

Flashback
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Estimated FPS across quality settings and resolutions
Search for your GPU above to see a full FPS breakdown at every quality and resolution.
Flashback FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 901 fps |
| RTX 4070 | 999 fps | 999 fps | 951 fps | 773 fps |
| RX 7800 XT | 999 fps | 999 fps | 838 fps | 681 fps |
| RTX 3080 | 999 fps | 999 fps | 815 fps | 662 fps |
| RTX 4060 Ti | 999 fps | 962 fps | 770 fps | 625 fps |
| RTX 3070 | 999 fps | 877 fps | 702 fps | 570 fps |
| RTX 4060 | 991 fps | 792 fps | 634 fps | 515 fps |
| RTX 3060 | 849 fps | 679 fps | 543 fps | 442 fps |
| GTX 1660 Super | 616 fps | 492 fps | 394 fps | 320 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 966 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 911 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 855 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 832 fps | 676 fps |
| RTX 4070 | 999 fps | 892 fps | 713 fps | 579 fps |
| RX 7800 XT | 982 fps | 785 fps | 628 fps | 510 fps |
| RTX 3080 | 955 fps | 764 fps | 611 fps | 497 fps |
| RTX 4060 Ti | 902 fps | 722 fps | 577 fps | 469 fps |
| RTX 3070 | 823 fps | 658 fps | 526 fps | 428 fps |
| RTX 4060 | 743 fps | 594 fps | 475 fps | 386 fps |
| RTX 3060 | 637 fps | 509 fps | 408 fps | 331 fps |
| GTX 1660 Super | 462 fps | 369 fps | 295 fps | 240 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 951 fps | 761 fps | 618 fps |
| RTX 4090 | 999 fps | 883 fps | 706 fps | 574 fps |
| RX 7900 XTX | 991 fps | 792 fps | 634 fps | 515 fps |
| RTX 5080 | 934 fps | 747 fps | 598 fps | 486 fps |
| RTX 4080 Super | 877 fps | 702 fps | 562 fps | 456 fps |
| RTX 4070 Ti | 693 fps | 555 fps | 444 fps | 361 fps |
| RTX 4070 | 594 fps | 475 fps | 380 fps | 309 fps |
| RX 7800 XT | 524 fps | 419 fps | 335 fps | 272 fps |
| RTX 3080 | 509 fps | 408 fps | 326 fps | 265 fps |
| RTX 4060 Ti | 481 fps | 385 fps | 308 fps | 250 fps |
| RTX 3070 | 439 fps | 351 fps | 281 fps | 228 fps |
| RTX 4060 | 396 fps | 317 fps | 254 fps | 206 fps |
| RTX 3060 | 340 fps | 272 fps | 217 fps | 177 fps |
| GTX 1660 Super | 246 fps | 197 fps | 158 fps | 128 fps |

Where to buy
Flashback
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$9.99
Minimum Hardware
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Genres
About
Flashback is a science fiction platformer remake that returns to the 1992 classic with updated visuals and modern gameplay. Developed by original designer Paul Cuisset and published by Ubisoft in 2013, this action-adventure title combines puzzle-solving with fast-paced combat across intriguing sci-fi environments. The game stands out as a faithful reimagining that respects its source material while bringing it into the current generation.
Flashback runs smoothly on modest hardware, making it an accessible benchmark title for budget gaming PCs. With a minimum requirement of just 4 GB RAM, you'll achieve solid FPS performance on entry-level to mid-range GPUs without tweaking graphics settings extensively. Even older graphics cards can handle this game comfortably, making it ideal for testing performance baselines or casual play on lower-end systems.
If you enjoy classic platformers with a sci-fi twist, Flashback's 79/100 rating suggests a solid adventure worth experiencing. The game offers straightforward, enjoyable gameplay that doesn't require cutting-edge hardware to appreciate fully.
Performance profile
Released in August 2013, Flashback sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.
