

Torment: Tides of Numenera
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Estimated FPS across quality settings and resolutions
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Torment: Tides of Numenera FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 984 fps | 800 fps |
| RTX 4070 | 999 fps | 999 fps | 844 fps | 685 fps |
| RX 7800 XT | 999 fps | 929 fps | 743 fps | 604 fps |
| RTX 3080 | 999 fps | 904 fps | 723 fps | 587 fps |
| RTX 4060 Ti | 999 fps | 854 fps | 683 fps | 555 fps |
| RTX 3070 | 973 fps | 778 fps | 623 fps | 506 fps |
| RTX 4060 | 879 fps | 703 fps | 562 fps | 457 fps |
| RTX 3060 | 753 fps | 603 fps | 482 fps | 392 fps |
| GTX 1660 Super | 546 fps | 437 fps | 349 fps | 284 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 955 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 857 fps |
| RTX 5080 | 999 fps | 999 fps | 994 fps | 808 fps |
| RTX 4080 Super | 999 fps | 999 fps | 934 fps | 759 fps |
| RTX 4070 Ti | 999 fps | 923 fps | 738 fps | 600 fps |
| RTX 4070 | 988 fps | 791 fps | 633 fps | 514 fps |
| RX 7800 XT | 871 fps | 697 fps | 557 fps | 453 fps |
| RTX 3080 | 847 fps | 678 fps | 542 fps | 441 fps |
| RTX 4060 Ti | 800 fps | 640 fps | 512 fps | 416 fps |
| RTX 3070 | 730 fps | 584 fps | 467 fps | 379 fps |
| RTX 4060 | 659 fps | 527 fps | 422 fps | 343 fps |
| RTX 3060 | 565 fps | 452 fps | 362 fps | 294 fps |
| GTX 1660 Super | 410 fps | 328 fps | 262 fps | 213 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 844 fps | 675 fps | 548 fps |
| RTX 4090 | 979 fps | 783 fps | 627 fps | 509 fps |
| RX 7900 XTX | 879 fps | 703 fps | 562 fps | 457 fps |
| RTX 5080 | 828 fps | 663 fps | 530 fps | 431 fps |
| RTX 4080 Super | 778 fps | 623 fps | 498 fps | 405 fps |
| RTX 4070 Ti | 615 fps | 492 fps | 394 fps | 320 fps |
| RTX 4070 | 527 fps | 422 fps | 337 fps | 274 fps |
| RX 7800 XT | 464 fps | 372 fps | 297 fps | 242 fps |
| RTX 3080 | 452 fps | 362 fps | 289 fps | 235 fps |
| RTX 4060 Ti | 427 fps | 341 fps | 273 fps | 222 fps |
| RTX 3070 | 389 fps | 311 fps | 249 fps | 202 fps |
| RTX 4060 | 351 fps | 281 fps | 225 fps | 183 fps |
| RTX 3060 | 301 fps | 241 fps | 193 fps | 157 fps |
| GTX 1660 Super | 218 fps | 175 fps | 140 fps | 114 fps |

Where to buy
Torment: Tides of Numenera
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$34.99
$8.74
-75% off
Minimum Hardware
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Genres
About
Torment: Tides of Numenera (2017) is an indie RPG adventure that carries on the legacy of the legendary Planescape: Torment from 1999. This strategy-heavy game prioritizes deep storytelling and character-driven narratives set in Monte Cook's Numenera universe, making it a standout title for players who value rich dialogue and personal themes over combat-focused gameplay.
The game is highly accessible from a performance standpoint, requiring only an entry-level GPU with a benchmark score around 1992 to meet minimum specifications. With just 4 GB of RAM needed, you can expect smooth FPS performance on modest hardware, and even budget gaming setups should handle it without difficulty. Performance scaling is forgiving, so you won't need to compromise on graphics settings to achieve comfortable frame rates across a wide range of systems.
If you enjoy narrative-heavy RPGs with tactical depth, Torment is worth your time despite its 75/100 rating. The game's storytelling pedigree and engaging world-building make it compelling for adventure and strategy enthusiasts, particularly those unafraid of text-heavy gameplay.
Performance profile
February 2017 release. Torment: Tides of Numenera was built around the GTX 10-series / RX Vega era. Current-gen mid-range cards (RTX 4060 / RX 7600) are overkill at 1080p and handle 1440p Ultra comfortably.
As a strategy title, Torment: Tides of Numenera is typically CPU-bound rather than GPU-bound — single-thread CPU performance dictates framerate during large-scale battles, end-game saves and late-game AI turns. A fast modern 6-core will help more than a GPU upgrade.
Extremely light — Torment: Tides of Numenera runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
Numenera is set in the distant future, where the rise and fall of countless civilizations have left Earth in a roughly medieval state, with most of humanity living in simple settlements, surrounded by relics of the mysterious past. The current age is called the "Ninth World" by its scholars, who believe that eight great ages existed and were destroyed or disappeared for unknown reasons before their time, leaving ruins and various oddities and artifacts behind. These artifacts are known as the "numenera" and represent what is left of the science and technology of these past civilizations. Many of them are irreparably broken, but some are still able to function in ways that are beyond the level of understanding of most humans, who believe these objects to be magical in nature. The protagonist of the story, known as the Last Castoff, is the final vessel for the consciousness of an ancient man, who managed to find a way to leave his physical body and be reborn in a new one, thus achieving a kind of immortality by means of the relics. Unknown to him, however, every time he abandoned – or "cast off" – these host bodies, they awoke with a consciousness of their own, having no memory of their former master or his deeds. The actions of this man, known as the Changing God to some, attracted the enmity of the "Angel of Entropy", who now seeks to destroy him and his creations. The Last Castoff, being one such "creation", is also targeted by the Angel, and must find their master before both are undone. To do so, the protagonist must explore the Ninth World, discovering other castoffs, making friends and enemies along the way. One means of such exploration are the "Meres" – artifacts that let their user gain control over the lives of other castoffs, and experience different worlds or dimensions through them. Through these travels the Last Castoff will leave their mark on the world – their Legacy – and will find an answer to the fundamental question of the story: What does one life matter?





