PCGameBenchmarks
Journey

Journey

86/100
1,146 ratings2012Easy to run

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Estimated FPS across quality settings and resolutions

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Journey FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Journey estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps999 fps
RTX 4070999 fps999 fps999 fps949 fps
RX 7800 XT999 fps999 fps999 fps836 fps
RTX 3080999 fps999 fps999 fps813 fps
RTX 4060 Ti999 fps999 fps946 fps768 fps
RTX 3070999 fps999 fps862 fps700 fps
RTX 4060999 fps973 fps779 fps633 fps
RTX 3060999 fps834 fps667 fps542 fps
GTX 1660 Super756 fps605 fps484 fps393 fps

1440p performance

Journey estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps830 fps
RTX 4070999 fps999 fps876 fps712 fps
RX 7800 XT999 fps965 fps772 fps627 fps
RTX 3080999 fps939 fps751 fps610 fps
RTX 4060 Ti999 fps886 fps709 fps576 fps
RTX 3070999 fps808 fps647 fps525 fps
RTX 4060913 fps730 fps584 fps475 fps
RTX 3060782 fps626 fps501 fps407 fps
GTX 1660 Super567 fps454 fps363 fps295 fps

4K performance

Journey estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps934 fps759 fps
RTX 4090999 fps999 fps868 fps705 fps
RX 7900 XTX999 fps973 fps779 fps633 fps
RTX 5080999 fps918 fps734 fps597 fps
RTX 4080 Super999 fps862 fps690 fps560 fps
RTX 4070 Ti852 fps681 fps545 fps443 fps
RTX 4070730 fps584 fps467 fps380 fps
RX 7800 XT643 fps514 fps412 fps334 fps
RTX 3080626 fps501 fps400 fps325 fps
RTX 4060 Ti591 fps473 fps378 fps307 fps
RTX 3070539 fps431 fps345 fps280 fps
RTX 4060487 fps389 fps311 fps253 fps
RTX 3060417 fps334 fps267 fps217 fps
GTX 1660 Super302 fps242 fps194 fps157 fps

Minimum Hardware

Graphics Card
Minimum required

NVIDIA GeForce GTS 450

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Processor
Minimum required

Intel Core i3-2120

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Memory
Minimum required

4 GB

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Genres

About

Journey is a 2012 indie adventure game that stands out as a meditative exploration experience rather than action-focused gameplay. You control a robed figure traveling through a vast desert landscape toward a distant mountain, uncovering the history of your people while interacting with friendly creatures and occasionally encountering other players. The game's artistic approach and emotional storytelling have made it a modern classic, earning an 86/100 rating.

This is an exceptionally accessible title that runs smoothly on modest hardware, making it ideal for benchmark testing on entry-level systems. Journey requires only an entry-level GPU with a score around 1174 to maintain stable FPS at standard settings, alongside a CPU score of approximately 157 and 4 GB of RAM. Even older graphics cards can deliver excellent performance, so this is a great game for checking baseline GPU and CPU performance without stress.

If you appreciate atmospheric, story-driven experiences over competitive gameplay, Journey is absolutely worth playing. The beautiful art direction and unique multiplayer moments create a memorable adventure that justifies its high critical rating.

Performance profile

March 2012 release. Journey targets mid-2000s-to-early-2010s hardware — any modern entry-level GPU (GTX 1650 tier or newer integrated graphics) handles it at 1080p Ultra without breaking a sweat.

Journey is a narrative-driven experience — a rock-solid 60 FPS is plenty. Prioritise resolution and image quality (AA, anisotropic filtering) over chasing high-refresh framerates.

Extremely light — Journey runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

Journey‍ '​s story is told wordlessly through in-game and pre-rendered cutscenes. The player's character begins on a sand dune in a seemingly endless desert. In the far distance looms a large, foreboding mountain with a glowing crevice that splits its peak. As the character approaches the mountain, they find remnants of a once-thriving civilization, eroded by sand over time. Scattered throughout the ruins at the end of each area are stones at which the traveler rests; these give the traveler the vision of meeting a larger, white-robed figure in a circular room, with art on the walls describing the rise and fall of the civilization, mirroring the player's journey. The player continues to journey deeper into the remains of a once sprawling city at the base of the mountain. Eventually making it safely to the mountain, the traveler begins to climb it, struggling as they enter the colder climates and encounter deep snow and high winds. With the crevice still a fair distance away, the traveler falls and collapses in the snow. Six of the white-robed figures appear and grant the traveler new energy, allowing the player to reach the summit of the mountain and walk into and through the crevice as the screen fills with white. The player is then shown the game's credits, playing over the ending cinematic. This cinematic shows a shooting star emanating from the crevice and traversing the path the traveler took through the ruins, and shows glimpses of other robed travelers heading towards the mountain. Eventually, the star comes to rest at the sand dune where the game began, and the player is given the option of starting the game again. As the credits end, the player is shown the PlayStation Network IDs of the other travelers who shared part of the trek.

Screenshots

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