

Fear Effect
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Estimated FPS across quality settings and resolutions
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Fear Effect FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 954 fps | 763 fps | 611 fps | 496 fps |
| RTX 4090 | 886 fps | 709 fps | 567 fps | 461 fps |
| RX 7900 XTX | 795 fps | 636 fps | 509 fps | 413 fps |
| RTX 5080 | 750 fps | 600 fps | 480 fps | 390 fps |
| RTX 4080 Super | 704 fps | 563 fps | 451 fps | 366 fps |
| RTX 4070 Ti | 556 fps | 445 fps | 356 fps | 289 fps |
| RTX 4070 | 477 fps | 382 fps | 305 fps | 248 fps |
| RX 7800 XT | 420 fps | 336 fps | 269 fps | 219 fps |
| RTX 3080 | 409 fps | 327 fps | 262 fps | 213 fps |
| RTX 4060 Ti | 386 fps | 309 fps | 247 fps | 201 fps |
| RTX 3070 | 352 fps | 282 fps | 225 fps | 183 fps |
| RTX 4060 | 318 fps | 254 fps | 204 fps | 165 fps |
| RTX 3060 | 273 fps | 218 fps | 174 fps | 142 fps |
| GTX 1660 Super | 198 fps | 158 fps | 126 fps | 103 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 715 fps | 572 fps | 458 fps | 372 fps |
| RTX 4090 | 664 fps | 531 fps | 425 fps | 345 fps |
| RX 7900 XTX | 596 fps | 477 fps | 382 fps | 310 fps |
| RTX 5080 | 562 fps | 450 fps | 360 fps | 292 fps |
| RTX 4080 Super | 528 fps | 422 fps | 338 fps | 275 fps |
| RTX 4070 Ti | 417 fps | 334 fps | 267 fps | 217 fps |
| RTX 4070 | 358 fps | 286 fps | 229 fps | 186 fps |
| RX 7800 XT | 315 fps | 252 fps | 202 fps | 164 fps |
| RTX 3080 | 307 fps | 245 fps | 196 fps | 159 fps |
| RTX 4060 Ti | 290 fps | 232 fps | 185 fps | 151 fps |
| RTX 3070 | 264 fps | 211 fps | 169 fps | 137 fps |
| RTX 4060 | 238 fps | 191 fps | 153 fps | 124 fps |
| RTX 3060 | 204 fps | 164 fps | 131 fps | 106 fps |
| GTX 1660 Super | 148 fps | 119 fps | 95 fps | 77 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 382 fps | 305 fps | 244 fps | 198 fps |
| RTX 4090 | 354 fps | 283 fps | 227 fps | 184 fps |
| RX 7900 XTX | 318 fps | 254 fps | 204 fps | 165 fps |
| RTX 5080 | 300 fps | 240 fps | 192 fps | 156 fps |
| RTX 4080 Super | 282 fps | 225 fps | 180 fps | 146 fps |
| RTX 4070 Ti | 223 fps | 178 fps | 142 fps | 116 fps |
| RTX 4070 | 191 fps | 153 fps | 122 fps | 99 fps |
| RX 7800 XT | 168 fps | 134 fps | 108 fps | 87 fps |
| RTX 3080 | 164 fps | 131 fps | 105 fps | 85 fps |
| RTX 4060 Ti | 154 fps | 124 fps | 99 fps | 80 fps |
| RTX 3070 | 141 fps | 113 fps | 90 fps | 73 fps |
| RTX 4060 | 127 fps | 102 fps | 81 fps | 66 fps |
| RTX 3060 | 109 fps | 87 fps | 70 fps | 57 fps |
| GTX 1660 Super | 79 fps | 63 fps | 51 fps | 41 fps |

Where to buy
Fear Effect
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$9.99
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Genres
About
"Fear Effect," released in 2000, is an action-adventure game that intricately weaves narrative with gameplay, creating an immersive experience. Players follow the story of Wee Ming Lam, a young girl abducted under mysterious circumstances, as three mercenaries attempt to rescue her from various formidable enemies. Notable for its unique blend of cel-shaded graphics and an engaging storyline, the game has established itself as a cult classic among fans of the genre.
In terms of PC performance, "Fear Effect" is relatively accessible, requiring only an entry-level GPU with a minimum score of around 3302 to run effectively. With just 4 GB of RAM needed, players can expect decent frames per second (FPS) on mid-range hardware. For optimal gaming, a mid-tier GPU, such as the NVIDIA GeForce GTX 660 or comparable, may provide enhanced graphics settings and smoother gameplay, ensuring a solid benchmark experience.
