

Elusive Verge
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Estimated FPS across quality settings and resolutions
Search for your GPU above to see a full FPS breakdown at every quality and resolution.
Elusive Verge FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 940 fps | 752 fps | 611 fps |
| RTX 4090 | 999 fps | 872 fps | 698 fps | 567 fps |
| RX 7900 XTX | 979 fps | 783 fps | 626 fps | 509 fps |
| RTX 5080 | 923 fps | 738 fps | 591 fps | 480 fps |
| RTX 4080 Super | 867 fps | 694 fps | 555 fps | 451 fps |
| RTX 4070 Ti | 685 fps | 548 fps | 438 fps | 356 fps |
| RTX 4070 | 587 fps | 470 fps | 376 fps | 305 fps |
| RX 7800 XT | 517 fps | 414 fps | 331 fps | 269 fps |
| RTX 3080 | 503 fps | 403 fps | 322 fps | 262 fps |
| RTX 4060 Ti | 475 fps | 380 fps | 304 fps | 247 fps |
| RTX 3070 | 433 fps | 347 fps | 277 fps | 225 fps |
| RTX 4060 | 391 fps | 313 fps | 251 fps | 204 fps |
| RTX 3060 | 336 fps | 268 fps | 215 fps | 174 fps |
| GTX 1660 Super | 243 fps | 195 fps | 156 fps | 127 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 881 fps | 705 fps | 564 fps | 458 fps |
| RTX 4090 | 818 fps | 654 fps | 523 fps | 425 fps |
| RX 7900 XTX | 734 fps | 587 fps | 470 fps | 382 fps |
| RTX 5080 | 692 fps | 554 fps | 443 fps | 360 fps |
| RTX 4080 Super | 650 fps | 520 fps | 416 fps | 338 fps |
| RTX 4070 Ti | 514 fps | 411 fps | 329 fps | 267 fps |
| RTX 4070 | 440 fps | 352 fps | 282 fps | 229 fps |
| RX 7800 XT | 388 fps | 310 fps | 248 fps | 202 fps |
| RTX 3080 | 378 fps | 302 fps | 242 fps | 196 fps |
| RTX 4060 Ti | 357 fps | 285 fps | 228 fps | 185 fps |
| RTX 3070 | 325 fps | 260 fps | 208 fps | 169 fps |
| RTX 4060 | 294 fps | 235 fps | 188 fps | 153 fps |
| RTX 3060 | 252 fps | 201 fps | 161 fps | 131 fps |
| GTX 1660 Super | 182 fps | 146 fps | 117 fps | 95 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 470 fps | 376 fps | 301 fps | 244 fps |
| RTX 4090 | 436 fps | 349 fps | 279 fps | 227 fps |
| RX 7900 XTX | 391 fps | 313 fps | 251 fps | 204 fps |
| RTX 5080 | 369 fps | 295 fps | 236 fps | 192 fps |
| RTX 4080 Super | 347 fps | 277 fps | 222 fps | 180 fps |
| RTX 4070 Ti | 274 fps | 219 fps | 175 fps | 143 fps |
| RTX 4070 | 235 fps | 188 fps | 150 fps | 122 fps |
| RX 7800 XT | 207 fps | 166 fps | 132 fps | 108 fps |
| RTX 3080 | 201 fps | 161 fps | 129 fps | 105 fps |
| RTX 4060 Ti | 190 fps | 152 fps | 122 fps | 99 fps |
| RTX 3070 | 173 fps | 139 fps | 111 fps | 90 fps |
| RTX 4060 | 157 fps | 125 fps | 100 fps | 81 fps |
| RTX 3060 | 134 fps | 107 fps | 86 fps | 70 fps |
| GTX 1660 Super | 97 fps | 78 fps | 62 fps | 51 fps |

Where to buy
Elusive Verge
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Minimum Hardware
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Genres
About
For optimal performance in Elusive Verge, a minimum entry-level GPU like the GTX 1650 or RX 6500 XT is recommended. These cards should handle the game's visuals at lower settings, allowing for smooth gameplay at 1080p. However, if you want a better experience, especially during intense combat sequences and exploration, consider upgrading to a mid-range GPU such as the GTX 1660 Super or RX 6600. This will enable you to push settings higher while maintaining stable frame rates.
The game is designed to be accessible, making it suitable for a wide range of hardware. Players with more powerful setups can target 1440p resolutions or higher settings, enhancing the detail and immersion of the sci-fi environment. Overall, if you're looking for a balance between performance and visual fidelity, a mid-range GPU paired with at least 8 GB of RAM will provide a satisfying experience. For those on a tighter budget, the minimum requirements will still offer an enjoyable, albeit less visually rich, adventure.
Performance profile
As a strategy title, Elusive Verge is typically CPU-bound rather than GPU-bound — single-thread CPU performance dictates framerate during large-scale battles, end-game saves and late-game AI turns. A fast modern 6-core will help more than a GPU upgrade.
Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Elusive Verge; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.
Storyline
In 2083 a long term space exploration mission was launched. A state-of-art space ship equipped with the most powerful A.I. ever created, Vassago, ventured out of our solar system towards one of the closest, habitable exoplanets humans were able to find. Communication with Vassago proved to be more difficult than anticipated. By the time the spaceship reached its destination, the connection was completely lost. After a few years of no response, the mission was declared a failure and soon everyone either forgot about it or, in some cases, denied to even admit it ever happened. Humanity decided that it is too soon to venture outside Kuiper belt yet and the resource would be better spent elsewhere. Around 200 years later, as every 150 years, a comet came to visit our sky. While a pretty sight, it was commonly regarded that it is nothing more than a once-in-a-while occurrence with no real, material value attached to it. Nonetheless, one small and promising european space company, Sagittarius, decided to check its surface. By that time, after many dangerous incidents, heavy restrictions were put to the whole field of Artificial Intelligence. A Sagittarius spaceship, controlled by a toned-down A.I. called Jurij landed on the comet. Surprisingly, the measurements sent by Jurij indicated that the comet is astonishingly rich with resources. Unfortunately, there was something else. Before the connection with Jurij was severed, Sagittarius received disturbing data seemingly regarding the forgotten exoplanet mission. Unfortunately, due to political uneasiness and bureaucracy, the company was disbanded and their findings never came out to the public. The comet passed the Earth as the usual and for the next 150 years everything seemed to get back to normal. In the current year of 2437, the comet once again comes close to the Earth. The player character is a part of a drone expedition sent out to investigate the comet once more. The knowledge that Sagittarius scientists once possessed about the subject is long gone. The player and his fellow drones, accompanied by friendly A.I. operator, enter the comet’s atmosphere and discover a disturbing sight. It appears as if it was in some way inhabited by something. Before they even got time to send their findings back to the Earth, an attack unleashes. Almost all of the crew gets destroyed, while the player character is struck by EMP charge. After they come back to their senses, it becomes clear that now only they and their faithful operator stand in the way of something very ominous.





