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Operation Obliteration 2

Operation Obliteration 2

2026Easy to run

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Estimated FPS across quality settings and resolutions

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Operation Obliteration 2 FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Operation Obliteration 2 estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps944 fps
RTX 4090999 fps999 fps999 fps877 fps
RX 7900 XTX999 fps999 fps968 fps787 fps
RTX 5080999 fps999 fps913 fps742 fps
RTX 4080 Super999 fps999 fps858 fps697 fps
RTX 4070 Ti999 fps847 fps678 fps551 fps
RTX 4070908 fps726 fps581 fps472 fps
RX 7800 XT800 fps640 fps512 fps416 fps
RTX 3080778 fps622 fps498 fps405 fps
RTX 4060 Ti735 fps588 fps470 fps382 fps
RTX 3070670 fps536 fps429 fps348 fps
RTX 4060605 fps484 fps387 fps315 fps
RTX 3060519 fps415 fps332 fps270 fps
GTX 1660 Super376 fps301 fps241 fps196 fps

1440p performance

Operation Obliteration 2 estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps871 fps708 fps
RTX 4090999 fps999 fps809 fps657 fps
RX 7900 XTX999 fps908 fps726 fps590 fps
RTX 5080999 fps856 fps685 fps556 fps
RTX 4080 Super999 fps804 fps643 fps523 fps
RTX 4070 Ti794 fps635 fps508 fps413 fps
RTX 4070681 fps545 fps436 fps354 fps
RX 7800 XT600 fps480 fps384 fps312 fps
RTX 3080584 fps467 fps373 fps303 fps
RTX 4060 Ti551 fps441 fps353 fps287 fps
RTX 3070503 fps402 fps322 fps261 fps
RTX 4060454 fps363 fps290 fps236 fps
RTX 3060389 fps311 fps249 fps202 fps
GTX 1660 Super282 fps226 fps181 fps147 fps

4K performance

Operation Obliteration 2 estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090726 fps581 fps465 fps378 fps
RTX 4090674 fps539 fps432 fps351 fps
RX 7900 XTX605 fps484 fps387 fps315 fps
RTX 5080571 fps456 fps365 fps297 fps
RTX 4080 Super536 fps429 fps343 fps279 fps
RTX 4070 Ti424 fps339 fps271 fps220 fps
RTX 4070363 fps290 fps232 fps189 fps
RX 7800 XT320 fps256 fps205 fps166 fps
RTX 3080311 fps249 fps199 fps162 fps
RTX 4060 Ti294 fps235 fps188 fps153 fps
RTX 3070268 fps214 fps172 fps139 fps
RTX 4060242 fps194 fps155 fps126 fps
RTX 3060207 fps166 fps133 fps108 fps
GTX 1660 Super150 fps120 fps96 fps78 fps

Minimum Hardware

Graphics Card
Minimum required

NVIDIA GTX 750 / AMD Radeon R7 260 or better

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Processor
Minimum required

Intel Core i3 (4th gen) or AMD equivalent

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Memory
Minimum required

8 GB

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Genres

About

Operation Obliteration 2 is designed to be accessible to a wide range of players, with a minimum GPU requirement of an entry-level card like the GTX 1650 or RX 6500 XT. This means that even budget builds can run the game at lower settings while maintaining decent performance. For a smoother experience at 1080p, aiming for a mid-range GPU such as the GTX 1660 Super or RX 6600 will allow players to enjoy high settings without significant frame rate drops.

For those looking to push the visual fidelity further, a higher-end GPU like the RTX 3060 or RX 6700 XT is recommended. This will enable players to enjoy the game at 1440p with high settings, providing a more immersive experience. Given its old-school FPS design and minimal graphical overhead, the title is not particularly demanding, making it a great option for players with various hardware setups. Overall, it's a solid choice for gamers who enjoy fast-paced action without the need for top-of-the-line specifications.

Performance profile

July 2026 release. As a current-generation title, Operation Obliteration 2 pushes modern hardware — expect to need an RTX 40-series or RX 7000-series GPU to enjoy it at native 4K Ultra without leaning on upscaling.

Action titles like Operation Obliteration 2 reward high framerates for visual clarity during combat. A mid-range modern GPU at 1440p 60–120 FPS is the practical sweet spot; VRR (G-Sync/FreeSync) smooths out drops during heavy effects.

Entry-level hardware target. A GTX 1650 or RX 6500 XT reaches 60 FPS at 1080p Medium in Operation Obliteration 2; an RTX 4060 comfortably sustains 1440p Ultra. 4K Ultra 60 FPS needs an RTX 4070 or better.

Storyline

The second title expands the core framework with advanced event-driven level design, layered enemy escalation, environmental hazards, and refined combat feedback systems. Gamewerks Inc. set out to revive an extinct breed of First Person shooter/boomer. Operation Obliteration 2 was built on a severely modified legacy engine by design. It’s hard, unforgiving, and often unpredictable—and that’s exactly the point. Old game engines have a raw, chaotic energy that modern mathematically perfect engines, like Unity, must fake. The result is rougher visuals, sharper behavior, and gameplay that feels retro and dangerous again. The project features a fully custom UI and HUD, designed to provide clear, functional player feedback without reliance on engine-default interfaces. Custom Interface elements were created to support high-pressure combat scenarios and maintain readability without visual clutter. Enemy behavior isdriven by custom enemy scripting, with AI logic tailored to support ambushes & controlled escalation. Level progression and combat flow are managed through scripting, including triggers, enemy activation, event sequencing. Each level features audio selected to specifically match game tone and pacing. The soundscape actively shapes tension, mood, and player behavior.

Screenshots

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