PCGameBenchmarks
Runes of Magic

Runes of Magic

60/100
12 ratings2009Easy to run

Can your GPU run this game?

Estimated FPS across quality settings and resolutions

Search for your GPU above to see a full FPS breakdown at every quality and resolution.

Runes of Magic FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Runes of Magic estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps999 fps
RTX 4070999 fps999 fps999 fps871 fps
RX 7800 XT999 fps999 fps945 fps768 fps
RTX 3080999 fps999 fps919 fps747 fps
RTX 4060 Ti999 fps999 fps868 fps705 fps
RTX 3070999 fps989 fps791 fps643 fps
RTX 4060999 fps894 fps715 fps581 fps
RTX 3060957 fps766 fps613 fps498 fps
GTX 1660 Super694 fps555 fps444 fps361 fps

1440p performance

Runes of Magic estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps965 fps
RTX 4070 Ti999 fps999 fps938 fps762 fps
RTX 4070999 fps999 fps804 fps653 fps
RX 7800 XT999 fps886 fps709 fps576 fps
RTX 3080999 fps862 fps689 fps560 fps
RTX 4060 Ti999 fps814 fps651 fps529 fps
RTX 3070928 fps742 fps594 fps482 fps
RTX 4060838 fps670 fps536 fps436 fps
RTX 3060718 fps574 fps460 fps373 fps
GTX 1660 Super521 fps416 fps333 fps271 fps

4K performance

Runes of Magic estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps858 fps697 fps
RTX 4090999 fps996 fps797 fps647 fps
RX 7900 XTX999 fps894 fps715 fps581 fps
RTX 5080999 fps843 fps674 fps548 fps
RTX 4080 Super989 fps791 fps633 fps514 fps
RTX 4070 Ti782 fps626 fps500 fps407 fps
RTX 4070670 fps536 fps429 fps349 fps
RX 7800 XT590 fps472 fps378 fps307 fps
RTX 3080574 fps460 fps368 fps299 fps
RTX 4060 Ti543 fps434 fps347 fps282 fps
RTX 3070495 fps396 fps317 fps257 fps
RTX 4060447 fps357 fps286 fps232 fps
RTX 3060383 fps306 fps245 fps199 fps
GTX 1660 Super278 fps222 fps178 fps144 fps

Minimum Hardware

Graphics Card
Minimum required

DirectX 9.0c compatible with 128 MB RAM and Pixel Shader 2.0 support (or higher)

amazon
Shop GPU
Processor
Minimum required

Intel Pentium 4 2.0 GHz or comparable

amazon
Shop CPU
Memory
Minimum required

1 GB

amazon
Shop RAM

* Amazon links are affiliate links. We may earn a commission at no extra cost to you.

Genres

About

Runes of Magic, released in 2009, is a free-to-play MMORPG that blends action and adventure elements, offering a rich fantasy world for players to explore. Developed by Runewaker Entertainment, it has garnered attention for its engaging gameplay and diverse character customization options, making it a notable title in the genre. With its unique blending of social interaction and quest-driven campaigns, Runes of Magic offers a captivating experience for both casual and hardcore gamers alike.

In terms of PC performance, Runes of Magic is quite accessible, requiring only an entry-level GPU with a minimum score of approximately 100 to run smoothly. This means players can enjoy decent frame rates (FPS) even on older systems, as the game is not overly demanding on graphics settings. For a better experience, a mid-range GPU would be ideal, ensuring more stable performance and enhanced details in the game’s graphics.

Considering its mixed rating of 60/100, Runes of Magic appeals primarily to fans of MMORPGs who appreciate its free-to-play model and expansive world. If you're a player looking for an engaging RPG experience without investing too heavily in hardware, this game is worth a try, especially given its low system requirements and strong community support.

Performance profile

March 2009 release. Runes of Magic targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.

RPGs like Runes of Magic stress VRAM during long sessions — texture streaming, mods and open-world traversal inflate memory use over time. 8 GB VRAM is a practical floor; 12 GB+ is worth the headroom at 1440p and above.

