PCGameBenchmarks
Call of Duty: Black Ops II

Call of Duty: Black Ops II

74/100
894 ratings2012Easy to run

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Estimated FPS across quality settings and resolutions

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Call of Duty: Black Ops II FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Call of Duty: Black Ops II estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps838 fps
RTX 4070999 fps999 fps884 fps718 fps
RX 7800 XT999 fps974 fps779 fps633 fps
RTX 3080999 fps947 fps758 fps616 fps
RTX 4060 Ti999 fps895 fps716 fps582 fps
RTX 3070999 fps816 fps653 fps530 fps
RTX 4060921 fps737 fps589 fps479 fps
RTX 3060789 fps632 fps505 fps411 fps
GTX 1660 Super572 fps458 fps366 fps298 fps

1440p performance

Call of Duty: Black Ops II estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps898 fps
RTX 5080999 fps999 fps999 fps847 fps
RTX 4080 Super999 fps999 fps979 fps795 fps
RTX 4070 Ti999 fps967 fps774 fps629 fps
RTX 4070999 fps829 fps663 fps539 fps
RX 7800 XT913 fps730 fps584 fps475 fps
RTX 3080888 fps711 fps568 fps462 fps
RTX 4060 Ti839 fps671 fps537 fps436 fps
RTX 3070765 fps612 fps489 fps398 fps
RTX 4060691 fps553 fps442 fps359 fps
RTX 3060592 fps474 fps379 fps308 fps
GTX 1660 Super429 fps343 fps275 fps223 fps

4K performance

Call of Duty: Black Ops II estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps884 fps707 fps575 fps
RTX 4090999 fps821 fps657 fps534 fps
RX 7900 XTX921 fps737 fps589 fps479 fps
RTX 5080868 fps695 fps556 fps452 fps
RTX 4080 Super816 fps653 fps522 fps424 fps
RTX 4070 Ti645 fps516 fps413 fps335 fps
RTX 4070553 fps442 fps354 fps287 fps
RX 7800 XT487 fps389 fps312 fps253 fps
RTX 3080474 fps379 fps303 fps246 fps
RTX 4060 Ti447 fps358 fps286 fps233 fps
RTX 3070408 fps326 fps261 fps212 fps
RTX 4060368 fps295 fps236 fps192 fps
RTX 3060316 fps253 fps202 fps164 fps
GTX 1660 Super229 fps183 fps147 fps119 fps

Minimum Hardware

Graphics Card
Minimum required

Nvidia GeForce 8800GT

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Processor
Minimum required

Intel Core 2 Duo E8200 2.66 GHz

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Memory
Minimum required

2 GB

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Genres

About

Call of Duty: Black Ops II (2012) is an action-packed first-person shooter that pushed the franchise forward with a near-future setting during a 21st Century Cold War. The game features advanced technology and mechanized warfare that set it apart from its predecessors, delivering intense campaign missions and competitive multiplayer gameplay that defined a generation of online shooters.

Black Ops II is highly accessible on modern PC hardware, making it an excellent choice for benchmarking older systems. With minimum GPU requirements around entry-level specifications and just 2 GB of RAM needed, even budget graphics cards will deliver smooth FPS performance. Most mid-range GPUs from the past decade will easily exceed 60 FPS at high graphics settings, while entry-level cards can maintain playable framerates at medium settings, making it ideal for testing performance across various hardware tiers.

If you enjoy classic action shooters with a solid multiplayer community, Black Ops II remains worth playing despite its age. With a respectable 74/100 rating, it offers compelling gameplay and historical significance in the Call of Duty franchise that fans of competitive shooters will appreciate.

Performance profile

November 2012 release. Call of Duty: Black Ops II targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.

Action titles like Call of Duty: Black Ops II reward high framerates for visual clarity during combat. A mid-range modern GPU at 1440p 60–120 FPS is the practical sweet spot; VRR (G-Sync/FreeSync) smooths out drops during heavy effects.

