PCGameBenchmarks
Might & Magic: Clash of Heroes

Might & Magic: Clash of Heroes

78/100
35 ratings2009Easy to run

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Estimated FPS across quality settings and resolutions

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Might & Magic: Clash of Heroes FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Might & Magic: Clash of Heroes estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps975 fps
RTX 4070999 fps999 fps999 fps836 fps
RX 7800 XT999 fps999 fps906 fps736 fps
RTX 3080999 fps999 fps882 fps716 fps
RTX 4060 Ti999 fps999 fps833 fps677 fps
RTX 3070999 fps949 fps759 fps617 fps
RTX 4060999 fps857 fps686 fps557 fps
RTX 3060918 fps735 fps588 fps478 fps
GTX 1660 Super666 fps533 fps426 fps346 fps

1440p performance

Might & Magic: Clash of Heroes estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps985 fps
RTX 4080 Super999 fps999 fps999 fps925 fps
RTX 4070 Ti999 fps999 fps900 fps731 fps
RTX 4070999 fps964 fps771 fps627 fps
RX 7800 XT999 fps849 fps680 fps552 fps
RTX 3080999 fps827 fps661 fps537 fps
RTX 4060 Ti976 fps781 fps624 fps507 fps
RTX 3070890 fps712 fps569 fps463 fps
RTX 4060804 fps643 fps514 fps418 fps
RTX 3060689 fps551 fps441 fps358 fps
GTX 1660 Super499 fps399 fps320 fps260 fps

4K performance

Might & Magic: Clash of Heroes estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps823 fps669 fps
RTX 4090999 fps955 fps764 fps621 fps
RX 7900 XTX999 fps857 fps686 fps557 fps
RTX 5080999 fps808 fps647 fps525 fps
RTX 4080 Super949 fps759 fps607 fps493 fps
RTX 4070 Ti750 fps600 fps480 fps390 fps
RTX 4070643 fps514 fps411 fps334 fps
RX 7800 XT566 fps453 fps362 fps294 fps
RTX 3080551 fps441 fps353 fps287 fps
RTX 4060 Ti520 fps416 fps333 fps271 fps
RTX 3070474 fps380 fps304 fps247 fps
RTX 4060429 fps343 fps274 fps223 fps
RTX 3060367 fps294 fps235 fps191 fps
GTX 1660 Super266 fps213 fps170 fps138 fps

Minimum Hardware

Graphics Card
Minimum required

256 MB DirectX® 9.0-compliant card with Shader Model 3.0 or higher (*see supported list)

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Processor
Minimum required

3.0 GHz Pentium 4 or 1.8 GHz AMD Athlon64 3000+

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Memory
Minimum required

1 GB

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Genres

PuzzleRole-playing (RPG)StrategyAdventure

About

Might & Magic: Clash of Heroes is a 2009 turn-based strategy RPG that blends puzzle mechanics with tactical combat. The game follows five heroes across different regions as they uncover a demonic conspiracy and battle to save the world from chaos. Its unique mix of match-3 puzzle gameplay and strategic hero development made it stand out in the RPG landscape, earning a solid 78/100 rating.

This is an exceptionally lightweight title that runs smoothly on modest hardware, requiring just 1 GB of RAM and minimal GPU demands. Even budget integrated graphics from the last decade can deliver consistent 60+ FPS at maximum settings, making it an ideal benchmark for older systems or low-end gaming PCs. You won't need to worry about performance optimization here—nearly any modern GPU will handle this game effortlessly across all graphics settings.

If you enjoy tactical strategy games with puzzle elements, Clash of Heroes offers engaging gameplay that still holds up well. The accessible performance requirements make it perfect for testing older rigs or enjoying during work breaks without demanding cutting-edge hardware.

Performance profile

December 2009 release. Might & Magic: Clash of Heroes targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.

As a strategy title, Might & Magic: Clash of Heroes is typically CPU-bound rather than GPU-bound — single-thread CPU performance dictates framerate during large-scale battles, end-game saves and late-game AI turns. A fast modern 6-core will help more than a GPU upgrade.

Extremely light — Might & Magic: Clash of Heroes runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

The game is the third title set in the series' Ubisoft continuity, and acts as a prequel to Heroes of Might and Magic V, taking place in the fictional world of Ashan prior to the events of the game (producers Erwan Le Breton and Romain de Waubert have noted it as 40 years before the cycle of Heroes V and Dark Messiah of Might and Magic, averaging at 946 YSD in the timeline). The game's story mode centers on its five main protagonists: Godric, Aidan, Anwen, Nadia and Fiona, who command knights, demons, elves, wizards and necromancers respectively. Godric and Anwen previously appeared as playable characters in Heroes V, while further returning characters shown in screenshots include Cyrus, Findan and Markal. The protagonists have been described as five lost children whose lives are shattered by "a mysterious Demon Lord with very sinister motives". This demon lord turns out to be Azh Rafir, Nadia's father, who had devised a mad scheme to use a powerful artifact known as the Blade of Binding to open the gates to the demon world of Sheogh and drown Ashan in chaos. He is shown to worship Urgash, the dragon of chaos, in Fiona's story. It is also shown, in Aidan's story, that Aidan had unknowingly taken the Blade of Binding. After the revelation that her own father had broken her life and those of her friends, a heartbroken Nadia decides to fight Azh Rafir in his demon lord form in the story's climax. After vanquishing him, she destroys the Blade of Binding and finally derails his scheme, bringing peace to Ashan.

Screenshots

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