

Total War: Warhammer - Bretonnia
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Estimated FPS across quality settings and resolutions
Search for your GPU above to see a full FPS breakdown at every quality and resolution.
Total War: Warhammer - Bretonnia FPS by GPU
Estimated framerates for 14 reference GPUs · pick a resolution and quality
Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions
1080p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 999 fps | 936 fps |
| RTX 4070 | 999 fps | 999 fps | 987 fps | 802 fps |
| RX 7800 XT | 999 fps | 999 fps | 870 fps | 707 fps |
| RTX 3080 | 999 fps | 999 fps | 846 fps | 688 fps |
| RTX 4060 Ti | 999 fps | 999 fps | 799 fps | 649 fps |
| RTX 3070 | 999 fps | 911 fps | 729 fps | 592 fps |
| RTX 4060 | 999 fps | 823 fps | 658 fps | 535 fps |
| RTX 3060 | 881 fps | 705 fps | 564 fps | 458 fps |
| GTX 1660 Super | 639 fps | 511 fps | 409 fps | 332 fps |
1440p performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 4090 | 999 fps | 999 fps | 999 fps | 999 fps |
| RX 7900 XTX | 999 fps | 999 fps | 999 fps | 999 fps |
| RTX 5080 | 999 fps | 999 fps | 999 fps | 945 fps |
| RTX 4080 Super | 999 fps | 999 fps | 999 fps | 888 fps |
| RTX 4070 Ti | 999 fps | 999 fps | 864 fps | 702 fps |
| RTX 4070 | 999 fps | 926 fps | 740 fps | 602 fps |
| RX 7800 XT | 999 fps | 815 fps | 652 fps | 530 fps |
| RTX 3080 | 992 fps | 793 fps | 635 fps | 516 fps |
| RTX 4060 Ti | 937 fps | 749 fps | 599 fps | 487 fps |
| RTX 3070 | 854 fps | 683 fps | 547 fps | 444 fps |
| RTX 4060 | 771 fps | 617 fps | 494 fps | 401 fps |
| RTX 3060 | 661 fps | 529 fps | 423 fps | 344 fps |
| GTX 1660 Super | 479 fps | 383 fps | 307 fps | 249 fps |
4K performance
| GPU | low | medium | high | ultra |
|---|---|---|---|---|
| RTX 5090 | 999 fps | 987 fps | 790 fps | 642 fps |
| RTX 4090 | 999 fps | 917 fps | 733 fps | 596 fps |
| RX 7900 XTX | 999 fps | 823 fps | 658 fps | 535 fps |
| RTX 5080 | 970 fps | 776 fps | 621 fps | 504 fps |
| RTX 4080 Super | 911 fps | 729 fps | 583 fps | 474 fps |
| RTX 4070 Ti | 720 fps | 576 fps | 461 fps | 374 fps |
| RTX 4070 | 617 fps | 494 fps | 395 fps | 321 fps |
| RX 7800 XT | 544 fps | 435 fps | 348 fps | 283 fps |
| RTX 3080 | 529 fps | 423 fps | 338 fps | 275 fps |
| RTX 4060 Ti | 500 fps | 400 fps | 320 fps | 260 fps |
| RTX 3070 | 455 fps | 364 fps | 291 fps | 237 fps |
| RTX 4060 | 411 fps | 329 fps | 263 fps | 214 fps |
| RTX 3060 | 353 fps | 282 fps | 226 fps | 183 fps |
| GTX 1660 Super | 256 fps | 205 fps | 164 fps | 133 fps |

Where to buy
Total War: Warhammer - Bretonnia
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Minimum Hardware
(DirectX 11) AMD Radeon HD 5770 1024MB | NVIDIA GTS 450 1024MB | Intel HD4000 @720P
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Genres
About
For Total War: Warhammer - Bretonnia, a GPU like the GTX 1650 or RX 6500 XT is sufficient to meet the minimum requirements, allowing you to run the game at lower settings and resolutions. However, to achieve a smoother experience, especially during large battles or campaigns, a mid-range GPU such as the GTX 1660 or RX 580 is recommended. This will enable you to play at 1080p with medium settings, balancing visual quality and performance effectively.
