

Codex
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Estimated FPS across quality settings and resolutions
Search for your GPU above to see a full FPS breakdown at every quality and resolution.
Codex FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 148 fps | 118 fps | 94 fps | 77 fps |
| RTX 4090 | 137 fps | 110 fps | 88 fps | 71 fps |
| RX 7900 XTX | 123 fps | 98 fps | 79 fps | 64 fps |
| RTX 5080 | 116 fps | 93 fps | 74 fps | 60 fps |
| RTX 4080 Super | 109 fps | 87 fps | 70 fps | 57 fps |
| RTX 4070 Ti | 86 fps | 69 fps | 55 fps | 45 fps |
| RTX 4070 | 74 fps | 59 fps | 47 fps | 38 fps |
| RX 7800 XT | 65 fps | 52 fps | 42 fps | 34 fps |
| RTX 3080 | 63 fps | 51 fps | 40 fps | 33 fps |
| RTX 4060 Ti | 60 fps | 48 fps | 38 fps | 31 fps |
| RTX 3070 | 54 fps | 44 fps | 35 fps | 28 fps |
| RTX 4060 | 49 fps | 39 fps | 31 fps | 26 fps |
| RTX 3060 | 42 fps | 34 fps | 27 fps | 22 fps |
| GTX 1660 Super | 31 fps | 24 fps | 20 fps | 16 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 111 fps | 89 fps | 71 fps | 58 fps |
| RTX 4090 | 103 fps | 82 fps | 66 fps | 53 fps |
| RX 7900 XTX | 92 fps | 74 fps | 59 fps | 48 fps |
| RTX 5080 | 87 fps | 70 fps | 56 fps | 45 fps |
| RTX 4080 Super | 82 fps | 65 fps | 52 fps | 42 fps |
| RTX 4070 Ti | 65 fps | 52 fps | 41 fps | 34 fps |
| RTX 4070 | 55 fps | 44 fps | 35 fps | 29 fps |
| RX 7800 XT | 49 fps | 39 fps | 31 fps | 25 fps |
| RTX 3080 | 47 fps | 38 fps | 30 fps | 25 fps |
| RTX 4060 Ti | 45 fps | 36 fps | 29 fps | 23 fps |
| RTX 3070 | 41 fps | 33 fps | 26 fps | 21 fps |
| RTX 4060 | 37 fps | 30 fps | 24 fps | 19 fps |
| RTX 3060 | 32 fps | 25 fps | 20 fps | 16 fps |
| GTX 1660 Super | 23 fps | 18 fps | 15 fps | 12 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 59 fps | 47 fps | 38 fps | 31 fps |
| RTX 4090 | 55 fps | 44 fps | 35 fps | 28 fps |
| RX 7900 XTX | 49 fps | 39 fps | 31 fps | 26 fps |
| RTX 5080 | 46 fps | 37 fps | 30 fps | 24 fps |
| RTX 4080 Super | 44 fps | 35 fps | 28 fps | 23 fps |
| RTX 4070 Ti | 34 fps | 28 fps | 22 fps | 18 fps |
| RTX 4070 | 30 fps | 24 fps | 19 fps | 15 fps |
| RX 7800 XT | 26 fps | 21 fps | 17 fps | 14 fps |
| RTX 3080 | 25 fps | 20 fps | 16 fps | 13 fps |
| RTX 4060 Ti | 24 fps | 19 fps | 15 fps | 12 fps |
| RTX 3070 | 22 fps | 17 fps | 14 fps | 11 fps |
| RTX 4060 | 20 fps | 16 fps | 13 fps | 10 fps |
| RTX 3060 | 17 fps | 13 fps | 11 fps | 9 fps |
| GTX 1660 Super | 12 fps | 10 fps | 8 fps | 6 fps |

Where to buy
Codex
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Genres
About
Codex, released in 2021, is an innovative MMORPG that immerses players in a shared world adventure where traditional persistence is set aside in favor of dynamic storytelling. This unique approach allows players to experience a narrative-driven journey with a definitive beginning and end, making it a notable entry in the adventure genre. Its combination of exploration, cooperative gameplay, and rich storytelling sets it apart from typical MMORPGs, enticing players to dive into the captivating world of Codex.
For optimal performance in Codex, players should equip mid-range GPUs, as the game has a minimum requirement of around 16,114 points in benchmarks. With at least 16 GB of RAM, players can expect stable FPS, especially when the graphics settings are fine-tuned for their hardware. While Codex may not be the most graphically demanding MMORPG, mid-range GPU tiers are recommended to fully enjoy its visual splendor and ensure smooth gameplay throughout the adventure.
If you enjoy narrative-driven experiences and cooperative play, Codex is definitely worth trying. Its engaging premise and unique storytelling elements provide a refreshing addition to the MMORPG genre, making it an exciting choice for gamers seeking something different on PC.
Performance profile
Released in August 2021, Codex targets RTX 20/30-series and RX 6000-era hardware. A current mid-range GPU (RTX 4060 Ti / RX 7700 XT) is the sweet spot for 1440p Ultra; 4K needs a high-end card.
Codex is a narrative-driven experience — a rock-solid 60 FPS is plenty. Prioritise resolution and image quality (AA, anisotropic filtering) over chasing high-refresh framerates.
High-end requirement. Codex needs an RTX 4070 Ti or RX 7800 XT for comfortable 1440p 60 FPS at High settings. 4K Ultra 60 FPS is flagship territory — RTX 4080 Super / RX 7900 XTX minimum without upscaling.
Storyline
In the early game, CODEX offers a linear content progression paired with choice sandbox features such as an emphasis on economy and crafted goods to reach your full potential. The flow of completing quests, grinding XP and understanding gear is critical knowledge in how to play your individual class and facilitates ease of play in learning your character. Sandbox games are frequently met with the hurdle of on-boarding gamers with the daunting and complex reality of offering too much too soon. Expect a particularly smooth, familiar and enjoyable ride early on as we offer the quintessence of what we enjoy from themepark style games. In the mid-game, things start to change. We start incorporating more challenging gameplay as your characters abilities and your enemies start to evolve. The themepark tropes break down and we move away from rigid scaling formulae. You’ll need your class experience to deal with more unpredictable and deadly combat as we escalate the risks of combat whilst broadening the definition of your own individual class. World PvP becomes available in creating the human element of danger paired with dangers of dropping non-essential, albeit valuable goods. Such encounters are tempered by regional rules to ensure that such encounters are infrequent and players meet similarly leveled opposition. Towards late-game, gameplay will have evolved statedly from our humble beginnings and adopts a more free form, sandbox and open form experience. The previously static world is now dynamic, allowing players houses to be built and the lands shaped by player inhabitants. Top level classes retain their unique features and identity whilst achieving sufficient cross over to optimize competitiveness and showcase your acquired knowledge during combat. End-game gear has shifted from predefined linear pieces to randomly generated and content has become statedly more difficult and will often be contested by opposing players.





