

To End All Wars
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Estimated FPS across quality settings and resolutions
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To End All Wars FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 901 fps |
| RTX 4070 | 999 fps | 999 fps | 951 fps | 773 fps |
| RX 7800 XT | 999 fps | 999 fps | 838 fps | 681 fps |
| RTX 3080 | 999 fps | 999 fps | 815 fps | 662 fps |
| RTX 4060 Ti | 999 fps | 962 fps | 770 fps | 625 fps |
| RTX 3070 | 999 fps | 877 fps | 702 fps | 570 fps |
| RTX 4060 | 991 fps | 792 fps | 634 fps | 515 fps |
| RTX 3060 | 849 fps | 679 fps | 543 fps | 442 fps |
| GTX 1660 Super | 616 fps | 492 fps | 394 fps | 320 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 966 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 911 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 855 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 832 fps | 676 fps |
| RTX 4070 | 999 fps | 892 fps | 713 fps | 579 fps |
| RX 7800 XT | 982 fps | 785 fps | 628 fps | 510 fps |
| RTX 3080 | 955 fps | 764 fps | 611 fps | 497 fps |
| RTX 4060 Ti | 902 fps | 722 fps | 577 fps | 469 fps |
| RTX 3070 | 823 fps | 658 fps | 526 fps | 428 fps |
| RTX 4060 | 743 fps | 594 fps | 475 fps | 386 fps |
| RTX 3060 | 637 fps | 509 fps | 408 fps | 331 fps |
| GTX 1660 Super | 462 fps | 369 fps | 295 fps | 240 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 951 fps | 761 fps | 618 fps |
| RTX 4090 | 999 fps | 883 fps | 706 fps | 574 fps |
| RX 7900 XTX | 991 fps | 792 fps | 634 fps | 515 fps |
| RTX 5080 | 934 fps | 747 fps | 598 fps | 486 fps |
| RTX 4080 Super | 877 fps | 702 fps | 562 fps | 456 fps |
| RTX 4070 Ti | 693 fps | 555 fps | 444 fps | 361 fps |
| RTX 4070 | 594 fps | 475 fps | 380 fps | 309 fps |
| RX 7800 XT | 524 fps | 419 fps | 335 fps | 272 fps |
| RTX 3080 | 509 fps | 408 fps | 326 fps | 265 fps |
| RTX 4060 Ti | 481 fps | 385 fps | 308 fps | 250 fps |
| RTX 3070 | 439 fps | 351 fps | 281 fps | 228 fps |
| RTX 4060 | 396 fps | 317 fps | 254 fps | 206 fps |
| RTX 3060 | 340 fps | 272 fps | 217 fps | 177 fps |
| GTX 1660 Super | 246 fps | 197 fps | 158 fps | 128 fps |

Where to buy
To End All Wars
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$39.99
Minimum Hardware
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Genres
About
To End All Wars, released in 2014, is a grand strategy game set in the tumultuous era of World War One. Developed by Ageod, it invites players to take control of one of the major powers vying for dominance in Europe. Its notable focus on historical accuracy and complex decision-making sets it apart in the simulation and strategy genres, making for a compelling experience for those who appreciate deep tactical gameplay.
When it comes to PC performance, To End All Wars is quite accessible, requiring minimal hardware to run effectively. With a minimum GPU requirement of an entry-level model scoring around 400 points, players can achieve reasonable FPS even on budget systems. For optimal performance, consider a mid-range GPU that can handle medium graphics settings to ensure a smooth gaming experience without significant lag, maintaining fluidity in gameplay.
While the game boasts an intriguing premise and respectable gameplay mechanics, its 50/100 rating suggests that it may not resonate with everyone. If you’re a fan of strategy games and can overlook some shortcomings, it may still be worth a try, especially for players who enjoy the nuances of historical simulation and grand tactical decisions.
Performance profile
Released in July 2014, To End All Wars sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.
As a strategy title, To End All Wars is typically CPU-bound rather than GPU-bound — single-thread CPU performance dictates framerate during large-scale battles, end-game saves and late-game AI turns. A fast modern 6-core will help more than a GPU upgrade.
Extremely light — To End All Wars runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.





