

Thief II: The Metal Age
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Estimated FPS across quality settings and resolutions
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Thief II: The Metal Age FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 937 fps |
| RTX 4070 | 999 fps | 999 fps | 988 fps | 803 fps |
| RX 7800 XT | 999 fps | 999 fps | 871 fps | 707 fps |
| RTX 3080 | 999 fps | 999 fps | 847 fps | 688 fps |
| RTX 4060 Ti | 999 fps | 999 fps | 800 fps | 650 fps |
| RTX 3070 | 999 fps | 912 fps | 729 fps | 593 fps |
| RTX 4060 | 999 fps | 824 fps | 659 fps | 535 fps |
| RTX 3060 | 882 fps | 706 fps | 565 fps | 459 fps |
| GTX 1660 Super | 640 fps | 512 fps | 409 fps | 333 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 946 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 889 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 865 fps | 703 fps |
| RTX 4070 | 999 fps | 926 fps | 741 fps | 602 fps |
| RX 7800 XT | 999 fps | 816 fps | 653 fps | 531 fps |
| RTX 3080 | 993 fps | 794 fps | 635 fps | 516 fps |
| RTX 4060 Ti | 938 fps | 750 fps | 600 fps | 488 fps |
| RTX 3070 | 855 fps | 684 fps | 547 fps | 444 fps |
| RTX 4060 | 772 fps | 618 fps | 494 fps | 401 fps |
| RTX 3060 | 662 fps | 529 fps | 424 fps | 344 fps |
| GTX 1660 Super | 480 fps | 384 fps | 307 fps | 249 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 988 fps | 791 fps | 642 fps |
| RTX 4090 | 999 fps | 918 fps | 734 fps | 596 fps |
| RX 7900 XTX | 999 fps | 824 fps | 659 fps | 535 fps |
| RTX 5080 | 971 fps | 776 fps | 621 fps | 505 fps |
| RTX 4080 Super | 912 fps | 729 fps | 584 fps | 474 fps |
| RTX 4070 Ti | 721 fps | 576 fps | 461 fps | 375 fps |
| RTX 4070 | 618 fps | 494 fps | 395 fps | 321 fps |
| RX 7800 XT | 544 fps | 435 fps | 348 fps | 283 fps |
| RTX 3080 | 529 fps | 424 fps | 339 fps | 275 fps |
| RTX 4060 Ti | 500 fps | 400 fps | 320 fps | 260 fps |
| RTX 3070 | 456 fps | 365 fps | 292 fps | 237 fps |
| RTX 4060 | 412 fps | 329 fps | 264 fps | 214 fps |
| RTX 3060 | 353 fps | 282 fps | 226 fps | 184 fps |
| GTX 1660 Super | 256 fps | 205 fps | 164 fps | 133 fps |

Where to buy
Thief II: The Metal Age
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$6.99
$1.74
-75% off
Minimum Hardware
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Genres
About
Thief II: The Metal Age released in 2000 as a landmark stealth-action game that defined the immersive sim genre. Players navigate 15 intricate, non-linear levels as the master thief Garrett, stealing loot and evading guards through intelligent AI and environmental puzzle-solving. The game stands out for its deep storytelling, innovative gadget mechanics, and emphasis on player choice—you can ghost levels without being detected or tackle objectives however you see fit.
This classic runs extremely well on modern systems, making it highly accessible for benchmarking across various hardware tiers. You'll achieve stable 60+ FPS on even modest integrated graphics or entry-level GPUs, and the game scales gracefully across different performance targets. Older mid-range dedicated graphics cards will handle maxed-out settings effortlessly, so Thief II serves as an excellent benchmark title for testing lower-end and vintage GPU configurations without demanding cutting-edge hardware.
With an 87/100 rating, Thief II remains essential for action and simulation fans who appreciate intelligent stealth gameplay over brute force. If you enjoy methodical, story-driven experiences with emergent gameplay, this 2000 classic absolutely deserves your time.
Performance profile
Released in March 2000, Thief II: The Metal Age predates modern GPU acceleration as we know it today. It runs effortlessly on virtually any current hardware, including integrated graphics and entry-level laptops — framerate is limited by the engine, not the GPU.
Simulation titles like Thief II: The Metal Age are heavily CPU-dependent — physics, AI and world state dominate the frame budget. Prioritise a CPU with strong single-thread performance and fast RAM over raw GPU power.
Extremely light — Thief II: The Metal Age runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
The game begins as Garrett continues his life as a thief. However, he is betrayed by his fence and ambushed after an early mission, and he determines that Truart, the local sheriff, is hunting him. Keepers take Garrett to hear a prophecy about the "Metal Age", which he ignores. As Garrett leaves, one of the Keepers informs him that Truart had been hired to kill him, and he gives Garrett a letter that directs him to eavesdrop on a Mechanist meeting. There, Garrett overhears Truart and Father Karras discussing the conversion of street people into mindless "Servants", who wear masks that emit a red vapor capable of reducing themselves and nearby humans to rust. Truart promises to provide Karras with twenty victims for the Servant project, not realizing that Karras is recording his words for use in blackmail. Garrett steals the recording from a safe deposit box, in order to coerce Truart into revealing his employer. However, Garrett finds Truart murdered at his estate. Evidence at the crime scene leads him to spy on the police officer Lt. Mosley. Garrett sees Mosley deliver a suspicious letter, which is carried through a portal by a wounded pagan. Garrett enters the portal and finds himself outside the City, and he follows the pagan's trail of blood to Viktoria, who persuades Garrett to join her against the Mechanists. On a lead from Viktoria, he infiltrates Karras' office to learn about the "Cetus Project",[31] and inadvertently discovers that Karras is giving Servants to the City's nobles. Garrett travels to a Mechanist base to find out more about the Cetus Project, which is revealed to be a submarine. In order to locate and kidnap a high-ranking Mechanist named Brother Cavador, Garrett stows away in the vehicle. After delivering Cavador to Viktoria, Garrett steals a Servant mask to learn about a Mechanist technology called a "Cultivator". Meanwhile, Karras hides inside the Mechanist cathedral in preparation for his plan. Garrett and Viktoria learn that it is the Cultivators inside Servant masks which emit red vapor, or "rust gas". Karras had provided Servants to nobles with gardens in order to set off an apocalyptic chain reaction. Viktoria plans to lure the Servants into the hermetically sealed Mechanist cathedral before Karras activates their masks, but Garrett believes this to be too dangerous and leaves. Viktoria goes to the cathedral alone and dies while filling it with plants, and Garrett completes her plan, killing Karras in the rust gas. Afterward, Garrett is approached by a Keeper who explains that Karras' scheme and Viktoria's death had been prophesied. Garrett demands to know the rest of the Keepers' prophecies as the game ends.