If you're considering diving into "Fear Effect," its 76/100 rating suggests a moderately rewarding experience, particularly for fans of action-adventure titles. The game's unique atmosphere and storytelling make it worth playing, especially if you're nostalgic for classic games or looking for something that combines engaging narrative with challenging gameplay.
Performance profile
Released in February 2000, Fear Effect predates modern GPU acceleration as we know it today. It runs effortlessly on virtually any current hardware, including integrated graphics and entry-level laptops — framerate is limited by the engine, not the GPU.
Fear Effect is a narrative-driven experience — a rock-solid 60 FPS is plenty. Prioritise resolution and image quality (AA, anisotropic filtering) over chasing high-refresh framerates.
Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Fear Effect; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.
Storyline
Set around the year 2050. When Wee Ming, the daughter of a powerful Hong Kong Triad boss disappears, a trio of mercenaries search for her in the city. They have not been hired to find her, but they intend to kidnap the girl before her father's men locate her and hold her for ransom. Wee Ming has vanished into the fictional Shan Xi protectorate; Hana Tsu-Vachel, the lead character and femme fatale of the group, used to work in a brothel somewhere in that region. Hana arrives in Hong Kong accompanied by her partners, Royce Glas and Jacob "Deke" DeCourt. What begins as a simple snatch and grab turns into a fiasco: The father of the runaway, Mr. Lam, attributes his fortune and power to a pact he made with demons long ago. Wee Ming, who is a paper doll given life, has been scheduled to serve as a sacrifice to Yim Lau Wong, the mythical "King of Hell". Hana's contact inside Mr. Lam's organization, Jin, is discovered, tortured, and left to die with a bomb strapped to his chest. Hana frees him, but he is killed shortly after. Meanwhile, Glas is attacked by a VTOL jet and forced to flee into Mr. Lam's building. After avenging Jin, Hana is captured and beaten by Mr. Lam and his thugs. Glas is able to rescue Hana, and the duo make their escape where they meet Deke in front of the hotel they are staying at. While listening to Jin's last message for Hana, the trio are forced off a bridge but are able to swim to a junk. While sailing down a river, Deke spots Wee Ming amongst a burning village. Deke and Glas give chase while Hana gets dressed, but all three are separated by the undead villagers. They stumble upon a military train where the hostile soldiers shoot anyone on sight for fear of the villagers. Hana and Deke wreck the train trying to steal it, but Glas is able to find a jeep with Wee Ming sitting inside. She asks to be taken to a Madam Chen's restaurant, which doubles as a brothel, hoping to find answers about her existence. When Glas is caught sneaking in the brothel, Mr. Lam surprises him, cutting off his left arm. At the same time, Deke is murdered while trying to infiltrate the brothel from upstairs. Hana sneaks in by dressing up like one of the prostitutes, where she runs into Wee Ming again after she had been dragged off by Madam Chen, who is working for Mr. Lam. Wee Ming's powers activate, after being splashed with Deke's blood, transforming the working girls and Madam Chen's thugs into demons. The one-armed Glas reawakens in a meat locker, surprised to find he is still alive; he surmises that Mr. Lam must be planning a slow death for him. Wee Ming arrives and tries her best to aid him. When Hana storms in to confront her former boss, Madam Chen, she learns that Chen is actually a demon in disguise. In the ensuing fight, Chen and her minions are killed, but Mr. Lam disappears with his daughter into a portal to Hell. Determined to save Wee Ming from whatever fate Mr. Lam has in store for her, Hana follows them into the portal, with Glas reawakening, and frees himself to give chase. In a surreal journey through Hell, Hana meets the Black and White Guards of Impermanence who give her cryptic messages about her fate. Glas encounters the reanimated corpse of Deke, who is being tortured for the many murders he has committed. Deke takes on a grotesque demonic form and attacks Glas. After he is victorious, Glas promises to avenge Deke. Meanwhile, Hana confronts Yim Lau Wong, who explains that Hell has become overburdened with the souls of the guilty. Once Wee Ming is returned to the netherworld, Yim Lau Wong will be able to expand the reaches of Hell and consume Earth. Hana was chosen to look after Wee Ming because Yim Lau Wong desired someone "ruthless" to be her guardian. Glas reappears and tries to kill Wee Ming, believing her to be the root of the chaos. During the tense standoff between Hana and Glas, the player is given a choice over which of them should die. This decision will determine the final boss as well as the subsequent ending. On the "Hard" difficulty setting, a third option will become available: spare the lives of both Glas and Hana. In this ending, the pair emerge from the smoldering wreckage of the brothel, where they find a befuddled Deke sitting on a toilet. Deke has no memory of being killed, believing he has taken a bump to the head, and asks how they made out on the "deal". As he hoists himself out of the pit, Glas is stunned to realize that his left arm has been completely restored. The three partners walk off into the sunrise to continue their exploits.





