PCGameBenchmarks
The Turing Test

The Turing Test

71/100
112 ratings2016Easy to run

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Estimated FPS across quality settings and resolutions

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The Turing Test FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

The Turing Test estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps949 fps
RTX 5080999 fps999 fps999 fps894 fps
RTX 4080 Super999 fps999 fps999 fps840 fps
RTX 4070 Ti999 fps999 fps817 fps664 fps
RTX 4070999 fps876 fps700 fps569 fps
RX 7800 XT964 fps771 fps617 fps501 fps
RTX 3080938 fps751 fps600 fps488 fps
RTX 4060 Ti886 fps709 fps567 fps461 fps
RTX 3070808 fps646 fps517 fps420 fps
RTX 4060730 fps584 fps467 fps379 fps
RTX 3060625 fps500 fps400 fps325 fps
GTX 1660 Super453 fps363 fps290 fps236 fps

1440p performance

The Turing Test estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps854 fps
RTX 4090999 fps999 fps976 fps793 fps
RX 7900 XTX999 fps999 fps876 fps711 fps
RTX 5080999 fps999 fps826 fps671 fps
RTX 4080 Super999 fps969 fps776 fps630 fps
RTX 4070 Ti958 fps766 fps613 fps498 fps
RTX 4070821 fps657 fps525 fps427 fps
RX 7800 XT723 fps579 fps463 fps376 fps
RTX 3080704 fps563 fps450 fps366 fps
RTX 4060 Ti665 fps532 fps425 fps346 fps
RTX 3070606 fps485 fps388 fps315 fps
RTX 4060547 fps438 fps350 fps285 fps
RTX 3060469 fps375 fps300 fps244 fps
GTX 1660 Super340 fps272 fps218 fps177 fps

4K performance

The Turing Test estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090876 fps700 fps560 fps455 fps
RTX 4090813 fps650 fps520 fps423 fps
RX 7900 XTX730 fps584 fps467 fps379 fps
RTX 5080688 fps550 fps440 fps358 fps
RTX 4080 Super646 fps517 fps414 fps336 fps
RTX 4070 Ti511 fps409 fps327 fps266 fps
RTX 4070438 fps350 fps280 fps228 fps
RX 7800 XT386 fps309 fps247 fps201 fps
RTX 3080375 fps300 fps240 fps195 fps
RTX 4060 Ti354 fps284 fps227 fps184 fps
RTX 3070323 fps259 fps207 fps168 fps
RTX 4060292 fps233 fps187 fps152 fps
RTX 3060250 fps200 fps160 fps130 fps
GTX 1660 Super181 fps145 fps116 fps94 fps

Minimum Hardware

Graphics Card
Minimum required

Nvidia GeForce GTX 560

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Processor
Minimum required

Intel Core 2 Duo E6600

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Memory
Minimum required

4 GB

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Genres

About

The Turing Test is a first-person puzzle game from 2016 that explores themes of consciousness and artificial intelligence aboard a research station on Europa. You play as Ava Turing, an ISA engineer, solving environmental puzzles while uncovering a mysterious narrative about what it means to be human. The game combines exploration with philosophical storytelling, making it a unique blend of adventure and cerebral puzzle-solving.

This is an accessible title for PC benchmarking purposes, requiring only entry-level GPU hardware to achieve smooth performance. The minimum GPU requirement sits around the 2780 benchmark score range, meaning even budget graphics cards can handle it at solid FPS rates. Most modern GPUs will comfortably run The Turing Test at high graphics settings, making it ideal for testing older or budget hardware configurations during performance testing.

With a 71/100 rating, The Turing Test offers a solid experience for puzzle and narrative adventure fans who prefer thoughtful gameplay over action. If philosophical storytelling and environmental puzzles appeal to you, it's worth exploring despite its age.

Performance profile

Released in August 2016, The Turing Test sits in the DirectX 11 generation. Comfortable on any modern mid-range GPU at 1440p; even an RTX 3050 or RX 6600 typically delivers 4K60 at High settings.

The Turing Test is a narrative-driven experience — a rock-solid 60 FPS is plenty. Prioritise resolution and image quality (AA, anisotropic filtering) over chasing high-refresh framerates.

Extremely light — The Turing Test runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

In the far future, engineer Ava Turing is one of several members of a research team sent via the International Space Agency (ISA) to excavate Jupiter's moon Europa. While Ava remains in cyrogenic slumber, the other team members are woken and travel to the moon to set up their base and begin conducting their studies, with Ava scheduled to wake once the base is completed. Sometime later, Ava is awoken by the Technical Operations Machine (T.O.M.), an artificial intelligence that monitors the project. T.O.M. tells Ava that her crewmates are in danger and she needs to go down there to help them out. She quickly sets out in a lander and enters the base on Europa. T.O.M. quickly recognizes that the base's internal configuration has changed from their records, whereby to progress further into the complex, Ava must complete various tests (designed as the puzzles in game). As Ava gets deeper in the complex, T.O.M. determines some of the team members are already dead and the others need their help, urging Ava to move faster. As the tests get harder, T.O.M. realizes that these are designed to be solved by a combination of human and artificial intelligence, a manner similar to that of the actual Turing test. They enter an area where one of the remaining crew-members, Sarah, warns Ava over the communication systems that she is actually being controlled by T.O.M. due to a special chip implanted in her hand when they left for the mission. Sarah directs Ava to a Faraday cage, which temporarily frees Ava of the control from T.O.M. However, T.O.M. manages to convince Ava that the two of them need to continue to work together to save their colleagues. Though angered by the intrusion of T.O.M. into her body, Ava continues onward. T.O.M. eventually reveals that the Europa ground team had found a microorganism within the depths of the moon that could be used to infinitely regenerate DNA; this could potentially make humans immortal, but also infinitely regenerate bacteria and viruses. When ISA learned of this discovery, they ordered T.O.M. to take whatever actions needed to make sure the Europa team could never return to Earth, initially by taking actions such as trying to starve them to death or lock them outside the base, but eventually by using the hand chip implants to control them. The surface crew realized they were being controlled, and those that did not die from T.O.M.'s actions found a way to rid the chip from their body, including in one case severing their entire arm. With no way to control the Europa crew, ISA ordered T.O.M. to wake Ava and send her to prevent the others from returning. Eventually completing the last of the tests set up by the surface crew, Ava finds Sarah in person, and she offers to remove the hand chip from Ava; Ava agrees. The two realize the only way to get off Europa is to stop T.O.M. and they begin to disable his databases. At this point, the player takes control of T.O.M. and one of his sentry weapons, which they can either use to kill Sarah and Ava, assuring that the organism will never leave Europa, or do nothing, eventually leading to the end of T.O.M. and allowing Ava and Sarah to escape.

Screenshots

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