Extremely light — Runes of Magic runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

A Fanciful and Sinister Imagination Taborea was born when Ayvenas began recording his visions of an extraordinary world in a book. As he wrote, the god created peaceful races and idyllic lands for them to inhabit. But, as we all know, a happy story is a boring story, so one day he had a thought that would prove very dangerous indeed: “What if the story weren’t so peaceful?” This insidious thought so consumed him that he began painting Taborea in a darker palette of colours: Wise men became fools, gentle elves developed brutal tendencies and gracious dwarves were spoilt with greed. Even the provisions intended to protect the creatures of Taborea were twisted and corrupted. Ayvenas recognised the gravity of his interference in a world no longer under his control, so he decided to let the Taboreans write their own ending to the story. He tore the unwritten pages into pieces and scattered them across the land – and thus began a new era. Triumph and the Danger of Power After Ayvenas’ withdrawal, Taborea was besieged by the vicious Naga. Humans and Elves combined forces, and, using the elven sword Arclight, among other weapons, the allies were able fend off the serpentine assailants and confine them within a magical barrier. Inspired by their great triumph, the peoples of Taborea founded the old kingdoms in order to impart their knowledge to others. The Humans were most interested in the runes and in the scattered pieces of Ayvenas’ book because, according to legend, these “oracles” could be used to control the future and determine history. However, as the humans learned more, their thirst for knowledge and power took on dangerous proportions. Intoxicated with greed and aided by arcane magic, some of them transformed into terrible demons and began the greatest massacre in the history of Taborea, the War of Balanzasar. Once again, an alliance was needed in order to restore the peace, which they accomplished by banishing many demons to the Void they had created to contain them. The Rise and Fall of the Guardians The alliance prevailed, but there was a heavy toll: Many were killed, and their knowledge died with them. The Humans in particular had lost most of their power over the runes. But the little that remained was enough to create mighty guardians who would protect them from the last of the demons. Before long, though, Taborea needed protection from these protectors. The guardians threatened not only the demons, but the entire world at large. Only the dragons were strong enough to face them, but their battle ended abruptly when the guardians suddenly fell silent. In the “Age of Punishment”, the peoples of Taborea were in a constant state of fear. They lost their knowledge, their culture…but not their courage. The Humans who dared to start anew left for the continent of Kolydia, while those who stayed behind were hardened into a race of barbarians. The Elves fled to the continent of Candara. A Race Divided by an Ancient Curse On Candara, the Elves were able to escape the guardians – but not the “Curse of the Elven Twins”. According to an ancient legend, a pair of twins would create a great schism amongst the elven folk. This prophecy came to pass once when the Elves fought against the demons… And history seemed doomed to repeat itself when a second pair of twins was born to the royal family. In order to finally break the curse, one of the twins, Kentailon, decided to leave his home for the good of his people. But the rift was unavoidable: The queen couldn’t bear to see Kentailon go off alone, so she followed her son into the unknown. The Adventures of Sig’aylas While the elder brother, Yabis’an, ascended the elven throne, Kentailon roamed the continent, travelling all the way to the magical barrier surrounding the Naga. It was here that the elven twin, now calling himself Sig’aylas, fell in love and found true happiness – until the attack of the Cyclopes, which devastated the land. In desperation, Sig’aylas tore the elven sword “Arclight” from the barrier and with it sent the Cyclopes running. Although the one-eyed beasts had been defeated, an even greater danger was awakened: Sig’aylas had released the Naga. There was only one hope left for the Elves: the Humans. So once again, these two races waged war on the formidable Naga hordes. The Allure of the Past The harrowing struggle with the Naga, and then the prosperity which ensued, caused people to forget about the past. Only organisations such as the “Eye of Wisdom” were interested in delving deeply into Taborea’s history. The investigations of the “Eye of Wisdom” in Kolydia revealed intriguing evidence of secrets which drew the organisation ever closer to the Elves on Candara. And that brings us to the beginning of our time – an age of discovery…

Screenshots

Related Games