Flashback is a narrative-driven experience — a rock-solid 60 FPS is plenty. Prioritise resolution and image quality (AA, anisotropic filtering) over chasing high-refresh framerates.
Extremely light — Flashback runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
The game begins with the protagonist, who tried to escape from Cyborgs using a jetbike. Unfortunately his vehicle got severely damaged and crashes in a jungle of Titan. He wakes up after a while, finds a gun and retrieves a holocube later on. His own hologram tells he is Conrad B. Hart, and he has to go find Ian in New Washington, telling he's not safe. After a little journey in the jungle, he meets Bolton, and asks to find his teleporter for medical assistance. After retrieving the teleporter, he teleports as he leaves his own ID card. After venturing for a while, Conrad meets Joe, he tells that New Washington is down the hole behind him, but an Anti-Gravity Belt is needed. To have it, he asks for several Grenada fruits. After swapping what they both want, Conrad jumps into the hole and activates the belt to safely arrive in New Washington. Near Ian's place, he overhears a Cyborg interrogating him about a neurophage. After saving him, he gives a part of his memory back and gives a force field to protect him from bullets. Conrad then checks his GBI Virtual Reality with a virtual professor, who mocks him and tells him his own cryptic location. He finds a Memory Flash at the place, to find out about a deal with aliens in disguise in Death Tower. Conrad asks Joe a new identity for the Death Tower TV show. Joe tells the cost is 1500 credits, and points out the Administration Center to get a Work Permit for a salary. He uses Bolton's ID card to get a Work Permit. After doing his first job, he gets another Memory Flash, about a meeting between him and the real professor, telling him the Earth is being quietly invaded by aliens nicknamed Morphs. He then talks about a neurophage that he made to destroy them all. As he performs other jobs, he finds other pieces of his memory back as well as instructions to find the neurophage and its activator. With all the salary he got from performing jobs, he buys what he wanted from Joe, and enters the Death Tower TV show as Jay Carpenter. After winning the show and getting a ticket to Earth, Conrad talks to the announcer about finishing up the deal. The disguised morph then reveals they have the new senator and Sonia, Conrad's girlfriend, and awaits them to be absorbed by The Mind. After killing the announcer, he uses the ticket to Earth to save Sonia and the planet. Eventually, he is arrested in Earth's spaceport by corrupted cyborg cops, but manages to get out. He meets Ian again, who says that erasing his own memory to fool them didn't work, reminding him that he gave his first flashback, and reveals that he's a Morph, and the Morphs' goal: To perfect humanity as being a powerful entity. He gives to Conrad his painful last Flashback: showing that he had a very risky plan to go to the Morphs' homeworld. He then drives a jetbike, and asks Bolton where is the senator, and talks about the Paradise Club. When he goes there, he witnesses a meeting between the senator and the Morphs, who absorbed him, and talks about the Earth's colonisation. The vent where he stands for fell by his weight and is imprisoned by them. He manages to escape and meets Ian once more, and kills him. He finds a teleporter which leads him to their homeworld. After being teleported, he frees the professor from his prison, and tells Conrad to get rid of an auxiliary brain so he can save Sonia. After that, he tells him to destroy The Mind, and use the neurophage in the planet's core. As he meets The Mind, it tries to persuade Conrad into being absorbed by him, only to get mocked at, and says he prefers being himself. After destroying it, Conrad releases the neurophage. As he tells Sonia that he's sorry, the professor tells Conrad to run as there is a spacecraft not far away. Conrad manages to leave the Morph Planet alive as it explodes with the spacecraft. He tries to find where he is in the map, only to find out that his position is unknown. Unhappy, as he goes to his room, his holocube shows a hologram of Conrad congratulating him. Conrad then enters into suspended animation as the spacecraft goes. The credits shows the cutscenes, including one when the suspended animation ends as he wakes up. The post-credits cutscene is a discussion between some of the characters, with Sonia feeling that Conrad is still alive.