Extremely light — Call of Duty: Black Ops II runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

In Cold War-era Nevada, a team of CDC operatives investigate a nuclear testing site known as "Nuketown", where they are attacked by zombies. Dr. Edward Richtofen is heard via a television, carrying out his scheme on the Moon. Richtofen seizes control of the zombies by entering the Aether, but Dr. Ludvig Maxis works with his daughter Samantha and Richtofen's former allies, Tank Dempsey, Nikolai Belinski, and Takeo Masakai to thwart him. To this end, Maxis launches three massive nuclear missiles filled with Element 115, the element responsible for the reanimation of dead cells, at the Earth, destroying it. One missile completely destroys Nuketown and all present. Years later, Earth has been reduced to a crumbling, hellish wasteland overrun by zombies. In this new world, four survivors - Samuel J. Stuhlinger, Abigail "Misty" Briarton, Marlton Johnson, and Russman - have banded together to survive in Washington with the help of a bus driven by a robotic driver. The four are contacted by Maxis, now an digitally-rendered A.I., who is seeking humanity's aid against Richtofen. Maxis implores them to power up a tower in a cornfield using an electricity-based zombie. However, Richtofen contacts Samuel, who is able to hear voices from the Aether, and commands him to convince his friends to power up the tower in his favor. The player may choose to follow either Maxis or Richtofen's orders. It is revealed in audio transmissions that survivors from all over the world have been contacted by both Maxis and Richtofen, though there is widespread conflict between the followers of both Germans; particularly in a settlement known as Jackass Flats, which was initially a safe haven, only to fall to the zombies when the Maxis-Richtofen conflict consumed it. Regardless of who they choose to aid, the four are teleported to a crumbling skyline in Shanghai, China. Here, Richtofen commands Samuel to "mend the rift" and accept his fate as a follower of Richtofen, threatening to expose his past as a member of a cannibalistic cult known as The Flesh, who eat zombie flesh to survive. Richtofen continuously revives the group whenever they fall to the zombies until they follow his orders. Maxis, who is no longer hampered by electric devices, contacts the group again for aid. The four learn through televisions scattered across the area of the Flesh, as well as the beginnings of a new airborne plague of Element 115, the element that reanimates dead cells and causes zombies. Following their battles in Shanghai, Russman leads the group across the continents to a large hole in the ground known as "the Rift" in Africa, hoping to find answers about the unseen forces commanding them. Maxis and Richtofen contact them once again, more desperate than ever to achieve their goals. Both of them ask the group to power up the third and final tower in their favor. Maxis promises to heal the Earth, and Richtofen promises to save them from Maxis. The four gain a new ally in the form of a mute, unnamed giant in a western town built underground, and are hampered by a ghostly woman in a massive mansion. Depending on who the player has aided in the story, there are two possible endings. If the player has aided Richtofen, he will gain unlimited power over the Aether and the Earth, kill Maxis and condemn Samantha Maxis' soul to eternal damnation. He will then enter the body of Samuel as a reward for his aid, but finds he cannot exit it, and is at the mercy of the zombies as he was before. If the player has aided Maxis, he uses the power from the towers to enter the Aether and assume ultimate control, trapping Richtofen in a zombie's body. However, the Earth begins shaking, and Maxis explains to the four that he is beginning the process of the destruction of the Earth and humanity to reach Agartha, where he believes Samantha is. Unbeknownst to all, Samantha is indeed in Agartha (which her father ultimately fails to enter) but reaches out to her father in 1918 France during World War I. Maxis is a leader of Group 935, who operate to secure Germany's victory in the war. To this end, they have created towering mechanical robots, suits of armor, and staffs that control the powers of the elements. Group 935 also stumbles upon an ancient tomb believed to be of Vrill origin, but this unleashes the first known zombie outbreak in history. Aiming to stop Germany, Japan, Russia and the United States of America send Takeo, Nikolai and Dempsey to capture Richtofen, the mastermind behind the advanced technology. By this time, Group 935's operatives have been wiped out, and Maxis himself was lobotomized when he began to turn into a zombie. The group put aside their nationalities to fight the undead, and are contacted by Samantha, begging to be freed from Agartha. Richtofen puts Maxis' brain in a flying drone, and he joins the fight against the zombies and to free Samantha. The group is eventually successful, and while Maxis meets his daughter, they enter Agartha to be rewarded. A cutscene is played of Samantha with a boy named Eddie, playing with toys of the characters who have appeared in the Zombies game mode throughout all three games. Air raid sirens are heard and the two children retreat to the basement with Maxis, with Samantha noting her father has a plan to make their games real. It is ambiguous as to whether the events of the game mode have actually occurred or has all along been simply in Samantha's imagination.

Screenshots

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