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Sid Meier's Civilization IV: Warlords

Sid Meier's Civilization IV: Warlords

78/100
38 ratings2006Easy to run

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Estimated FPS across quality settings and resolutions

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Sid Meier's Civilization IV: Warlords FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Sid Meier's Civilization IV: Warlords estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps838 fps
RTX 4070999 fps999 fps884 fps718 fps
RX 7800 XT999 fps974 fps779 fps633 fps
RTX 3080999 fps947 fps758 fps616 fps
RTX 4060 Ti999 fps895 fps716 fps582 fps
RTX 3070999 fps816 fps653 fps530 fps
RTX 4060921 fps737 fps589 fps479 fps
RTX 3060789 fps632 fps505 fps411 fps
GTX 1660 Super572 fps458 fps366 fps298 fps

1440p performance

Sid Meier's Civilization IV: Warlords estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps898 fps
RTX 5080999 fps999 fps999 fps847 fps
RTX 4080 Super999 fps999 fps979 fps795 fps
RTX 4070 Ti999 fps967 fps774 fps629 fps
RTX 4070999 fps829 fps663 fps539 fps
RX 7800 XT913 fps730 fps584 fps475 fps
RTX 3080888 fps711 fps568 fps462 fps
RTX 4060 Ti839 fps671 fps537 fps436 fps
RTX 3070765 fps612 fps489 fps398 fps
RTX 4060691 fps553 fps442 fps359 fps
RTX 3060592 fps474 fps379 fps308 fps
GTX 1660 Super429 fps343 fps275 fps223 fps

4K performance

Sid Meier's Civilization IV: Warlords estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps884 fps707 fps575 fps
RTX 4090999 fps821 fps657 fps534 fps
RX 7900 XTX921 fps737 fps589 fps479 fps
RTX 5080868 fps695 fps556 fps452 fps
RTX 4080 Super816 fps653 fps522 fps424 fps
RTX 4070 Ti645 fps516 fps413 fps335 fps
RTX 4070553 fps442 fps354 fps287 fps
RX 7800 XT487 fps389 fps312 fps253 fps
RTX 3080474 fps379 fps303 fps246 fps
RTX 4060 Ti447 fps358 fps286 fps233 fps
RTX 3070408 fps326 fps261 fps212 fps
RTX 4060368 fps295 fps236 fps192 fps
RTX 3060316 fps253 fps202 fps164 fps
GTX 1660 Super229 fps183 fps147 fps119 fps

Minimum Hardware

Graphics Card
Minimum required

Nvidia GeForce GT 450

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Processor
Minimum required

Intel Core i3 2.5 GHz

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Memory
Minimum required

4 GB

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Genres

About

Sid Meier's Civilization IV: Warlords, released in 2006, is an acclaimed expansion pack for the renowned strategy game that has captivated millions. This title brings players closer to history by allowing them to command powerful warlords and tackle six unique scenarios, further enhancing the gameplay experience. With its focus on strategic conquest and resource management, Civ IV: Warlords offers a rich and immersive dive into the art of empire-building.

In terms of PC performance, Sid Meier's Civilization IV: Warlords is relatively accessible, allowing a broad range of hardware to run it smoothly. Featuring a minimum requirement of 4 GB of RAM and an entry-level GPU with a score of around 600, players can expect satisfactory FPS even on modest rigs. GPUs in the lower to mid-tier range will handle the graphics settings effectively, ensuring a pleasant gameplay experience without the need for bleeding-edge technology.

Overall, with a respectable rating of 78/100, Sid Meier's Civilization IV: Warlords is a worthy addition for fans of the strategy genre. If you enjoy tactical gameplay and intriguing historical scenarios, this expansion is definitely worth playing, especially given its moderate hardware requirements and solid performance benchmarks.

Performance profile

Released in July 2006, Sid Meier's Civilization IV: Warlords comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.

As a strategy title, Sid Meier's Civilization IV: Warlords is typically CPU-bound rather than GPU-bound — single-thread CPU performance dictates framerate during large-scale battles, end-game saves and late-game AI turns. A fast modern 6-core will help more than a GPU upgrade.

Extremely light — Sid Meier's Civilization IV: Warlords runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Screenshots

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