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The Shell Part I: Inferno

The Shell Part I: Inferno

2019Easy to run

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Estimated FPS across quality settings and resolutions

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The Shell Part I: Inferno FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

The Shell Part I: Inferno estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps937 fps
RTX 4070999 fps999 fps988 fps803 fps
RX 7800 XT999 fps999 fps871 fps707 fps
RTX 3080999 fps999 fps847 fps688 fps
RTX 4060 Ti999 fps999 fps800 fps650 fps
RTX 3070999 fps912 fps729 fps593 fps
RTX 4060999 fps824 fps659 fps535 fps
RTX 3060882 fps706 fps565 fps459 fps
GTX 1660 Super640 fps512 fps409 fps333 fps

1440p performance

The Shell Part I: Inferno estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps946 fps
RTX 4080 Super999 fps999 fps999 fps889 fps
RTX 4070 Ti999 fps999 fps865 fps703 fps
RTX 4070999 fps926 fps741 fps602 fps
RX 7800 XT999 fps816 fps653 fps531 fps
RTX 3080993 fps794 fps635 fps516 fps
RTX 4060 Ti938 fps750 fps600 fps488 fps
RTX 3070855 fps684 fps547 fps444 fps
RTX 4060772 fps618 fps494 fps401 fps
RTX 3060662 fps529 fps424 fps344 fps
GTX 1660 Super480 fps384 fps307 fps249 fps

4K performance

The Shell Part I: Inferno estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps988 fps791 fps642 fps
RTX 4090999 fps918 fps734 fps596 fps
RX 7900 XTX999 fps824 fps659 fps535 fps
RTX 5080971 fps776 fps621 fps505 fps
RTX 4080 Super912 fps729 fps584 fps474 fps
RTX 4070 Ti721 fps576 fps461 fps375 fps
RTX 4070618 fps494 fps395 fps321 fps
RX 7800 XT544 fps435 fps348 fps283 fps
RTX 3080529 fps424 fps339 fps275 fps
RTX 4060 Ti500 fps400 fps320 fps260 fps
RTX 3070456 fps365 fps292 fps237 fps
RTX 4060412 fps329 fps264 fps214 fps
RTX 3060353 fps282 fps226 fps184 fps
GTX 1660 Super256 fps205 fps164 fps133 fps

Minimum Hardware

Graphics Card
Minimum required

Intel HD Graphics

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Processor
Minimum required

intel Core i series

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Memory
Minimum required

2 GB

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Genres

About

The Shell Part I: Inferno, released in 2019, is an engaging adventure visual novel that pulls players into a detective story set in the Showa era. Players follow a detective who is drawn into a mysterious case involving a young girl, which uncovers secrets that could change the fate of a tragic world. The narrative-driven nature and atmospheric graphics make this title notable for those who appreciate deep storytelling and immersive gameplay.

In terms of PC performance, The Shell Part I: Inferno is quite accessible, requiring a minimum of an entry-level GPU with a score of around 300 to run smoothly. Players can expect solid FPS performance even on lower-end hardware, with systems sporting at least 2 GB of RAM. For optimal graphics settings, a mid-tier GPU such as the NVIDIA GTX 750 or equivalent will showcase its visuals while still maintaining a smooth, enjoyable experience.

If you're a fan of visual novels and narrative-driven games, The Shell Part I: Inferno comes highly recommended. With its intriguing plot and emotional depth, it offers a rewarding experience that resonates with players seeking adventure and mystery in gaming.

Performance profile

December 2019 release. The Shell Part I: Inferno was built around the GTX 10-series / RX Vega era. Current-gen mid-range cards (RTX 4060 / RX 7600) are overkill at 1080p and handle 1440p Ultra comfortably.

The Shell Part I: Inferno is a narrative-driven experience — a rock-solid 60 FPS is plenty. Prioritise resolution and image quality (AA, anisotropic filtering) over chasing high-refresh framerates.

Extremely light — The Shell Part I: Inferno runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

March 1956. In a Tokyo that’s slowly returning to its former glory after losing the war ten years prior, Private Detective Reiji Tokisaka takes on the case of a girl he meets in Inokashira Park. “I want you to find something... Me. My true self.” A wave of crimes has been crashing down on the city. Sergeant Uozumi, Tokisaka’s childhood friend and former coworker, asks him to investigate the murders. Meanwhile, sitting off in a corner of the town of Hoya is Oba Girls’ Academy, the school Tokisaka’s younger sister goes to and where two students have recently disappeared under mysterious circumstances. The vice principal of this academy, Tokio Saeki, implores Tokisaka to find them. Having taken on all three of these cases, and with Vice Principal Tokio’s approval, Tokisaka enters Oba Girls’ Academy as a teacher in order to dig up information about the students. It’s there that he meets her again. Toko Kuchiki, the girl who asked him to look for her true self, with a voice as light and as clear as a bell and a casual way of speaking that doesn’t match it. “Heya. Figured I’d be seeing you soon, Detective.” More and more victims turn up as the days pass, and the investigation he thought would be oh-so-easy stalls. For some reason, the number of disappearances and unidentified bodies don’t add up. And the newest victim is— The secrets of a case from six years prior may just be the key to the current unending cycle of tragedy, and the thing that cracks this woeful world’s shell may be one girl’s smile.

Screenshots

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