

Call of Duty: Black Ops II
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Estimated FPS across quality settings and resolutions
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Call of Duty: Black Ops II FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 838 fps |
| RTX 4070 | 999 fps | 999 fps | 884 fps | 718 fps |
| RX 7800 XT | 999 fps | 974 fps | 779 fps | 633 fps |
| RTX 3080 | 999 fps | 947 fps | 758 fps | 616 fps |
| RTX 4060 Ti | 999 fps | 895 fps | 716 fps | 582 fps |
| RTX 3070 | 999 fps | 816 fps | 653 fps | 530 fps |
| RTX 4060 | 921 fps | 737 fps | 589 fps | 479 fps |
| RTX 3060 | 789 fps | 632 fps | 505 fps | 411 fps |
| GTX 1660 Super | 572 fps | 458 fps | 366 fps | 298 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 898 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 847 fps |
| RTX 4080 Super | 999 fps | 999 fps | 979 fps | 795 fps |
| RTX 4070 Ti | 999 fps | 967 fps | 774 fps | 629 fps |
| RTX 4070 | 999 fps | 829 fps | 663 fps | 539 fps |
| RX 7800 XT | 913 fps | 730 fps | 584 fps | 475 fps |
| RTX 3080 | 888 fps | 711 fps | 568 fps | 462 fps |
| RTX 4060 Ti | 839 fps | 671 fps | 537 fps | 436 fps |
| RTX 3070 | 765 fps | 612 fps | 489 fps | 398 fps |
| RTX 4060 | 691 fps | 553 fps | 442 fps | 359 fps |
| RTX 3060 | 592 fps | 474 fps | 379 fps | 308 fps |
| GTX 1660 Super | 429 fps | 343 fps | 275 fps | 223 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 884 fps | 707 fps | 575 fps |
| RTX 4090 | 999 fps | 821 fps | 657 fps | 534 fps |
| RX 7900 XTX | 921 fps | 737 fps | 589 fps | 479 fps |
| RTX 5080 | 868 fps | 695 fps | 556 fps | 452 fps |
| RTX 4080 Super | 816 fps | 653 fps | 522 fps | 424 fps |
| RTX 4070 Ti | 645 fps | 516 fps | 413 fps | 335 fps |
| RTX 4070 | 553 fps | 442 fps | 354 fps | 287 fps |
| RX 7800 XT | 487 fps | 389 fps | 312 fps | 253 fps |
| RTX 3080 | 474 fps | 379 fps | 303 fps | 246 fps |
| RTX 4060 Ti | 447 fps | 358 fps | 286 fps | 233 fps |
| RTX 3070 | 408 fps | 326 fps | 261 fps | 212 fps |
| RTX 4060 | 368 fps | 295 fps | 236 fps | 192 fps |
| RTX 3060 | 316 fps | 253 fps | 202 fps | 164 fps |
| GTX 1660 Super | 229 fps | 183 fps | 147 fps | 119 fps |

Where to buy
Call of Duty: Black Ops II
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Genres
About
Call of Duty: Black Ops II (2012) is an action-packed first-person shooter that pushed the franchise forward with a near-future setting during a 21st Century Cold War. The game features advanced technology and mechanized warfare that set it apart from its predecessors, delivering intense campaign missions and competitive multiplayer gameplay that defined a generation of online shooters.
Black Ops II is highly accessible on modern PC hardware, making it an excellent choice for benchmarking older systems. With minimum GPU requirements around entry-level specifications and just 2 GB of RAM needed, even budget graphics cards will deliver smooth FPS performance. Most mid-range GPUs from the past decade will easily exceed 60 FPS at high graphics settings, while entry-level cards can maintain playable framerates at medium settings, making it ideal for testing performance across various hardware tiers.
If you enjoy classic action shooters with a solid multiplayer community, Black Ops II remains worth playing despite its age. With a respectable 74/100 rating, it offers compelling gameplay and historical significance in the Call of Duty franchise that fans of competitive shooters will appreciate.
Performance profile
November 2012 release. Call of Duty: Black Ops II targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.
Action titles like Call of Duty: Black Ops II reward high framerates for visual clarity during combat. A mid-range modern GPU at 1440p 60–120 FPS is the practical sweet spot; VRR (G-Sync/FreeSync) smooths out drops during heavy effects.
