PCGameBenchmarks
Resident Evil

Resident Evil

85/100
468 ratings2014Easy to run

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Estimated FPS across quality settings and resolutions

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Resident Evil FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Resident Evil estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps937 fps
RTX 4070999 fps999 fps988 fps803 fps
RX 7800 XT999 fps999 fps871 fps707 fps
RTX 3080999 fps999 fps847 fps688 fps
RTX 4060 Ti999 fps999 fps800 fps650 fps
RTX 3070999 fps912 fps729 fps593 fps
RTX 4060999 fps824 fps659 fps535 fps
RTX 3060882 fps706 fps565 fps459 fps
GTX 1660 Super640 fps512 fps409 fps333 fps

1440p performance

Resident Evil estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps946 fps
RTX 4080 Super999 fps999 fps999 fps889 fps
RTX 4070 Ti999 fps999 fps865 fps703 fps
RTX 4070999 fps926 fps741 fps602 fps
RX 7800 XT999 fps816 fps653 fps531 fps
RTX 3080993 fps794 fps635 fps516 fps
RTX 4060 Ti938 fps750 fps600 fps488 fps
RTX 3070855 fps684 fps547 fps444 fps
RTX 4060772 fps618 fps494 fps401 fps
RTX 3060662 fps529 fps424 fps344 fps
GTX 1660 Super480 fps384 fps307 fps249 fps

4K performance

Resident Evil estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps988 fps791 fps642 fps
RTX 4090999 fps918 fps734 fps596 fps
RX 7900 XTX999 fps824 fps659 fps535 fps
RTX 5080971 fps776 fps621 fps505 fps
RTX 4080 Super912 fps729 fps584 fps474 fps
RTX 4070 Ti721 fps576 fps461 fps375 fps
RTX 4070618 fps494 fps395 fps321 fps
RX 7800 XT544 fps435 fps348 fps283 fps
RTX 3080529 fps424 fps339 fps275 fps
RTX 4060 Ti500 fps400 fps320 fps260 fps
RTX 3070456 fps365 fps292 fps237 fps
RTX 4060412 fps329 fps264 fps214 fps
RTX 3060353 fps282 fps226 fps184 fps
GTX 1660 Super256 fps205 fps164 fps133 fps

Minimum Hardware

Graphics Card
Minimum required

DirectX 9.0c compatible video card

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Processor
Minimum required

Intel Pentium 90 MHz

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Genres

ShooterPuzzleAdventure

About

Resident Evil, released in 2014, is a masterful remake of the original 1996 entry in the iconic survival horror series. It seamlessly blends adventure, puzzle-solving, and shooter elements, delivering a genuinely terrifying experience that has garnered an 85/100 rating from critics. Players are drawn into the harrowing atmosphere of Raccoon City's outskirts, where they must unravel the mystery behind the Bravo Team's disappearance while facing off against horrifying creatures and solving intricate puzzles.

When it comes to PC performance, Resident Evil is relatively accessible, making it playable even on entry-level GPUs with a minimum score of around 300. Gamers looking for smooth gameplay can achieve impressive FPS by pairing modest hardware with optimized graphics settings. For optimal performance, a mid-range GPU will allow players to enjoy enhanced visuals while maintaining stable frame rates, creating an immersive experience in this chilling world.

If you're a fan of adventure and horror games, Resident Evil is definitely worth playing given its positive reception and engaging gameplay. With its blend of atmospheric storytelling and challenging mechanics, this game stands out as a benchmark in the genre, making it a must-try for both newcomers and longtime fans alike.

Performance profile

Released in November 2014, Resident Evil sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.

Resident Evil is latency-sensitive: a high refresh-rate monitor (144 Hz+) and consistent 1% low framerate matter more than raw averages. Aim for a GPU that delivers 20–30% more headroom than the "just 60 FPS" tier to keep frame pacing smooth during intense fights.

Extremely light — Resident Evil runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

On July 24, 1998, a series of bizarre murders occur on the outskirts of the Midwestern town of Raccoon City. The Raccoon City Police Department's Special Tactics And Rescue Service (STARS) are assigned to investigate. After contact with Bravo Team is lost, Alpha Team is sent to investigate their disappearance. Alpha Team locates Bravo Team's crashed helicopter and land at the site, where they are attacked by a pack of monstrous dogs, killing one of the team. After Alpha Team's helicopter pilot, Brad Vickers, panics and takes off alone, the remaining members (Chris Redfield, Jill Valentine, Albert Wesker and Barry Burton) seek refuge in an abandoned mansion, where they split up. The player character (Chris or Jill) finds several members of Bravo Team, including Kenneth J. Sullivan being eaten by a zombie; Richard Aiken, who is either killed by a giant venomous snake or eaten by a shark; Forest Speyer, who is found dead and revived as a zombie; and Bravo Team leader Enrico Marini, who reveals that one of Alpha Team's members is a traitor before being killed by an unseen shooter. Bravo Team survivor Rebecca Chambers joins Chris. The player character learns that a series of illegal experiments were undertaken by a clandestine research team under the authority of a biomedical company Umbrella Corporation. The creatures roaming the mansion and its surrounding areas are the results of these experiments, which have exposed the mansion's personnel and animals to a highly contagious and mutagenic biological agent known as the T-virus. The player character discovers a secret underground laboratory containing Umbrella's experiments. There, they find Jill or Chris in a cell and encounter Wesker programming a Tyrant, a humanoid bioweapon. Wesker reveals that he is a double agent working for Umbrella, and plans to use the Tyrant to kill the STARS members. In the ensuing confrontation, Wesker is apparently killed and the player character defeats the Tyrant. After activating the lab's self-destruct system, the player character reaches the heliport and contacts Brad for extraction. The ending changes depending on the player's actions at key points: in the best ending, the surviving team members escape by helicopter after defeating the Tyrant again; in the worst ending, the mansion remains intact and the player character is the sole survivor.

Screenshots

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