For players with more powerful hardware, such as the RTX 2060 or RX 5600 XT, pushing the settings to high at 1440p becomes feasible, delivering a more visually striking experience without sacrificing frame rates. Given its strategic nature and the scale of battles, the game is relatively accessible, allowing players to enjoy it even with entry-level systems, while still offering significant improvements for those with higher-end setups. Overall, it's advisable to aim for at least a mid-range GPU to fully appreciate the game's depth and graphical fidelity.
Performance profile
February 2017 release. Total War: Warhammer - Bretonnia was built around the GTX 10-series / RX Vega era. Current-gen mid-range cards (RTX 4060 / RX 7600) are overkill at 1080p and handle 1440p Ultra comfortably.
As a strategy title, Total War: Warhammer - Bretonnia is typically CPU-bound rather than GPU-bound — single-thread CPU performance dictates framerate during large-scale battles, end-game saves and late-game AI turns. A fast modern 6-core will help more than a GPU upgrade.
Extremely light — Total War: Warhammer - Bretonnia runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.
Storyline
In the mists of times past, the regions between the Great Ocean and The Grey Mountains were secured by Gilles le Breton, and Bretonnia was founded. Now ruled by the mighty warrior-king Louen Leoncoeur, Bretonnia is administered across a number of dukedoms. Bretonnian society revolves around a deeply ingrained code of chivalry, and her people offer fealty to their Goddess, The Lady of The Lake. It is said that a Knight who distinguishes himself through honourable deeds may earn her blessing. It is also an archaic, feudal society, where the peasantry till the soil in return for the protection of the nobles, thereby funding Bretonnia’s military. Each stratum of society has its vows and responsibilities. The Peasant’s Duty is to sacrifice nine-tenths of his earnings to his liege; in this way, the various knightly orders are kept in the manner to which they are accustomed. And while a younger Knight Errant may appear brash and dismissive to the serfs, he soon learns to adopt a more solemn and honourable bearing, befitting his sacred role as a protector of the realm. These orders form the heart of Bretonnia’s armies, and rise in seniority from the Knights Errant, to the Knights of The Realm, the Questing Knights, the Pegasus Knights and the Grail Knights themselves – revered as living saints and often accompanied in battle by mobs of zealous Battle Pilgrims. The rest of the army is composed of levy bowmen, men-at-arms, mounted yeomen and huge, peasant-manned field trebuchets. Bretonnia may be resistant to change, but the changing face of The Old World will not let them sit idle. To the east, the wild woodlands of Athel Loren are awakening. Vile Greenskins infest the nearby Grey Mountains, offering a palpable nearby threat. And Bretonnia’s northern coast is vulnerable to the seaborne menace from the ice-rimed marches of Norsca. Can the noble knights of Bretonnia rise to meet such recklessly destructive challenges? The Kingdom of Chivalry A Bretonnia campaign offers a uniquely different experience to the other playable races of Total War: WARHAMMER. Much of your success is built around how chivalrous your actions are – it’s a factor which can have a major effect on your kingdom, both internally and externally. Your level of chivalry is tracked via a meter at the top of the campaign interface. As you perform certain actions, such as winning heroic victories in battle and completing quest chains, your chivalry rises, bringing with it benefits such as higher control (keeping your peasant population content and pliant), bonus unit experience and a reduction in corruption. Other actions, such as warring with other Bretonnian factions and sacking settlements, can reduce your chivalry. Low chivalry levels bring negative factors to your campaign, such as reduced Control and army Leadership. In extremis, this can contribute to rebellions across your provinces. Maintaining a high level of chivalry is also important for your overall campaign success. As your campaign progresses and your chivalry reaches a certain threshold, you’ll be presented with a dilemma that leads to The Errantry War – a climactic endgame battle built around Bretonnian lore. And of course, the legendary Green Knight will never appear for an unchivalrous leader…





