

The Binding of Isaac
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Estimated FPS across quality settings and resolutions
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The Binding of Isaac FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7800 XT | 999 fps | 999 fps | 999 fps | 925 fps |
| RTX 3080 | 999 fps | 999 fps | 999 fps | 900 fps |
| RTX 4060 Ti | 999 fps | 999 fps | 999 fps | 850 fps |
| RTX 3070 | 999 fps | 999 fps | 954 fps | 775 fps |
| RTX 4060 | 999 fps | 999 fps | 862 fps | 700 fps |
| RTX 3060 | 999 fps | 923 fps | 738 fps | 600 fps |
| GTX 1660 Super | 837 fps | 669 fps | 535 fps | 435 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 919 fps |
| RTX 4070 | 999 fps | 999 fps | 969 fps | 788 fps |
| RX 7800 XT | 999 fps | 999 fps | 854 fps | 694 fps |
| RTX 3080 | 999 fps | 999 fps | 831 fps | 675 fps |
| RTX 4060 Ti | 999 fps | 981 fps | 785 fps | 638 fps |
| RTX 3070 | 999 fps | 894 fps | 715 fps | 581 fps |
| RTX 4060 | 999 fps | 808 fps | 646 fps | 525 fps |
| RTX 3060 | 865 fps | 692 fps | 554 fps | 450 fps |
| GTX 1660 Super | 627 fps | 502 fps | 402 fps | 326 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 840 fps |
| RTX 4090 | 999 fps | 999 fps | 960 fps | 780 fps |
| RX 7900 XTX | 999 fps | 999 fps | 862 fps | 700 fps |
| RTX 5080 | 999 fps | 999 fps | 812 fps | 660 fps |
| RTX 4080 Super | 999 fps | 954 fps | 763 fps | 620 fps |
| RTX 4070 Ti | 942 fps | 754 fps | 603 fps | 490 fps |
| RTX 4070 | 808 fps | 646 fps | 517 fps | 420 fps |
| RX 7800 XT | 712 fps | 569 fps | 455 fps | 370 fps |
| RTX 3080 | 692 fps | 554 fps | 443 fps | 360 fps |
| RTX 4060 Ti | 654 fps | 523 fps | 418 fps | 340 fps |
| RTX 3070 | 596 fps | 477 fps | 382 fps | 310 fps |
| RTX 4060 | 538 fps | 431 fps | 345 fps | 280 fps |
| RTX 3060 | 462 fps | 369 fps | 295 fps | 240 fps |
| GTX 1660 Super | 335 fps | 268 fps | 214 fps | 174 fps |

Where to buy
The Binding of Isaac
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$4.99
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Genres
About
The Binding of Isaac (2011) is a randomly generated action RPG with roguelike elements that has become a cult classic in indie gaming. Players guide Isaac through procedurally generated dungeons, collecting bizarre treasures that grant supernatural abilities while battling mysterious creatures. The game blends fast-paced bullet-hell shooter mechanics with RPG progression, making it engaging for players who enjoy unpredictable runs and strategic item combinations.
Despite its pixel art aesthetic, The Binding of Isaac remains accessible on modest hardware. The game easily runs at 60+ FPS on integrated graphics and older GPUs, requiring minimal GPU power even at higher resolutions. With only 1 GB RAM minimum and a negligible CPU footprint, it's an excellent benchmark title for testing older systems or confirming baseline performance on budget builds.
With a solid 79/100 rating, The Binding of Isaac is worth playing if you enjoy roguelikes and don't mind retro visuals paired with dark humor. Its endless replayability and strategic depth make it a standout in the indie action-adventure genre, though it's best suited for players who appreciate challenging, randomized gameplay loops.
Performance profile
September 2011 release. The Binding of Isaac targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.
RPGs like The Binding of Isaac stress VRAM during long sessions — texture streaming, mods and open-world traversal inflate memory use over time. 8 GB VRAM is a practical floor; 12 GB+ is worth the headroom at 1440p and above.
Extremely light — The Binding of Isaac runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
The Binding of Isaac 's plot is loosely inspired by the biblical story of the same name. Isaac, a child, and his mother live in a small house on a hill, both happily keeping to themselves, with Isaac drawing pictures and playing with his toys, and his mother watching Christian broadcasts on television. Isaac's mother then hears "a voice from above", stating her son is corrupted with sin, and needs to be saved. It asks her to remove all that was evil from Isaac, in an attempt to save him. His mother obliges, taking away his toys, drawings, and even his clothes. The voice once again speaks to Isaac's mother, stating that Isaac must be cut off from all that is evil in the world. Once again, his mother obliges, and locks Isaac inside his room. Once more, the voice speaks to Isaac's mother. It states she has done well, but it still questions her devotion, and requests she sacrifice her son. She obliges, grabbing a butcher's knife from the kitchen and walking to Isaac's room. Isaac, watching through a sizable crack in his door, starts to panic. He finds a trapdoor hidden under his rug and jumps in, just before his mother opens his bedroom door. Isaac then puts the paper he was drawing onto his wall, which becomes the title screen. During the game's loading points, Isaac is shown curled up in a ball, crying. His thoughts are visible, ranging among rejection from his mother and humiliation from his peers to a scenario involving his own death. The game features 13 endings, one after each major boss fight.





