PCGameBenchmarks
The Kids We Were

The Kids We Were

2020Easy to run

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Estimated FPS across quality settings and resolutions

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The Kids We Were FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

The Kids We Were estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps999 fps
RTX 4070999 fps999 fps999 fps999 fps
RX 7800 XT999 fps999 fps999 fps999 fps
RTX 3080999 fps999 fps999 fps999 fps
RTX 4060 Ti999 fps999 fps999 fps999 fps
RTX 3070999 fps999 fps999 fps988 fps
RTX 4060999 fps999 fps999 fps892 fps
RTX 3060999 fps999 fps941 fps765 fps
GTX 1660 Super999 fps853 fps682 fps554 fps

1440p performance

The Kids We Were estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps999 fps
RTX 4070999 fps999 fps999 fps999 fps
RX 7800 XT999 fps999 fps999 fps884 fps
RTX 3080999 fps999 fps999 fps860 fps
RTX 4060 Ti999 fps999 fps999 fps813 fps
RTX 3070999 fps999 fps912 fps741 fps
RTX 4060999 fps999 fps824 fps669 fps
RTX 3060999 fps882 fps706 fps574 fps
GTX 1660 Super800 fps640 fps512 fps416 fps

4K performance

The Kids We Were estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps994 fps
RX 7900 XTX999 fps999 fps999 fps892 fps
RTX 5080999 fps999 fps999 fps841 fps
RTX 4080 Super999 fps999 fps973 fps790 fps
RTX 4070 Ti999 fps961 fps769 fps625 fps
RTX 4070999 fps824 fps659 fps535 fps
RX 7800 XT907 fps725 fps580 fps472 fps
RTX 3080882 fps706 fps565 fps459 fps
RTX 4060 Ti833 fps667 fps533 fps433 fps
RTX 3070760 fps608 fps486 fps395 fps
RTX 4060686 fps549 fps439 fps357 fps
RTX 3060588 fps471 fps376 fps306 fps
GTX 1660 Super426 fps341 fps273 fps222 fps

Minimum Hardware

Graphics Card
Minimum required

Intel(R)HD Graphics 520

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Processor
Minimum required

Intel Core i3

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Memory
Minimum required

4 GB

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Genres

Role-playing (RPG)AdventureIndieVisual Novel

About

"The Kids We Were," released in 2020, is an award-winning adventure game that blends the elements of indie storytelling with role-playing and visual novel mechanics. Set against a nostalgic backdrop, it invites players to navigate an emotional journey through the eyes of young protagonists. This title earned recognition as one of the top three games at the Google Play Indie Games Festival 2020 and has garnered accolades such as the avex Award, solidifying its place in the indie gaming landscape.

When it comes to PC performance, "The Kids We Were" is quite accessible due to its minimal system requirements. To enjoy smooth gameplay with decent graphics settings, players will need at least an entry-level GPU, performing at around 300 points. With just 4 GB of RAM and a capable GPU, players can expect a solid FPS experience that doesn't tax modern hardware, making it an ideal choice for those seeking casual yet engaging gameplay.

Overall, "The Kids We Were" is highly recommended for fans of adventure and visual novel genres. With its impressive accolades and unique storytelling mechanics, it offers a captivating experience for players, especially those looking for captivating indie titles in their gaming library.

Performance profile

Released in May 2020, The Kids We Were targets RTX 20/30-series and RX 6000-era hardware. A current mid-range GPU (RTX 4060 Ti / RX 7700 XT) is the sweet spot for 1440p Ultra; 4K needs a high-end card.

RPGs like The Kids We Were stress VRAM during long sessions — texture streaming, mods and open-world traversal inflate memory use over time. 8 GB VRAM is a practical floor; 12 GB+ is worth the headroom at 1440p and above.

Extremely light — The Kids We Were runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

The Kids We Were is a cinematic adventure game with a heavy focus on narrative. Set in the late Japanese Showa era (the 1980s), it's a nostalgic journey through a unique time in Japan's recent history. Take on the role of Minato, a young boy who sets out on an unexpected and incredible summer adventure. Our story begins with Minato arriving in the small town of Kagami, an exceptionally ordinary sort of place in a sleepy suburb of Tokyo. But there's more to this simple trip than meets the eye. Minato has a secret objective: he intends to find his missing father, who is supposedly living somewhere in the area. Our young sleuth Minato wastes no time getting started, and soon finds a puzzling clue to his father's whereabouts. A mysterious notebook left for him with the portentous title "The Seven Mysteries." With this notebook as his guide, Minato sets out on a long and difficult journey, not through space, but through time. For his destination is none other than 33 years in the past—the day his father and mother first met!

Screenshots

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