PCGameBenchmarks
Star Wars: Republic Commando

Star Wars: Republic Commando

82/100
255 ratings2005Easy to run

Can your GPU run this game?

Estimated FPS across quality settings and resolutions

Search for your GPU above to see a full FPS breakdown at every quality and resolution.

Star Wars: Republic Commando FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Star Wars: Republic Commando estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps937 fps
RTX 4070999 fps999 fps988 fps803 fps
RX 7800 XT999 fps999 fps871 fps707 fps
RTX 3080999 fps999 fps847 fps688 fps
RTX 4060 Ti999 fps999 fps800 fps650 fps
RTX 3070999 fps912 fps729 fps593 fps
RTX 4060999 fps824 fps659 fps535 fps
RTX 3060882 fps706 fps565 fps459 fps
GTX 1660 Super640 fps512 fps409 fps333 fps

1440p performance

Star Wars: Republic Commando estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps946 fps
RTX 4080 Super999 fps999 fps999 fps889 fps
RTX 4070 Ti999 fps999 fps865 fps703 fps
RTX 4070999 fps926 fps741 fps602 fps
RX 7800 XT999 fps816 fps653 fps531 fps
RTX 3080993 fps794 fps635 fps516 fps
RTX 4060 Ti938 fps750 fps600 fps488 fps
RTX 3070855 fps684 fps547 fps444 fps
RTX 4060772 fps618 fps494 fps401 fps
RTX 3060662 fps529 fps424 fps344 fps
GTX 1660 Super480 fps384 fps307 fps249 fps

4K performance

Star Wars: Republic Commando estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps988 fps791 fps642 fps
RTX 4090999 fps918 fps734 fps596 fps
RX 7900 XTX999 fps824 fps659 fps535 fps
RTX 5080971 fps776 fps621 fps505 fps
RTX 4080 Super912 fps729 fps584 fps474 fps
RTX 4070 Ti721 fps576 fps461 fps375 fps
RTX 4070618 fps494 fps395 fps321 fps
RX 7800 XT544 fps435 fps348 fps283 fps
RTX 3080529 fps424 fps339 fps275 fps
RTX 4060 Ti500 fps400 fps320 fps260 fps
RTX 3070456 fps365 fps292 fps237 fps
RTX 4060412 fps329 fps264 fps214 fps
RTX 3060353 fps282 fps226 fps184 fps
GTX 1660 Super256 fps205 fps164 fps133 fps

Minimum Hardware

Graphics Card
Minimum required

Nvidia GeForce 3

amazon
Shop GPU
Processor
Minimum required

Intel Pentium 4 2.0 GHz

amazon
Shop CPU
Memory
Minimum required

1 GB

amazon
Shop RAM

* Amazon links are affiliate links. We may earn a commission at no extra cost to you.

Genres

ShooterTacticalAdventure

About

Star Wars: Republic Commando, released in 2005, is a tactical first-person shooter that immerses players in the chaos of the Star Wars universe. As the commander of an elite squad of Republic Commandos, you will strategize and execute missions, blending rich storytelling with engaging gameplay. This title is notable for its intelligent squad mechanics, allowing teammates to follow your orders and react instinctively in combat scenarios.

In terms of PC performance, Republic Commando is quite accessible to gamers, as it has relatively modest hardware requirements. To achieve smooth gameplay and decent FPS, an entry-level GPU with a minimum score of around 300 will suffice. With only 1 GB of RAM needed, most modern systems can run it effortlessly while maintaining good graphics settings. For optimal performance, consider GPUs from the entry-tier category, enabling solid benchmarks given the game's age.

Overall, if you're a fan of tactical shooters or the Star Wars franchise, Republic Commando is worth playing. With a solid rating of 82/100, it offers a compelling mix of action and strategy that is enjoyable for both new and experienced gamers alike.

Performance profile

Released in February 2005, Star Wars: Republic Commando comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.

As a strategy title, Star Wars: Republic Commando is typically CPU-bound rather than GPU-bound — single-thread CPU performance dictates framerate during large-scale battles, end-game saves and late-game AI turns. A fast modern 6-core will help more than a GPU upgrade.

Extremely light — Star Wars: Republic Commando runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

Following a montage that briefly details Delta Squad's creation, early life, and training at the cloning facilities on Kamino, the game begins with the team being deployed into the front lines of the Battle of Geonosis at the onset of the Clone Wars. There, team leader Delta-38 ("Boss", the player character) meets up with squad mates 62, 40, and 07 ("Scorch", "Fixer" and "Sev" respectively) as they are given their first assignment: to assassinate Sun Fac, chief lieutenant of Geonosian Archduke Poggle the Lesser, one of the members of the Separatist Council. Upon successful completion of their objective, Delta Squad sabotage the droid factory underneath Sun Fac's headquarters, disable an anti-aircraft bunker that is wreaking havoc on the Republic Army's air forces, and sneak onto a disabled Separatist Trade Federation Lucrehulk-class Core Ship to steal important launch codes to prevent the Separatist fleet from retreating; escaping moments before the ship is destroyed. A year into the war, the now-veteran Delta Squad is sent to investigate the derelict Acclamator-class Republic Assault Ship (RAS) Prosecutor, their former home before being deployed to active duty. Delta Squad splits up to investigate, quickly losing contact with command as they board the ship. Making their way inside, the squad find the Prosecutor seemingly abandoned and in disrepair. The squad lose contact with Scorch after he reports electrical interference with his visor and Boss is soon ambushed by scavenger droids. Boss makes his way to one of the ship's data cores to reunite with Sev, but he is suddenly attacked and captured by a Trandoshan who is part of a large crew of slavers and mercenaries who’ve taken over the ship. Having evaded capture, Boss and Fixer meet up but are soon attacked by battle droids deployed by the Trandoshans. After rescuing their captive squad members, Delta Squad takes back the ship’s bridge and destroy a jamming device which reestablishes communication with command. It becomes clear that the Trandoshans intend to sell the vessel to the Separatists in exchange for battle droid dispensers. Making their way down to the hangars, Delta Squad then destroys the Trandoshan dropship during their retreat. Immediately afterwards, a Lucrehulk-class Trade Federation Battleship drops out of hyperspace. As Republic reinforcements are en route, Delta Squad defends the vessel against hordes of battle droids. After successfully repelling the incoming droid forces, the enemy Battleship begins opening fire on the Prosecutor. Delta Squad fight their way to the gunnery deck to activate the ship's turbo lasers in order to defend themselves. The timely arrival of a second Republic ship, the RAS Arrestor, buys the squad enough time to activate the turbo lasers, ultimately destroying the Separatist Battleship and shutting down all remaining battle droids on board.

Screenshots

Related Games

Star Wars: Republic Commando FPS Benchmarks — Can Your GPU Run It? | PCGameBenchmarks