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The Room Two

The Room Two

79/100
139 ratings2013Easy to run

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Estimated FPS across quality settings and resolutions

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The Room Two FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

The Room Two estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps999 fps
RTX 4070999 fps999 fps999 fps999 fps
RX 7800 XT999 fps999 fps999 fps999 fps
RTX 3080999 fps999 fps999 fps999 fps
RTX 4060 Ti999 fps999 fps999 fps969 fps
RTX 3070999 fps999 fps999 fps884 fps
RTX 4060999 fps999 fps982 fps798 fps
RTX 3060999 fps999 fps842 fps684 fps
GTX 1660 Super954 fps763 fps611 fps496 fps

1440p performance

The Room Two estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps999 fps
RTX 4070999 fps999 fps999 fps898 fps
RX 7800 XT999 fps999 fps974 fps791 fps
RTX 3080999 fps999 fps947 fps770 fps
RTX 4060 Ti999 fps999 fps895 fps727 fps
RTX 3070999 fps999 fps816 fps663 fps
RTX 4060999 fps921 fps737 fps599 fps
RTX 3060987 fps789 fps632 fps513 fps
GTX 1660 Super715 fps572 fps458 fps372 fps

4K performance

The Room Two estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps958 fps
RTX 4090999 fps999 fps999 fps889 fps
RX 7900 XTX999 fps999 fps982 fps798 fps
RTX 5080999 fps999 fps926 fps753 fps
RTX 4080 Super999 fps999 fps870 fps707 fps
RTX 4070 Ti999 fps860 fps688 fps559 fps
RTX 4070921 fps737 fps589 fps479 fps
RX 7800 XT811 fps649 fps519 fps422 fps
RTX 3080789 fps632 fps505 fps411 fps
RTX 4060 Ti746 fps596 fps477 fps388 fps
RTX 3070680 fps544 fps435 fps354 fps
RTX 4060614 fps491 fps393 fps319 fps
RTX 3060526 fps421 fps337 fps274 fps
GTX 1660 Super382 fps305 fps244 fps198 fps

Minimum Hardware

Graphics Card
Minimum required

DirectX 9.0c compatible video card

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Processor
Minimum required

2.0 GHz Dual Core

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Memory
Minimum required

2 GB

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Genres

About

The Room Two (2013) is a first-person puzzle adventure game that stands out in the indie scene for its intricate, atmospheric design. You explore a mysterious crypt filled with elaborate mechanical puzzles and cryptic clues left by an unseen ally, creating an immersive world of exploration and discovery. The game's unique storytelling and tactile puzzle-solving mechanics earned it a solid 79/100 rating and a dedicated following among adventure fans.

The Room Two is extremely accessible from a performance perspective, requiring just 2 GB RAM and running smoothly on modest hardware. Even budget GPUs from the past decade will easily handle this game at high FPS, making it an excellent benchmark title for older systems. You can expect consistent frame rates well above 60 FPS on nearly any modern GPU, giving you headroom to enable all graphics settings without performance concerns.

If you enjoy atmospheric puzzle games with engaging storytelling, The Room Two is absolutely worth playing. Its reasonable system requirements and compelling gameplay make it a perfect addition to any PC gamer's library.

Performance profile

Released in December 2013, The Room Two sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.

The Room Two is a narrative-driven experience — a rock-solid 60 FPS is plenty. Prioritise resolution and image quality (AA, anisotropic filtering) over chasing high-refresh framerates.

Extremely light — The Room Two runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

The game's story continues from the previous title, in which the player is trapped in a mysterious Null-based dimension, and is following in the footsteps of an acquaintance (known only as "A.S.") who has discovered these boxes based on the Null element, which imbues them with supernatural properties. Through a series of notes, A.S. reveals his entrapment in this dimension; he has found rooms that are attached to others that have come in contact with Null, the material warping the reality around these self-contained rooms, yet linking them together. Passage is only possible when the puzzle is solved, revealing a piece of Null, which, when viewed with the player's eyepiece, reveals the next door. The letters from the friend tell the player-character to move through each room quickly, warning of the risk of insanity to those who are exposed to it too long. A.S. reveals that he had become too far gone to find an escape. While working within one of the rooms, the player discovers the body of A.S., who has been trapped with the rooms for many years due to the strange passage of time within Null. The player, on completing the final room, finds the exit leading back to the house where the first game started, but chased by tendrils of an evil entity using the Null. The player-character escapes the house in time as the tendrils cause parts of the house to implode, taking away the passage to Null with it.

Screenshots

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