PCGameBenchmarks
Dark Souls III

Dark Souls III

87/100
1,916 ratings2016Easy to run

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Estimated FPS across quality settings and resolutions

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Dark Souls III FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Dark Souls III estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090661 fps529 fps423 fps344 fps
RTX 4090614 fps491 fps393 fps319 fps
RX 7900 XTX551 fps441 fps353 fps286 fps
RTX 5080519 fps416 fps332 fps270 fps
RTX 4080 Super488 fps390 fps312 fps254 fps
RTX 4070 Ti386 fps308 fps247 fps201 fps
RTX 4070331 fps264 fps212 fps172 fps
RX 7800 XT291 fps233 fps186 fps151 fps
RTX 3080283 fps227 fps181 fps147 fps
RTX 4060 Ti268 fps214 fps171 fps139 fps
RTX 3070244 fps195 fps156 fps127 fps
RTX 4060220 fps176 fps141 fps115 fps
RTX 3060189 fps151 fps121 fps98 fps
GTX 1660 Super137 fps110 fps88 fps71 fps

1440p performance

Dark Souls III estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090496 fps397 fps317 fps258 fps
RTX 4090460 fps368 fps295 fps239 fps
RX 7900 XTX413 fps331 fps264 fps215 fps
RTX 5080390 fps312 fps249 fps203 fps
RTX 4080 Super366 fps293 fps234 fps190 fps
RTX 4070 Ti289 fps231 fps185 fps150 fps
RTX 4070248 fps198 fps159 fps129 fps
RX 7800 XT218 fps175 fps140 fps114 fps
RTX 3080212 fps170 fps136 fps110 fps
RTX 4060 Ti201 fps161 fps128 fps104 fps
RTX 3070183 fps146 fps117 fps95 fps
RTX 4060165 fps132 fps106 fps86 fps
RTX 3060142 fps113 fps91 fps74 fps
GTX 1660 Super103 fps82 fps66 fps53 fps

4K performance

Dark Souls III estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090264 fps212 fps169 fps138 fps
RTX 4090246 fps196 fps157 fps128 fps
RX 7900 XTX220 fps176 fps141 fps115 fps
RTX 5080208 fps166 fps133 fps108 fps
RTX 4080 Super195 fps156 fps125 fps101 fps
RTX 4070 Ti154 fps123 fps99 fps80 fps
RTX 4070132 fps106 fps85 fps69 fps
RX 7800 XT116 fps93 fps75 fps61 fps
RTX 3080113 fps91 fps73 fps59 fps
RTX 4060 Ti107 fps86 fps68 fps56 fps
RTX 307098 fps78 fps62 fps51 fps
RTX 406088 fps71 fps56 fps46 fps
RTX 306076 fps60 fps48 fps39 fps
GTX 1660 Super55 fps44 fps35 fps28 fps

Minimum Hardware

Graphics Card
Minimum required

AMD Radeon HD 7950

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Processor
Minimum required

AMD FX-6300

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Memory
Minimum required

4 GB

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Genres

About

Dark Souls III is a challenging action role-playing game released in 2016 by FromSoftware that serves as the final chapter in the Dark Souls trilogy. Set in the crumbling kingdom of Lothric, you play as the Ashen One, an undead warrior on a quest to rekindle the First Flame. The game is renowned for its demanding combat, intricate level design, and atmospheric storytelling that defined a generation of action RPGs.

Dark Souls III is relatively accessible from a hardware perspective, making it an excellent benchmark title for older or entry-level systems. The game runs smoothly on entry-level GPUs with benchmark scores around 3900 and CPUs scoring approximately 1542, paired with just 4 GB of RAM. You can expect solid FPS performance across various graphics settings, whether you're targeting 60 FPS at high settings or pushing for higher frame rates on modest hardware.

With an 87/100 rating, Dark Souls III is absolutely worth playing if you enjoy challenging action games with rich, dark fantasy worlds. Even over eight years after release, it remains a masterclass in game design and remains a must-play for action RPG fans.

Performance profile

Released in March 2016, Dark Souls III sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.

Action titles like Dark Souls III reward high framerates for visual clarity during combat. A mid-range modern GPU at 1440p 60–120 FPS is the practical sweet spot; VRR (G-Sync/FreeSync) smooths out drops during heavy effects.

Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Dark Souls III; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.

Storyline

Set in the Kingdom of Lothric, a bell has rung to signal that the First Flame, responsible for maintaining the Age of Fire, is dying out. As has happened many times before, the coming of the Age of Dark produces the undead: cursed beings that rise after death. The Age of Fire can be prolonged by linking the fire, a ritual in which great lords and heroes sacrifice their souls to rekindle the First Flame. However, Prince Lothric, the chosen linker for this age, abandoned his duty and decided to watch the flame die from afar. The bell is the last hope for the Age of Fire, resurrecting previous Lords of Cinder (heroes who linked the flame in past ages) to attempt to link the fire again; however, all but one Lord shirk their duty. Meanwhile, Sulyvahn, a sorcerer from the Painted World of Ariandel, wrongfully proclaims himself Pontiff and seizes power over Irithyll of the Boreal Valley and the returning Anor Londo cathedral from Dark Souls as a tyrant. The Ashen One, an Undead who failed to become a Lord of Cinder and thus called an Unkindled, rises and must link the fire by returning Prince Lothric and the defiant Lords of Cinder to their thrones in Firelink Shrine. The Lords include the Abyss Watchers, a legion of warriors sworn by the Old Wolf's Blood which linked their souls into one to protect the land from the Abyss and ultimately locked in an endless battle between each other; Yhorm the Giant, who sacrificed his life for a nation conquered by his ancestor; and Aldrich, who became a Lord of Cinder despite his ravenous appetite for both men and gods. Lothric was raised to link the First Flame but neglected his duties and chose to watch the fire fade instead. Once the Ashen One succeeds in returning Lothric and the Lords of Cinder to their thrones, they travel to the ruins of the Kiln of the First Flame. There, they encounter the Soul of Cinder, an amalgamation of all the former Lords of Cinder. Upon defeat, the player can attempt to link the fire or access three other optional endings unlocked by the player's in-game decisions. These include summoning the Fire Keeper to extinguish the flame and begin an age of Dark or killing her in a sudden change of heart. A fourth ending consists of the Ashen One taking the flame for their own, becoming the Lord of Hollows.

Screenshots

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