PCGameBenchmarks
Castlevania: Symphony of the Night

Castlevania: Symphony of the Night

92/100
819 ratings1997Easy to run

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Estimated FPS across quality settings and resolutions

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Castlevania: Symphony of the Night FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Castlevania: Symphony of the Night estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps859 fps
RTX 4070999 fps999 fps906 fps737 fps
RX 7800 XT999 fps998 fps799 fps649 fps
RTX 3080999 fps971 fps777 fps631 fps
RTX 4060 Ti999 fps917 fps734 fps596 fps
RTX 3070999 fps836 fps669 fps544 fps
RTX 4060944 fps755 fps604 fps491 fps
RTX 3060809 fps647 fps518 fps421 fps
GTX 1660 Super587 fps469 fps376 fps305 fps

1440p performance

Castlevania: Symphony of the Night estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps921 fps
RTX 5080999 fps999 fps999 fps868 fps
RTX 4080 Super999 fps999 fps999 fps815 fps
RTX 4070 Ti999 fps991 fps793 fps644 fps
RTX 4070999 fps850 fps680 fps552 fps
RX 7800 XT936 fps749 fps599 fps487 fps
RTX 3080911 fps728 fps583 fps473 fps
RTX 4060 Ti860 fps688 fps550 fps447 fps
RTX 3070784 fps627 fps502 fps408 fps
RTX 4060708 fps567 fps453 fps368 fps
RTX 3060607 fps486 fps388 fps316 fps
GTX 1660 Super440 fps352 fps282 fps229 fps

4K performance

Castlevania: Symphony of the Night estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps906 fps725 fps589 fps
RTX 4090999 fps842 fps673 fps547 fps
RX 7900 XTX944 fps755 fps604 fps491 fps
RTX 5080890 fps712 fps570 fps463 fps
RTX 4080 Super836 fps669 fps535 fps435 fps
RTX 4070 Ti661 fps529 fps423 fps344 fps
RTX 4070567 fps453 fps363 fps295 fps
RX 7800 XT499 fps399 fps319 fps260 fps
RTX 3080486 fps388 fps311 fps253 fps
RTX 4060 Ti459 fps367 fps294 fps238 fps
RTX 3070418 fps335 fps268 fps217 fps
RTX 4060378 fps302 fps242 fps196 fps
RTX 3060324 fps259 fps207 fps168 fps
GTX 1660 Super235 fps188 fps150 fps122 fps

Minimum Hardware

Graphics Card
Minimum required

Intel HD Graphics 4400

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Processor
Minimum required

Intel Core i3-4160

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Memory
Minimum required

4 GB

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Genres

PlatformRole-playing (RPG)Adventure

About

Castlevania: Symphony of the Night (1997) is a legendary action-RPG that blends platforming with role-playing mechanics in a Gothic castle setting. You play as Alucard, wielding vampiric powers, weapons, and magical relics to battle darkness while uncovering hidden areas and secrets throughout the expansive map. The game's blend of combat, exploration, and progression made it a landmark title that defined the "Metroidvania" subgenre.

Performance-wise, Symphony of the Night is extremely accessible on modern PCs and demands minimal GPU resources. Even budget integrated graphics or entry-level dedicated GPUs will handle this game smoothly, easily delivering 60+ FPS at native resolution with maximum graphics settings. You'll find detailed FPS benchmarks across various GPU tiers on our database, but realistically, any gaming PC from the last decade will run this without breaking a sweat. Hardware requirements are so light that you can safely ignore performance concerns entirely.

With a 92/100 rating and timeless gameplay, Symphony of the Night remains essential for action-RPG fans and anyone interested in gaming history. If you enjoy exploration-heavy adventures with solid combat mechanics, this classic absolutely deserves a spot in your library.

Performance profile

Released in March 1997, Castlevania: Symphony of the Night predates modern GPU acceleration as we know it today. It runs effortlessly on virtually any current hardware, including integrated graphics and entry-level laptops — framerate is limited by the engine, not the GPU.

RPGs like Castlevania: Symphony of the Night stress VRAM during long sessions — texture streaming, mods and open-world traversal inflate memory use over time. 8 GB VRAM is a practical floor; 12 GB+ is worth the headroom at 1440p and above.

Extremely light — Castlevania: Symphony of the Night runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

The game's story takes place during the year 1797, 5 years after the events of Rondo of Blood and begins with Richter Belmont's defeat of Count Dracula, mirroring the end of the former game. However, despite Dracula being defeated, Richter vanishes without a trace. Castlevania rises again five years later, and while there are no Belmonts to storm the castle, Alucard, the son of Dracula, awakens from his self-induced sleep, and decides to investigate what transpired during his slumber. Meanwhile, Maria Renard, Richter's sister-in-law, enters Castlevania herself to search for the missing Richter. She assists Alucard multiple times throughout the game.

Screenshots

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