Extremely light — Call of Duty: Black Ops II runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
In Cold War-era Nevada, a team of CDC operatives investigate a nuclear testing site known as "Nuketown", where they are attacked by zombies. Dr. Edward Richtofen is heard via a television, carrying out his scheme on the Moon. Richtofen seizes control of the zombies by entering the Aether, but Dr. Ludvig Maxis works with his daughter Samantha and Richtofen's former allies, Tank Dempsey, Nikolai Belinski, and Takeo Masakai to thwart him. To this end, Maxis launches three massive nuclear missiles filled with Element 115, the element responsible for the reanimation of dead cells, at the Earth, destroying it. One missile completely destroys Nuketown and all present. Years later, Earth has been reduced to a crumbling, hellish wasteland overrun by zombies. In this new world, four survivors - Samuel J. Stuhlinger, Abigail "Misty" Briarton, Marlton Johnson, and Russman - have banded together to survive in Washington with the help of a bus driven by a robotic driver. The four are contacted by Maxis, now an digitally-rendered A.I., who is seeking humanity's aid against Richtofen. Maxis implores them to power up a tower in a cornfield using an electricity-based zombie. However, Richtofen contacts Samuel, who is able to hear voices from the Aether, and commands him to convince his friends to power up the tower in his favor. The player may choose to follow either Maxis or Richtofen's orders. It is revealed in audio transmissions that survivors from all over the world have been contacted by both Maxis and Richtofen, though there is widespread conflict between the followers of both Germans; particularly in a settlement known as Jackass Flats, which was initially a safe haven, only to fall to the zombies when the Maxis-Richtofen conflict consumed it. Regardless of who they choose to aid, the four are teleported to a crumbling skyline in Shanghai, China. Here, Richtofen commands Samuel to "mend the rift" and accept his fate as a follower of Richtofen, threatening to expose his past as a member of a cannibalistic cult known as The Flesh, who eat zombie flesh to survive. Richtofen continuously revives the group whenever they fall to the zombies until they follow his orders. Maxis, who is no longer hampered by electric devices, contacts the group again for aid. The four learn through televisions scattered across the area of the Flesh, as well as the beginnings of a new airborne plague of Element 115, the element that reanimates dead cells and causes zombies. Following their battles in Shanghai, Russman leads the group across the continents to a large hole in the ground known as "the Rift" in Africa, hoping to find answers about the unseen forces commanding them. Maxis and Richtofen contact them once again, more desperate than ever to achieve their goals. Both of them ask the group to power up the third and final tower in their favor. Maxis promises to heal the Earth, and Richtofen promises to save them from Maxis. The four gain a new ally in the form of a mute, unnamed giant in a western town built underground, and are hampered by a ghostly woman in a massive mansion. Depending on who the player has aided in the story, there are two possible endings. If the player has aided Richtofen, he will gain unlimited power over the Aether and the Earth, kill Maxis and condemn Samantha Maxis' soul to eternal damnation. He will then enter the body of Samuel as a reward for his aid, but finds he cannot exit it, and is at the mercy of the zombies as he was before. If the player has aided Maxis, he uses the power from the towers to enter the Aether and assume ultimate control, trapping Richtofen in a zombie's body. However, the Earth begins shaking, and Maxis explains to the four that he is beginning the process of the destruction of the Earth and humanity to reach Agartha, where he believes Samantha is. Unbeknownst to all, Samantha is indeed in Agartha (which her father ultimately fails to enter) but reaches out to her father in 1918 France during World War I. Maxis is a leader of Group 935, who operate to secure Germany's victory in the war. To this end, they have created towering mechanical robots, suits of armor, and staffs that control the powers of the elements. Group 935 also stumbles upon an ancient tomb believed to be of Vrill origin, but this unleashes the first known zombie outbreak in history. Aiming to stop Germany, Japan, Russia and the United States of America send Takeo, Nikolai and Dempsey to capture Richtofen, the mastermind behind the advanced technology. By this time, Group 935's operatives have been wiped out, and Maxis himself was lobotomized when he began to turn into a zombie. The group put aside their nationalities to fight the undead, and are contacted by Samantha, begging to be freed from Agartha. Richtofen puts Maxis' brain in a flying drone, and he joins the fight against the zombies and to free Samantha. The group is eventually successful, and while Maxis meets his daughter, they enter Agartha to be rewarded. A cutscene is played of Samantha with a boy named Eddie, playing with toys of the characters who have appeared in the Zombies game mode throughout all three games. Air raid sirens are heard and the two children retreat to the basement with Maxis, with Samantha noting her father has a plan to make their games real. It is ambiguous as to whether the events of the game mode have actually occurred or has all along been simply in Samantha's imagination.





