fps |
| RTX 4090 | 999 fps | 999 fps | 814 fps | 661 fps |
| RX 7900 XTX | 999 fps | 913 fps | 730 fps | 593 fps |
| RTX 5080 | 999 fps | 861 fps | 689 fps | 560 fps |
| RTX 4080 Super | 999 fps | 809 fps | 647 fps | 526 fps |
| RTX 4070 Ti | 799 fps | 639 fps | 511 fps | 415 fps |
| RTX 4070 | 685 fps | 548 fps | 438 fps | 356 fps |
| RX 7800 XT | 603 fps | 483 fps | 386 fps | 314 fps |
| RTX 3080 | 587 fps | 470 fps | 376 fps | 305 fps |
| RTX 4060 Ti | 554 fps | 443 fps | 355 fps | 288 fps |
| RTX 3070 | 505 fps | 404 fps | 323 fps | 263 fps |
| RTX 4060 | 457 fps | 365 fps | 292 fps | 237 fps |
| RTX 3060 | 391 fps | 313 fps | 250 fps | 203 fps |
| GTX 1660 Super | 284 fps | 227 fps | 182 fps | 148 fps |

Where to buy
Phantasy Star II
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Genres
About
Phantasy Star II is a classic 1989 RPG that established many conventions for the series with its turn-based battle system and party-focused gameplay. You command a group of up to four characters from a roster of eight, each with unique weapons, armor, and special techniques tied to their job roles. The game blends exploration across the overworld and dungeons with strategic combat, making it a foundational example of console-style Japanese RPGs adapted for PC.
This retro title is exceptionally lightweight by modern standards, requiring only 2 GB RAM and running smoothly on integrated graphics found in any contemporary GPU. Whether you're running an entry-level discrete graphics card or built-in chipset graphics, you'll easily achieve high FPS counts at any resolution and graphics settings. Performance benchmarks on older hardware will show this game is accessible even on budget systems, making it ideal if you're testing a low-end configuration or emulating on modest machines.
Phantasy Star II earns a solid 76/100 rating and remains a worthwhile experience for RPG enthusiasts interested in gaming history. If you enjoy turn-based combat and don't mind retro aesthetics, this classic deserves a spot in your library.
Performance profile
Released in March 1989, Phantasy Star II predates modern GPU acceleration as we know it today. It runs effortlessly on virtually any current hardware, including integrated graphics and entry-level laptops — framerate is limited by the engine, not the GPU.
RPGs like Phantasy Star II stress VRAM during long sessions — texture streaming, mods and open-world traversal inflate memory use over time. 8 GB VRAM is a practical floor; 12 GB+ is worth the headroom at 1440p and above.
Extremely light — Phantasy Star II runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
Somewhere deep within the Andromeda Galaxy lies the Algol Star System. The parent star, Algol (referred to as "Algo" by this point in the timeline), has three planets orbiting about it. First is Palm ("Palma"), the home of the government. Governors, treasurers, and great thinkers dwell here in great ivory towers, away from the hubbub of everyday life. Next is Mota ("Motavia"), the shining jewel. Once a dry desert planet infested with ant lions, Mota has been transformed into a blue and green tropical paradise. Domed farms grow crops, and the water is regulated into dammed rivers. Life on Mota is sweet, peaceful, and easy. The people have everything they want and do not need to work. Farthest out is Dezo ("Dezoris"), the ice planet. Little is known about this mysterious and dark planet. One thousand years have passed since Alis and her friends liberated Algo from the evil Lassic. Algo has since prospered under the care of a giant computer called the Mother Brain. The Mother Brain regulates the climatrol tower, the bio-systems lab, and all other things that provide whatever the people in Mota need. The game begins with the character Rolf recalling a strange recurring nightmare he has been having. In the dream, a young girl who Rolf does not recognize (but who resembles Alis) is battling a demon. Finally, just before the demon would kill her, Rolf awakens. From his home in Paseo, Mota's capital, Rolf goes to the central tower to meet with the commander, the head of government on Mota, in order to receive his newest mission. The first threat is an increase in dangerous biomonsters (biologically altered animals). Rolf sets off with his companion Nei, a humanoid with cat-like features, to investigate, accompanied by six others with each different, but same purpose. Along the way, the group discovers a human-biomonster hybrid named Neifirst, who reveals that Nei's origins are the same as her own. Being part biomonster, she is an outcast from society, causing her to loathe mankind and, because of this, sabotage both Mota's climate control system and the biosystems laboratory. Nei confronts Neifirst and battles her in a one-on-one fight, but is defeated and killed. Anguished, Rolf and the remaining party defeat Neifirst, bringing an end to Mota's Biomonster hazard. However, this sets another incident in motion: the exploding impact causes the central lake, the residential reservoir of Mota, to overflow with water. To prevent a massive flood, Rolf and his friends decide to open up the surrounding four dams. After unlocking the last one, they are captured by Mother Brain's security robots and sentenced to death upon the Gaira satellite. However, the satellite malfunctions and collides with Palm, destroying both. Rolf and company are rescued in the nick of time by a space pirate, Tyler. The group boards Mota's last plane to Dezo. Located at a far corner of the planet is the Esper Mansion. Upon reaching there, Rolf awakens the legendary Lutz from a long sleep. Lutz reveals the secrets of Rolf's past, as well as the dark secret of Mother Brain which relates to the fate and destruction Algo is now facing. In order to save the system, the heroes seek to recover the powerful Nei arsenal, found in four hidden dungeons, capable against the enemies on the spaceship Noah, where Mother Brain resides. It is eventually revealed that Dark Force has been behind every threat Rolf has faced, including Mother Brain itself. Rolf confronts the two evil entities and defeats them. After the final battle, Lutz alerts him that there are still people on the ship: the remaining survivors from Earth. They reveal they created Mother Brain to satisfy their greedy lifestyle at the expense of Algo's resources, and a fight between the heroes and the earthmen ensues. The game ends there on an open-ended note, with the outcome of the fight left unrevealed.





