PCGameBenchmarks
To the Moon

To the Moon

82/100
459 ratings2011Easy to run

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Estimated FPS across quality settings and resolutions

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To the Moon FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

To the Moon estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps999 fps
RTX 4070999 fps999 fps999 fps999 fps
RX 7800 XT999 fps999 fps999 fps999 fps
RTX 3080999 fps999 fps999 fps999 fps
RTX 4060 Ti999 fps999 fps999 fps999 fps
RTX 3070999 fps999 fps999 fps988 fps
RTX 4060999 fps999 fps999 fps892 fps
RTX 3060999 fps999 fps941 fps765 fps
GTX 1660 Super999 fps853 fps682 fps554 fps

1440p performance

To the Moon estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps999 fps
RTX 4070999 fps999 fps999 fps999 fps
RX 7800 XT999 fps999 fps999 fps884 fps
RTX 3080999 fps999 fps999 fps860 fps
RTX 4060 Ti999 fps999 fps999 fps813 fps
RTX 3070999 fps999 fps912 fps741 fps
RTX 4060999 fps999 fps824 fps669 fps
RTX 3060999 fps882 fps706 fps574 fps
GTX 1660 Super800 fps640 fps512 fps416 fps

4K performance

To the Moon estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps994 fps
RX 7900 XTX999 fps999 fps999 fps892 fps
RTX 5080999 fps999 fps999 fps841 fps
RTX 4080 Super999 fps999 fps973 fps790 fps
RTX 4070 Ti999 fps961 fps769 fps625 fps
RTX 4070999 fps824 fps659 fps535 fps
RX 7800 XT907 fps725 fps580 fps472 fps
RTX 3080882 fps706 fps565 fps459 fps
RTX 4060 Ti833 fps667 fps533 fps433 fps
RTX 3070760 fps608 fps486 fps395 fps
RTX 4060686 fps549 fps439 fps357 fps
RTX 3060588 fps471 fps376 fps306 fps
GTX 1660 Super426 fps341 fps273 fps222 fps

Minimum Hardware

Graphics Card
Minimum required

DirectX 9.0c compatible video card

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Processor
Minimum required

Intel Pentium III 800 MHz

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Memory
Minimum required

1 GB

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Genres

AdventureIndieRole-playing (RPG)

About

To the Moon is a 2011 indie adventure RPG that stands out for its emotional narrative and unique premise. You play as two doctors entering a dying patient's memories to fulfill his final wish, interacting with scenes from his life and making choices that reshape his past. The game blends exploration, puzzle-solving, and storytelling in a way that resonated strongly with players, earning it an 81/100 rating and a devoted following.

Performance-wise, To the Moon is extremely accessible for virtually any PC setup. The game's pixel-art 2D graphics demand minimal GPU resources, easily running at high FPS on integrated graphics or entry-level discrete GPUs. You'll comfortably achieve 60+ FPS on modest hardware, making this an excellent benchmark title for testing baseline gaming performance. Even older systems with 1GB RAM will handle it without issues, so demanding graphics settings adjustments aren't necessary.

If you appreciate narrative-driven games with emotional depth over cutting-edge graphics, To the Moon is absolutely worth playing. Its thoughtful story and engaging gameplay make it a standout indie title that most gamers should experience.

Performance profile

November 2011 release. To the Moon targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.

RPGs like To the Moon stress VRAM during long sessions — texture streaming, mods and open-world traversal inflate memory use over time. 8 GB VRAM is a practical floor; 12 GB+ is worth the headroom at 1440p and above.

Extremely light — To the Moon runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

Sigmund Corp. uses a technology that can create artificial memories. They offer this as a "wish fulfillment" service to people on their death beds. Since these artificial memories conflict with the patient's real memories, the procedure is only legal to do on people without much time left to live. Sigmund Corp. employees Dr. Eva Rosalene and Dr. Neil Watts are tasked with fulfilling the lifelong dream of the dying Johnny Wyles. Johnny wants to go to the moon, although he doesn't know why. The doctors insert themselves into an interactive compilation of his memories and traverse backwards through his life via mementos. With each leap to an important moment in Johnny's memories, they learn more about him and what brought him to his current position in life, including his largely unhappy marriage to his childhood sweetheart, River. Upon reaching his childhood, the doctors attempt to insert his desire to go to the moon. Supposedly, Johnny's mind would create new memories based on that desire, and Johnny would die believing he lived without any regrets. However, Johnny's mind does not create the new memories as planned. Dr. Watts and Dr. Rosalene must solve the problem to fulfill Johnny's dying wish of going to the moon. Eventually, it is revealed that Johnny and River met as children at a carnival. They looked at the night sky and made up a constellation: a rabbit with the moon as its belly. The two agreed to meet at the same place the following year, with Johnny promising that should he forget or get lost, the two would "regroup on the moon". That night, Johnny gives River a toy platypus which River treasures for the rest of her life. Shortly after, Johnny's twin brother Joey was killed in an accident. Johnny's mother gave him beta blockers to induce memory loss of the tragic event, also causing him to forget his first encounter with River. He later happened to meet her again, and eventually marry her, and River only realized later on that he had forgot their meeting at the carnival. (Johnny confessed that he approached her in school because she was different, and revealed that he thought that was their first meeting) River, diagnosed as an adult with Asperger syndrome (although never directly stated, the game references Tony Attwood, who wrote numerous books about Aspergers), did not tell Johnny directly about their first meeting; instead, she tried to indirectly jostle his memories by cutting her hair and crafting paper bunnies, including a dual-colored one representing the constellation they made up during their first encounter, combined with the blue-and-yellow dress she wore on their wedding. River was unable to make Johnny remember before she died, and Johnny was left with lingering guilt and an inexplicable desire to go to the Moon. In the present, Rosalene and Watts eventually implant a memory sequence in which Joey did not die, and lived on to become a popular author, and Johnny did not meet River again until they started working together at NASA. As the comatose real-life Johnny begins to die, he imagines going on a moon mission with River. During the launch, River holds out a hand to him. The moon appears through a window on the ship, and Johnny takes her hand as his heart monitor flatlines. In the epilogue, Johnny and River eventually get married, and build and retire to the same house where the real-life Johnny and River lived. Back in the real world, Rosalene and Watts look to Johnny's grave, which is placed adjacent to River’s. They reveal to the audience that Johnny willed the house to his caregiver, Lily. Rosalene receives a phone call, and the two move on to their next patient. While Watts is leaving, he stops and the screen briefly flashes red, the same way it did when Johnny felt pain. Watts takes some painkillers, then continues onward.

Screenshots

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