

The Turing Test
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Estimated FPS across quality settings and resolutions
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The Turing Test FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 949 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 894 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 840 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 817 fps | 664 fps |
| RTX 4070 | 999 fps | 876 fps | 700 fps | 569 fps |
| RX 7800 XT | 964 fps | 771 fps | 617 fps | 501 fps |
| RTX 3080 | 938 fps | 751 fps | 600 fps | 488 fps |
| RTX 4060 Ti | 886 fps | 709 fps | 567 fps | 461 fps |
| RTX 3070 | 808 fps | 646 fps | 517 fps | 420 fps |
| RTX 4060 | 730 fps | 584 fps | 467 fps | 379 fps |
| RTX 3060 | 625 fps | 500 fps | 400 fps | 325 fps |
| GTX 1660 Super | 453 fps | 363 fps | 290 fps | 236 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 854 fps |
| RTX 4090 | 999 fps | 999 fps | 976 fps | 793 fps |
| RX 7900 XTX | 999 fps | 999 fps | 876 fps | 711 fps |
| RTX 5080 | 999 fps | 999 fps | 826 fps | 671 fps |
| RTX 4080 Super | 999 fps | 969 fps | 776 fps | 630 fps |
| RTX 4070 Ti | 958 fps | 766 fps | 613 fps | 498 fps |
| RTX 4070 | 821 fps | 657 fps | 525 fps | 427 fps |
| RX 7800 XT | 723 fps | 579 fps | 463 fps | 376 fps |
| RTX 3080 | 704 fps | 563 fps | 450 fps | 366 fps |
| RTX 4060 Ti | 665 fps | 532 fps | 425 fps | 346 fps |
| RTX 3070 | 606 fps | 485 fps | 388 fps | 315 fps |
| RTX 4060 | 547 fps | 438 fps | 350 fps | 285 fps |
| RTX 3060 | 469 fps | 375 fps | 300 fps | 244 fps |
| GTX 1660 Super | 340 fps | 272 fps | 218 fps | 177 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 876 fps | 700 fps | 560 fps | 455 fps |
| RTX 4090 | 813 fps | 650 fps | 520 fps | 423 fps |
| RX 7900 XTX | 730 fps | 584 fps | 467 fps | 379 fps |
| RTX 5080 | 688 fps | 550 fps | 440 fps | 358 fps |
| RTX 4080 Super | 646 fps | 517 fps | 414 fps | 336 fps |
| RTX 4070 Ti | 511 fps | 409 fps | 327 fps | 266 fps |
| RTX 4070 | 438 fps | 350 fps | 280 fps | 228 fps |
| RX 7800 XT | 386 fps | 309 fps | 247 fps | 201 fps |
| RTX 3080 | 375 fps | 300 fps | 240 fps | 195 fps |
| RTX 4060 Ti | 354 fps | 284 fps | 227 fps | 184 fps |
| RTX 3070 | 323 fps | 259 fps | 207 fps | 168 fps |
| RTX 4060 | 292 fps | 233 fps | 187 fps | 152 fps |
| RTX 3060 | 250 fps | 200 fps | 160 fps | 130 fps |
| GTX 1660 Super | 181 fps | 145 fps | 116 fps | 94 fps |

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The Turing Test
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Genres
About
The Turing Test is a first-person puzzle game from 2016 that explores themes of consciousness and artificial intelligence aboard a research station on Europa. You play as Ava Turing, an ISA engineer, solving environmental puzzles while uncovering a mysterious narrative about what it means to be human. The game combines exploration with philosophical storytelling, making it a unique blend of adventure and cerebral puzzle-solving.
This is an accessible title for PC benchmarking purposes, requiring only entry-level GPU hardware to achieve smooth performance. The minimum GPU requirement sits around the 2780 benchmark score range, meaning even budget graphics cards can handle it at solid FPS rates. Most modern GPUs will comfortably run The Turing Test at high graphics settings, making it ideal for testing older or budget hardware configurations during performance testing.
With a 71/100 rating, The Turing Test offers a solid experience for puzzle and narrative adventure fans who prefer thoughtful gameplay over action. If philosophical storytelling and environmental puzzles appeal to you, it's worth exploring despite its age.
Performance profile
Released in August 2016, The Turing Test sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.
The Turing Test is a narrative-driven experience — a rock-solid 60 FPS is plenty. Prioritise resolution and image quality (AA, anisotropic filtering) over chasing high-refresh framerates.
Extremely light — The Turing Test runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
In the far future, engineer Ava Turing is one of several members of a research team sent via the International Space Agency (ISA) to excavate Jupiter's moon Europa. While Ava remains in cyrogenic slumber, the other team members are woken and travel to the moon to set up their base and begin conducting their studies, with Ava scheduled to wake once the base is completed. Sometime later, Ava is awoken by the Technical Operations Machine (T.O.M.), an artificial intelligence that monitors the project. T.O.M. tells Ava that her crewmates are in danger and she needs to go down there to help them out. She quickly sets out in a lander and enters the base on Europa. T.O.M. quickly recognizes that the base's internal configuration has changed from their records, whereby to progress further into the complex, Ava must complete various tests (designed as the puzzles in game). As Ava gets deeper in the complex, T.O.M. determines some of the team members are already dead and the others need their help, urging Ava to move faster. As the tests get harder, T.O.M. realizes that these are designed to be solved by a combination of human and artificial intelligence, a manner similar to that of the actual Turing test. They enter an area where one of the remaining crew-members, Sarah, warns Ava over the communication systems that she is actually being controlled by T.O.M. due to a special chip implanted in her hand when they left for the mission. Sarah directs Ava to a Faraday cage, which temporarily frees Ava of the control from T.O.M. However, T.O.M. manages to convince Ava that the two of them need to continue to work together to save their colleagues. Though angered by the intrusion of T.O.M. into her body, Ava continues onward. T.O.M. eventually reveals that the Europa ground team had found a microorganism within the depths of the moon that could be used to infinitely regenerate DNA; this could potentially make humans immortal, but also infinitely regenerate bacteria and viruses. When ISA learned of this discovery, they ordered T.O.M. to take whatever actions needed to make sure the Europa team could never return to Earth, initially by taking actions such as trying to starve them to death or lock them outside the base, but eventually by using the hand chip implants to control them. The surface crew realized they were being controlled, and those that did not die from T.O.M.'s actions found a way to rid the chip from their body, including in one case severing their entire arm. With no way to control the Europa crew, ISA ordered T.O.M. to wake Ava and send her to prevent the others from returning. Eventually completing the last of the tests set up by the surface crew, Ava finds Sarah in person, and she offers to remove the hand chip from Ava; Ava agrees. The two realize the only way to get off Europa is to stop T.O.M. and they begin to disable his databases. At this point, the player takes control of T.O.M. and one of his sentry weapons, which they can either use to kill Sarah and Ava, assuring that the organism will never leave Europa, or do nothing, eventually leading to the end of T.O.M. and allowing Ava and Sarah to escape.





