

The Legend of Zelda: The Minish Cap
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Estimated FPS across quality settings and resolutions
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The Legend of Zelda: The Minish Cap FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 931 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 865 fps |
| RX 7900 XTX | 999 fps | 999 fps | 955 fps | 776 fps |
| RTX 5080 | 999 fps | 999 fps | 901 fps | 732 fps |
| RTX 4080 Super | 999 fps | 999 fps | 846 fps | 687 fps |
| RTX 4070 Ti | 999 fps | 836 fps | 669 fps | 543 fps |
| RTX 4070 | 895 fps | 716 fps | 573 fps | 466 fps |
| RX 7800 XT | 789 fps | 631 fps | 505 fps | 410 fps |
| RTX 3080 | 767 fps | 614 fps | 491 fps | 399 fps |
| RTX 4060 Ti | 725 fps | 580 fps | 464 fps | 377 fps |
| RTX 3070 | 661 fps | 529 fps | 423 fps | 344 fps |
| RTX 4060 | 597 fps | 478 fps | 382 fps | 310 fps |
| RTX 3060 | 512 fps | 409 fps | 327 fps | 266 fps |
| GTX 1660 Super | 371 fps | 297 fps | 237 fps | 193 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 860 fps | 698 fps |
| RTX 4090 | 999 fps | 998 fps | 798 fps | 649 fps |
| RX 7900 XTX | 999 fps | 895 fps | 716 fps | 582 fps |
| RTX 5080 | 999 fps | 844 fps | 675 fps | 549 fps |
| RTX 4080 Super | 991 fps | 793 fps | 634 fps | 515 fps |
| RTX 4070 Ti | 783 fps | 627 fps | 501 fps | 407 fps |
| RTX 4070 | 672 fps | 537 fps | 430 fps | 349 fps |
| RX 7800 XT | 592 fps | 473 fps | 379 fps | 308 fps |
| RTX 3080 | 576 fps | 460 fps | 368 fps | 299 fps |
| RTX 4060 Ti | 544 fps | 435 fps | 348 fps | 283 fps |
| RTX 3070 | 496 fps | 397 fps | 317 fps | 258 fps |
| RTX 4060 | 448 fps | 358 fps | 287 fps | 233 fps |
| RTX 3060 | 384 fps | 307 fps | 246 fps | 200 fps |
| GTX 1660 Super | 278 fps | 223 fps | 178 fps | 145 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 716 fps | 573 fps | 458 fps | 372 fps |
| RTX 4090 | 665 fps | 532 fps | 426 fps | 346 fps |
| RX 7900 XTX | 597 fps | 478 fps | 382 fps | 310 fps |
| RTX 5080 | 563 fps | 450 fps | 360 fps | 293 fps |
| RTX 4080 Super | 529 fps | 423 fps | 338 fps | 275 fps |
| RTX 4070 Ti | 418 fps | 334 fps | 267 fps | 217 fps |
| RTX 4070 | 358 fps | 287 fps | 229 fps | 186 fps |
| RX 7800 XT | 316 fps | 252 fps | 202 fps | 164 fps |
| RTX 3080 | 307 fps | 246 fps | 196 fps | 160 fps |
| RTX 4060 Ti | 290 fps | 232 fps | 186 fps | 151 fps |
| RTX 3070 | 264 fps | 211 fps | 169 fps | 137 fps |
| RTX 4060 | 239 fps | 191 fps | 153 fps | 124 fps |
| RTX 3060 | 205 fps | 164 fps | 131 fps | 106 fps |
| GTX 1660 Super | 148 fps | 119 fps | 95 fps | 77 fps |

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The Legend of Zelda: The Minish Cap
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About
"The Legend of Zelda: The Minish Cap," released in 2004, is a beloved top-down action-adventure game that expands on the legendary franchise's lore by exploring the origins of the villain Vaati. Players navigate the rich world of Hyrule in a beautifully animated style, solving puzzles and defeating enemies. One of the game's unique features is the ability to switch between Link's normal size and that of the Minish, a tiny race of creatures, adding an extra layer of gameplay depth.
When it comes to PC performance, "The Minish Cap" is not demanding and can run smoothly on a variety of hardware. With a minimum GPU requirement of an entry-level GPU scoring around 1759, players can expect reliable FPS even on modest setups. A system equipped with at least 8 GB of RAM will ensure optimal gameplay without the frustration of lag, making it accessible to a wide range of gamers looking to benchmark performance.
For fans of adventure and puzzle genres, "The Legend of Zelda: The Minish Cap" is certainly worth playing, especially considering its solid rating of 84/100. Its charming visuals, clever mechanics, and engaging story make it a delightful experience that resonates with both newcomers and long-time fans of the series.
Performance profile
Released in November 2004, The Legend of Zelda: The Minish Cap comes from the DirectX 9 era. Even the cheapest modern discrete GPU crushes it at maxed-out settings; the only real bottleneck today is CPU single-thread speed on older titles that were never multi-threaded.
The Legend of Zelda: The Minish Cap is a narrative-driven experience — a rock-solid 60 FPS is plenty. Prioritise resolution and image quality (AA, anisotropic filtering) over chasing high-refresh framerates.
Extremely light — The Legend of Zelda: The Minish Cap runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
While at a festival with Princess Zelda, Link encounters a mysterious mage called Vaati who turns the princess to stone. Helpless to stop them, Link is asked by the king to meet with a race of tiny people known as the Minish, who may be able to help with their predicament. On his travels, Link teams up with a talking cap called Ezlo, who is able to shrink Link to the size of a Minish so that he can meet with them. With his newfound abilities, Link must save the kingdom from Vaati's menace.





