

Gothic II
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Estimated FPS across quality settings and resolutions
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Gothic II FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 937 fps |
| RTX 4070 | 999 fps | 999 fps | 988 fps | 803 fps |
| RX 7800 XT | 999 fps | 999 fps | 871 fps | 707 fps |
| RTX 3080 | 999 fps | 999 fps | 847 fps | 688 fps |
| RTX 4060 Ti | 999 fps | 999 fps | 800 fps | 650 fps |
| RTX 3070 | 999 fps | 912 fps | 729 fps | 593 fps |
| RTX 4060 | 999 fps | 824 fps | 659 fps | 535 fps |
| RTX 3060 | 882 fps | 706 fps | 565 fps | 459 fps |
| GTX 1660 Super | 640 fps | 512 fps | 409 fps | 333 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 946 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 889 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 865 fps | 703 fps |
| RTX 4070 | 999 fps | 926 fps | 741 fps | 602 fps |
| RX 7800 XT | 999 fps | 816 fps | 653 fps | 531 fps |
| RTX 3080 | 993 fps | 794 fps | 635 fps | 516 fps |
| RTX 4060 Ti | 938 fps | 750 fps | 600 fps | 488 fps |
| RTX 3070 | 855 fps | 684 fps | 547 fps | 444 fps |
| RTX 4060 | 772 fps | 618 fps | 494 fps | 401 fps |
| RTX 3060 | 662 fps | 529 fps | 424 fps | 344 fps |
| GTX 1660 Super | 480 fps | 384 fps | 307 fps | 249 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 988 fps | 791 fps | 642 fps |
| RTX 4090 | 999 fps | 918 fps | 734 fps | 596 fps |
| RX 7900 XTX | 999 fps | 824 fps | 659 fps | 535 fps |
| RTX 5080 | 971 fps | 776 fps | 621 fps | 505 fps |
| RTX 4080 Super | 912 fps | 729 fps | 584 fps | 474 fps |
| RTX 4070 Ti | 721 fps | 576 fps | 461 fps | 375 fps |
| RTX 4070 | 618 fps | 494 fps | 395 fps | 321 fps |
| RX 7800 XT | 544 fps | 435 fps | 348 fps | 283 fps |
| RTX 3080 | 529 fps | 424 fps | 339 fps | 275 fps |
| RTX 4060 Ti | 500 fps | 400 fps | 320 fps | 260 fps |
| RTX 3070 | 456 fps | 365 fps | 292 fps | 237 fps |
| RTX 4060 | 412 fps | 329 fps | 264 fps | 214 fps |
| RTX 3060 | 353 fps | 282 fps | 226 fps | 184 fps |
| GTX 1660 Super | 256 fps | 205 fps | 164 fps | 133 fps |

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Gothic II
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Genres
About
Gothic II, released in 2002, is a well-regarded role-playing game (RPG) that continues to captivate gamers with its engaging narrative and immersive world. As the sequel to Gothic, it expands upon the original's framework, introducing players to a rich blend of adventure and strategy within a visually appealing fantasy setting. The game's open-world design allows for deep exploration and character development, which have earned it a solid rating of 87/100.
When considering PC performance for Gothic II, players will find that it is quite accessible. The game can run smoothly on entry-level GPUs with a minimum score of around 300, making it a great choice for those looking to experience classic RPGs without the need for high-end graphics hardware. For optimal FPS, a mid-tier GPU will provide better performance, especially at higher graphics settings, enabling a smoother experience during exploration and combat.
If you enjoy RPGs that emphasize storytelling and character progression, Gothic II is definitely worth playing. Its high rating and dedicated fanbase highlight its lasting appeal, making it a must-try for fans of the genre or those looking for a nostalgic gaming experience.
Performance profile
Released in November 2002, Gothic II comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.
As a strategy title, Gothic II is typically CPU-bound rather than GPU-bound — single-thread CPU performance dictates framerate during large-scale battles, end-game saves and late-game AI turns. A fast modern 6-core will help more than a GPU upgrade.
Extremely light — Gothic II runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
The Nameless Hero is instructed by Xardas on the new danger, an army of evil that has gathered in the mine valley, led by dragons. Xardas sends the Hero to Lord Hagen, leader of the paladins, to retrieve the Eye of Innos, an artifact which makes it possible to speak with the dragons and learn more about their motivation. The Nameless Hero starts to the City of Khorinis and after he found a way to enter the city, he learns he has to join one of the factions – the militia, the fire mages or the mercenaries – to be permitted entrance to Lord Hagen. When finally meeting the head of the paladins, the Nameless Hero is first sent into the mine valley, which is now overrun by Orcs, to bring back evidence of the dragons. In the castle, the former old camp, Garond heads the mission of the paladins. He also knows about the dragons, since the castle has already been attacked by them, but is only willing to write a notice on it for Lord Hagen, after the Nameless Hero has gathered information on the status in the mines. By the time the Hero exits the valley with the note about the dragons, the evil forces have become aware of his quest. Seekers are spread throughout the isle, with the goal to kill him. Presented with the note Lord Hagen is willing to give the Eye of Innos to the Hero and sends him to the monastery of the fire mages to retrieve it. But shortly before the Hero arrives there, the eye was stolen. The Hero chases after the thief, but just arrives in time to witness Seekers destroy the Eye of Innos. A smith can repair the amulet, but for the magical power to be restored, a ritual with high mages representing the three gods is necessary. Vatras, the water mage, prepares the ritual and represents Adanos. With former fire mage Xardas representing Beliar, Pyrokar, head of the fire mages, joins the ritual reluctantly to represent Innos. The mages manage to restore the power of the Eye of Innos and so the Hero can head back to the valley to destroy the four dragons that live there. After all of the dragons are killed, the Hero travels to Xardas' tower to report to him, but the mage is gone. The Hero is given a note from Xardas by Lester, telling him he was to find more information in the fire mages' monastery, in the book 'The Halls of Irdorath'. The book contains a sea map, showing the way to the isle Irdorath, one of the ancient temples of Beliar that once disappeared. The hero assembles a crew and gets a ship and a captain for that ship to sail to Irdorath and confront the leader of the dragons – the undead dragon.





