PCGameBenchmarks
Flashback

Flashback

79/100
17 ratings2013Easy to run

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Estimated FPS across quality settings and resolutions

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Flashback FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Flashback estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps901 fps
RTX 4070999 fps999 fps951 fps773 fps
RX 7800 XT999 fps999 fps838 fps681 fps
RTX 3080999 fps999 fps815 fps662 fps
RTX 4060 Ti999 fps962 fps770 fps625 fps
RTX 3070999 fps877 fps702 fps570 fps
RTX 4060991 fps792 fps634 fps515 fps
RTX 3060849 fps679 fps543 fps442 fps
GTX 1660 Super616 fps492 fps394 fps320 fps

1440p performance

Flashback estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps966 fps
RTX 5080999 fps999 fps999 fps911 fps
RTX 4080 Super999 fps999 fps999 fps855 fps
RTX 4070 Ti999 fps999 fps832 fps676 fps
RTX 4070999 fps892 fps713 fps579 fps
RX 7800 XT982 fps785 fps628 fps510 fps
RTX 3080955 fps764 fps611 fps497 fps
RTX 4060 Ti902 fps722 fps577 fps469 fps
RTX 3070823 fps658 fps526 fps428 fps
RTX 4060743 fps594 fps475 fps386 fps
RTX 3060637 fps509 fps408 fps331 fps
GTX 1660 Super462 fps369 fps295 fps240 fps

4K performance

Flashback estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps951 fps761 fps618 fps
RTX 4090999 fps883 fps706 fps574 fps
RX 7900 XTX991 fps792 fps634 fps515 fps
RTX 5080934 fps747 fps598 fps486 fps
RTX 4080 Super877 fps702 fps562 fps456 fps
RTX 4070 Ti693 fps555 fps444 fps361 fps
RTX 4070594 fps475 fps380 fps309 fps
RX 7800 XT524 fps419 fps335 fps272 fps
RTX 3080509 fps408 fps326 fps265 fps
RTX 4060 Ti481 fps385 fps308 fps250 fps
RTX 3070439 fps351 fps281 fps228 fps
RTX 4060396 fps317 fps254 fps206 fps
RTX 3060340 fps272 fps217 fps177 fps
GTX 1660 Super246 fps197 fps158 fps128 fps

Minimum Hardware

Graphics Card
Minimum required

512mb Video Memory

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Processor
Minimum required

2.0 Ghz

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Memory
Minimum required

4 GB

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Genres

About

Flashback is a science fiction platformer remake that returns to the 1992 classic with updated visuals and modern gameplay. Developed by original designer Paul Cuisset and published by Ubisoft in 2013, this action-adventure title combines puzzle-solving with fast-paced combat across intriguing sci-fi environments. The game stands out as a faithful reimagining that respects its source material while bringing it into the current generation.

Flashback runs smoothly on modest hardware, making it an accessible benchmark title for budget gaming PCs. With a minimum requirement of just 4 GB RAM, you'll achieve solid FPS performance on entry-level to mid-range GPUs without tweaking graphics settings extensively. Even older graphics cards can handle this game comfortably, making it ideal for testing performance baselines or casual play on lower-end systems.

If you enjoy classic platformers with a sci-fi twist, Flashback's 79/100 rating suggests a solid adventure worth experiencing. The game offers straightforward, enjoyable gameplay that doesn't require cutting-edge hardware to appreciate fully.

Performance profile

Released in August 2013, Flashback sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.

Flashback is a narrative-driven experience — a rock-solid 60 FPS is plenty. Prioritise resolution and image quality (AA, anisotropic filtering) over chasing high-refresh framerates.

Extremely light — Flashback runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

The game begins with the protagonist, who tried to escape from Cyborgs using a jetbike. Unfortunately his vehicle got severely damaged and crashes in a jungle of Titan. He wakes up after a while, finds a gun and retrieves a holocube later on. His own hologram tells he is Conrad B. Hart, and he has to go find Ian in New Washington, telling he's not safe. After a little journey in the jungle, he meets Bolton, and asks to find his teleporter for medical assistance. After retrieving the teleporter, he teleports as he leaves his own ID card. After venturing for a while, Conrad meets Joe, he tells that New Washington is down the hole behind him, but an Anti-Gravity Belt is needed. To have it, he asks for several Grenada fruits. After swapping what they both want, Conrad jumps into the hole and activates the belt to safely arrive in New Washington. Near Ian's place, he overhears a Cyborg interrogating him about a neurophage. After saving him, he gives a part of his memory back and gives a force field to protect him from bullets. Conrad then checks his GBI Virtual Reality with a virtual professor, who mocks him and tells him his own cryptic location. He finds a Memory Flash at the place, to find out about a deal with aliens in disguise in Death Tower. Conrad asks Joe a new identity for the Death Tower TV show. Joe tells the cost is 1500 credits, and points out the Administration Center to get a Work Permit for a salary. He uses Bolton's ID card to get a Work Permit. After doing his first job, he gets another Memory Flash, about a meeting between him and the real professor, telling him the Earth is being quietly invaded by aliens nicknamed Morphs. He then talks about a neurophage that he made to destroy them all. As he performs other jobs, he finds other pieces of his memory back as well as instructions to find the neurophage and its activator. With all the salary he got from performing jobs, he buys what he wanted from Joe, and enters the Death Tower TV show as Jay Carpenter. After winning the show and getting a ticket to Earth, Conrad talks to the announcer about finishing up the deal. The disguised morph then reveals they have the new senator and Sonia, Conrad's girlfriend, and awaits them to be absorbed by The Mind. After killing the announcer, he uses the ticket to Earth to save Sonia and the planet. Eventually, he is arrested in Earth's spaceport by corrupted cyborg cops, but manages to get out. He meets Ian again, who says that erasing his own memory to fool them didn't work, reminding him that he gave his first flashback, and reveals that he's a Morph, and the Morphs' goal: To perfect humanity as being a powerful entity. He gives to Conrad his painful last Flashback: showing that he had a very risky plan to go to the Morphs' homeworld. He then drives a jetbike, and asks Bolton where is the senator, and talks about the Paradise Club. When he goes there, he witnesses a meeting between the senator and the Morphs, who absorbed him, and talks about the Earth's colonisation. The vent where he stands for fell by his weight and is imprisoned by them. He manages to escape and meets Ian once more, and kills him. He finds a teleporter which leads him to their homeworld. After being teleported, he frees the professor from his prison, and tells Conrad to get rid of an auxiliary brain so he can save Sonia. After that, he tells him to destroy The Mind, and use the neurophage in the planet's core. As he meets The Mind, it tries to persuade Conrad into being absorbed by him, only to get mocked at, and says he prefers being himself. After destroying it, Conrad releases the neurophage. As he tells Sonia that he's sorry, the professor tells Conrad to run as there is a spacecraft not far away. Conrad manages to leave the Morph Planet alive as it explodes with the spacecraft. He tries to find where he is in the map, only to find out that his position is unknown. Unhappy, as he goes to his room, his holocube shows a hologram of Conrad congratulating him. Conrad then enters into suspended animation as the spacecraft goes. The credits shows the cutscenes, including one when the suspended animation ends as he wakes up. The post-credits cutscene is a discussion between some of the characters, with Sonia feeling that Conrad is still alive.

Screenshots

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