

Atlantis 2: Beyond Atlantis
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Estimated FPS across quality settings and resolutions
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Atlantis 2: Beyond Atlantis FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 975 fps |
| RTX 4070 | 999 fps | 999 fps | 999 fps | 836 fps |
| RX 7800 XT | 999 fps | 999 fps | 906 fps | 736 fps |
| RTX 3080 | 999 fps | 999 fps | 882 fps | 716 fps |
| RTX 4060 Ti | 999 fps | 999 fps | 833 fps | 677 fps |
| RTX 3070 | 999 fps | 949 fps | 759 fps | 617 fps |
| RTX 4060 | 999 fps | 857 fps | 686 fps | 557 fps |
| RTX 3060 | 918 fps | 735 fps | 588 fps | 478 fps |
| GTX 1660 Super | 666 fps | 533 fps | 426 fps | 346 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 985 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 925 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 900 fps | 731 fps |
| RTX 4070 | 999 fps | 964 fps | 771 fps | 627 fps |
| RX 7800 XT | 999 fps | 849 fps | 680 fps | 552 fps |
| RTX 3080 | 999 fps | 827 fps | 661 fps | 537 fps |
| RTX 4060 Ti | 976 fps | 781 fps | 624 fps | 507 fps |
| RTX 3070 | 890 fps | 712 fps | 569 fps | 463 fps |
| RTX 4060 | 804 fps | 643 fps | 514 fps | 418 fps |
| RTX 3060 | 689 fps | 551 fps | 441 fps | 358 fps |
| GTX 1660 Super | 499 fps | 399 fps | 320 fps | 260 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 823 fps | 669 fps |
| RTX 4090 | 999 fps | 955 fps | 764 fps | 621 fps |
| RX 7900 XTX | 999 fps | 857 fps | 686 fps | 557 fps |
| RTX 5080 | 999 fps | 808 fps | 647 fps | 525 fps |
| RTX 4080 Super | 949 fps | 759 fps | 607 fps | 493 fps |
| RTX 4070 Ti | 750 fps | 600 fps | 480 fps | 390 fps |
| RTX 4070 | 643 fps | 514 fps | 411 fps | 334 fps |
| RX 7800 XT | 566 fps | 453 fps | 362 fps | 294 fps |
| RTX 3080 | 551 fps | 441 fps | 353 fps | 287 fps |
| RTX 4060 Ti | 520 fps | 416 fps | 333 fps | 271 fps |
| RTX 3070 | 474 fps | 380 fps | 304 fps | 247 fps |
| RTX 4060 | 429 fps | 343 fps | 274 fps | 223 fps |
| RTX 3060 | 367 fps | 294 fps | 235 fps | 191 fps |
| GTX 1660 Super | 266 fps | 213 fps | 170 fps | 138 fps |

Where to buy
Atlantis 2: Beyond Atlantis
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$3.99
Minimum Hardware
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Genres
About
"Atlantis 2: Beyond Atlantis," released in 1999, is an adventure game that invites players into a mystical journey filled with enigmas and traps. Following the hero Ten, a descendant of the original Hero of Atlantis, players explore Tibet and unravel the secrets linked to the Super Nova of the Crab. Its unique blend of fantasy and puzzles makes it a notable entry in the adventure genre, although it has received a lukewarm rating of 40/100.
When it comes to performance, "Atlantis 2" is quite accessible for PC gaming enthusiasts. The game runs well even on entry-level GPUs, with a minimum score requirement of approximately 200. To achieve smooth performance and decent FPS, players should consider a budget-friendly GPU, ensuring it meets the minimum RAM requirement of 1 GB. With modest graphics settings, most modern systems should handle the game comfortably, providing a nostalgic experience without significantly taxing performance.
Should you play "Atlantis 2: Beyond Atlantis"? While its low rating may deter some, fans of the adventure genre and narrative-driven experiences might find the exploration and puzzle-solving aspects enjoyable. If you're looking to immerse yourself in a forgotten classic, it's worth a try—especially if you appreciate retro gaming.
Performance profile
Released in December 1999, Atlantis 2: Beyond Atlantis predates modern GPU acceleration as we know it today. It runs effortlessly on virtually any current hardware, including integrated graphics and entry-level laptops — framerate is limited by the engine, not the GPU.
Atlantis 2: Beyond Atlantis is a narrative-driven experience — a rock-solid 60 FPS is plenty. Prioritise resolution and image quality (AA, anisotropic filtering) over chasing high-refresh framerates.
Extremely light — Atlantis 2: Beyond Atlantis runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
In this adventure game, take Ten, the Bearer of Light, through his journey to Shambhala to confront the Bearer of Dark so that balance can be returned to the Universe. To find Shambhala, he must gather the pieces that make up the "road to Shambhala" from different locations and time periods – China, Ireland and the Yucatán. You begin aboard a ship in the mountains of Tibet, which acts as a home base. As the pieces are found and put in place, Ten is mystically transported to exotic locations and will become different characters. Each "chapter" can be played in any order since each is self-contained with its own puzzles, objects and people. Although each chapter is autonomous the final reward of each one is another piece of "the road to Shamballa". Yucatán The character in the Yucatán chapter is Tepec, a loyal follower of a local city's king. Tepec's kingdom is in trouble because its protector-god, Quetzalcoatl (the Feathered Serpent), has fallen asleep and as a result great misfortunes happen to the kingdom; the corn crop is dying and a rival king makes a campaign to conquer Tepec's kingdom. So Tepec is assigned with the mission to go to the land of the dead, Xibalba, and awaken Quetzalcoatl to receive chulel, the divine blood which has life giving powers. Ireland Ten is transformed into Felim, a monk living in an Irish monastery in the early centuries of Christianity. He discovers a living remain of an ancient Irish king and then begins interacting with a set of characters from an old myth which is written in a book in the monastery library. His final goal is to help the characters get to the end of the story. China In this chapter Ten is in the body of a travelling Chinese civil servant who is stuck in a monastery because a ghost-shadow is blocking the entrance. As water supplies are running short, he decides to use the help of the Master of Directions to travel to a Chinese version of the land of the dead to consult an immortal excorcism master. Shamballa Shamballa is a fantasy place, which acts as a final screen of protection between the home base and the Dark's prison. Queen Rhea, a character from the prequel of the series is waiting there to link the story between the two games and guide Ten to the final level of the game, which is no other than the sunk Atlantis.





