

The Legend of Zelda: Ocarina of Time
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Estimated FPS across quality settings and resolutions
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The Legend of Zelda: Ocarina of Time FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 931 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 865 fps |
| RX 7900 XTX | 999 fps | 999 fps | 955 fps | 776 fps |
| RTX 5080 | 999 fps | 999 fps | 901 fps | 732 fps |
| RTX 4080 Super | 999 fps | 999 fps | 846 fps | 687 fps |
| RTX 4070 Ti | 999 fps | 836 fps | 669 fps | 543 fps |
| RTX 4070 | 895 fps | 716 fps | 573 fps | 466 fps |
| RX 7800 XT | 789 fps | 631 fps | 505 fps | 410 fps |
| RTX 3080 | 767 fps | 614 fps | 491 fps | 399 fps |
| RTX 4060 Ti | 725 fps | 580 fps | 464 fps | 377 fps |
| RTX 3070 | 661 fps | 529 fps | 423 fps | 344 fps |
| RTX 4060 | 597 fps | 478 fps | 382 fps | 310 fps |
| RTX 3060 | 512 fps | 409 fps | 327 fps | 266 fps |
| GTX 1660 Super | 371 fps | 297 fps | 237 fps | 193 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 860 fps | 698 fps |
| RTX 4090 | 999 fps | 998 fps | 798 fps | 649 fps |
| RX 7900 XTX | 999 fps | 895 fps | 716 fps | 582 fps |
| RTX 5080 | 999 fps | 844 fps | 675 fps | 549 fps |
| RTX 4080 Super | 991 fps | 793 fps | 634 fps | 515 fps |
| RTX 4070 Ti | 783 fps | 627 fps | 501 fps | 407 fps |
| RTX 4070 | 672 fps | 537 fps | 430 fps | 349 fps |
| RX 7800 XT | 592 fps | 473 fps | 379 fps | 308 fps |
| RTX 3080 | 576 fps | 460 fps | 368 fps | 299 fps |
| RTX 4060 Ti | 544 fps | 435 fps | 348 fps | 283 fps |
| RTX 3070 | 496 fps | 397 fps | 317 fps | 258 fps |
| RTX 4060 | 448 fps | 358 fps | 287 fps | 233 fps |
| RTX 3060 | 384 fps | 307 fps | 246 fps | 200 fps |
| GTX 1660 Super | 278 fps | 223 fps | 178 fps | 145 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 716 fps | 573 fps | 458 fps | 372 fps |
| RTX 4090 | 665 fps | 532 fps | 426 fps | 346 fps |
| RX 7900 XTX | 597 fps | 478 fps | 382 fps | 310 fps |
| RTX 5080 | 563 fps | 450 fps | 360 fps | 293 fps |
| RTX 4080 Super | 529 fps | 423 fps | 338 fps | 275 fps |
| RTX 4070 Ti | 418 fps | 334 fps | 267 fps | 217 fps |
| RTX 4070 | 358 fps | 287 fps | 229 fps | 186 fps |
| RX 7800 XT | 316 fps | 252 fps | 202 fps | 164 fps |
| RTX 3080 | 307 fps | 246 fps | 196 fps | 160 fps |
| RTX 4060 Ti | 290 fps | 232 fps | 186 fps | 151 fps |
| RTX 3070 | 264 fps | 211 fps | 169 fps | 137 fps |
| RTX 4060 | 239 fps | 191 fps | 153 fps | 124 fps |
| RTX 3060 | 205 fps | 164 fps | 131 fps | 106 fps |
| GTX 1660 Super | 148 fps | 119 fps | 95 fps | 77 fps |

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The Legend of Zelda: Ocarina of Time
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About
The Legend of Zelda: Ocarina of Time is a classic action-adventure game released in 1998 for the Nintendo 64. The gameplay introduced revolutionary 3D exploration and puzzle-solving mechanics that defined the genre for years to come, featuring a blend of combat, exploration, and environmental challenges across a vast Hyrule landscape. Its influence on gaming cannot be overstated, earning a 92/100 rating and recognition as one of the greatest games ever made.
Since this is an N64 emulation title on PC, performance is highly accessible across modern hardware. Most mid-range GPUs can maintain 60+ FPS at standard resolution with high graphics settings, while even entry-level cards will deliver smooth 1080p gameplay. The game's relatively modest performance requirements mean you won't need high-end hardware to achieve excellent frame rates and stable performance during benchmark testing.
If you appreciate timeless adventure games and want to experience gaming history, Ocarina of Time absolutely deserves a place in your library. The engaging gameplay and artistic direction hold up remarkably well, making it an essential benchmark title for emulation enthusiasts.
Performance profile
Released in November 1998, The Legend of Zelda: Ocarina of Time predates modern GPU acceleration as we know it today. It runs effortlessly on virtually any current hardware, including integrated graphics and entry-level laptops — framerate is limited by the engine, not the GPU.
The Legend of Zelda: Ocarina of Time is a narrative-driven experience — a rock-solid 60 FPS is plenty. Prioritise resolution and image quality (AA, anisotropic filtering) over chasing high-refresh framerates.
Extremely light — The Legend of Zelda: Ocarina of Time runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
A young boy named Link was raised in the village of the elf-like Kokiri people. One day a fairy named Navi introduces him to the village's guardian, the Great Deku Tree. It appears that a mysterious man has cursed the tree, and Link is sent to the Hyrule Castle to find out more. Princess Zelda tells Link that Ganondorf, the leader of the Gerudo tribe, seeks to obtain the Triforce, a holy relic that grants immense power to the one who possesses it. Link must do everything in his power to obtain the Triforce before Ganondorf does, and save Hyrule.





