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Total War: Warhammer - Bretonnia

Total War: Warhammer - Bretonnia

2017Easy to run

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Estimated FPS across quality settings and resolutions

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Total War: Warhammer - Bretonnia FPS by GPU

Estimated framerates for 14 reference GPUs · pick a resolution and quality

Full benchmark grid · 14 GPUs × 4 qualities × 3 resolutions

1080p performance

Total War: Warhammer - Bretonnia estimated FPS at 1080p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps999 fps
RTX 4080 Super999 fps999 fps999 fps999 fps
RTX 4070 Ti999 fps999 fps999 fps936 fps
RTX 4070999 fps999 fps987 fps802 fps
RX 7800 XT999 fps999 fps870 fps707 fps
RTX 3080999 fps999 fps846 fps688 fps
RTX 4060 Ti999 fps999 fps799 fps649 fps
RTX 3070999 fps911 fps729 fps592 fps
RTX 4060999 fps823 fps658 fps535 fps
RTX 3060881 fps705 fps564 fps458 fps
GTX 1660 Super639 fps511 fps409 fps332 fps

1440p performance

Total War: Warhammer - Bretonnia estimated FPS at 1440p across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps999 fps999 fps999 fps
RTX 4090999 fps999 fps999 fps999 fps
RX 7900 XTX999 fps999 fps999 fps999 fps
RTX 5080999 fps999 fps999 fps945 fps
RTX 4080 Super999 fps999 fps999 fps888 fps
RTX 4070 Ti999 fps999 fps864 fps702 fps
RTX 4070999 fps926 fps740 fps602 fps
RX 7800 XT999 fps815 fps652 fps530 fps
RTX 3080992 fps793 fps635 fps516 fps
RTX 4060 Ti937 fps749 fps599 fps487 fps
RTX 3070854 fps683 fps547 fps444 fps
RTX 4060771 fps617 fps494 fps401 fps
RTX 3060661 fps529 fps423 fps344 fps
GTX 1660 Super479 fps383 fps307 fps249 fps

4K performance

Total War: Warhammer - Bretonnia estimated FPS at 4K across 14 GPUs and 4 quality presets
GPUlowmediumhighultra
RTX 5090999 fps987 fps790 fps642 fps
RTX 4090999 fps917 fps733 fps596 fps
RX 7900 XTX999 fps823 fps658 fps535 fps
RTX 5080970 fps776 fps621 fps504 fps
RTX 4080 Super911 fps729 fps583 fps474 fps
RTX 4070 Ti720 fps576 fps461 fps374 fps
RTX 4070617 fps494 fps395 fps321 fps
RX 7800 XT544 fps435 fps348 fps283 fps
RTX 3080529 fps423 fps338 fps275 fps
RTX 4060 Ti500 fps400 fps320 fps260 fps
RTX 3070455 fps364 fps291 fps237 fps
RTX 4060411 fps329 fps263 fps214 fps
RTX 3060353 fps282 fps226 fps183 fps
GTX 1660 Super256 fps205 fps164 fps133 fps

Minimum Hardware

Graphics Card
Minimum required

(DirectX 11) AMD Radeon HD 5770 1024MB | NVIDIA GTS 450 1024MB | Intel HD4000 @720P

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Processor
Minimum required

Intel® Core™ 2 Duo 3.0Ghz

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Memory
Minimum required

3 GB

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Genres

About

For Total War: Warhammer - Bretonnia, a GPU like the GTX 1650 or RX 6500 XT is sufficient to meet the minimum requirements, allowing you to run the game at lower settings and resolutions. However, to achieve a smoother experience, especially during large battles or campaigns, a mid-range GPU such as the GTX 1660 or RX 580 is recommended. This will enable you to play at 1080p with medium settings, balancing visual quality and performance effectively.

For players with more powerful hardware, such as the RTX 2060 or RX 5600 XT, pushing the settings to high at 1440p becomes feasible, delivering a more visually striking experience without sacrificing frame rates. Given its strategic nature and the scale of battles, the game is relatively accessible, allowing players to enjoy it even with entry-level systems, while still offering significant improvements for those with higher-end setups. Overall, it's advisable to aim for at least a mid-range GPU to fully appreciate the game's depth and graphical fidelity.

Performance profile

February 2017 release. Total War: Warhammer - Bretonnia was built around the GTX 10-series / RX Vega era. Current-gen mid-range cards (RTX 4060 / RX 7600) are overkill at 1080p and handle 1440p Ultra comfortably.

As a strategy title, Total War: Warhammer - Bretonnia is typically CPU-bound rather than GPU-bound — single-thread CPU performance dictates framerate during large-scale battles, end-game saves and late-game AI turns. A fast modern 6-core will help more than a GPU upgrade.

Extremely light — Total War: Warhammer - Bretonnia runs at 60 FPS 1080p on any integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or a decade-old discrete card like the GTX 1050. A current-gen RTX 4060 pushes 4K Ultra without effort.

Storyline

In the mists of times past, the regions between the Great Ocean and The Grey Mountains were secured by Gilles le Breton, and Bretonnia was founded. Now ruled by the mighty warrior-king Louen Leoncoeur, Bretonnia is administered across a number of dukedoms. Bretonnian society revolves around a deeply ingrained code of chivalry, and her people offer fealty to their Goddess, The Lady of The Lake. It is said that a Knight who distinguishes himself through honourable deeds may earn her blessing. It is also an archaic, feudal society, where the peasantry till the soil in return for the protection of the nobles, thereby funding Bretonnia’s military. Each stratum of society has its vows and responsibilities. The Peasant’s Duty is to sacrifice nine-tenths of his earnings to his liege; in this way, the various knightly orders are kept in the manner to which they are accustomed. And while a younger Knight Errant may appear brash and dismissive to the serfs, he soon learns to adopt a more solemn and honourable bearing, befitting his sacred role as a protector of the realm. These orders form the heart of Bretonnia’s armies, and rise in seniority from the Knights Errant, to the Knights of The Realm, the Questing Knights, the Pegasus Knights and the Grail Knights themselves – revered as living saints and often accompanied in battle by mobs of zealous Battle Pilgrims. The rest of the army is composed of levy bowmen, men-at-arms, mounted yeomen and huge, peasant-manned field trebuchets. Bretonnia may be resistant to change, but the changing face of The Old World will not let them sit idle. To the east, the wild woodlands of Athel Loren are awakening. Vile Greenskins infest the nearby Grey Mountains, offering a palpable nearby threat. And Bretonnia’s northern coast is vulnerable to the seaborne menace from the ice-rimed marches of Norsca. Can the noble knights of Bretonnia rise to meet such recklessly destructive challenges? The Kingdom of Chivalry A Bretonnia campaign offers a uniquely different experience to the other playable races of Total War: WARHAMMER. Much of your success is built around how chivalrous your actions are – it’s a factor which can have a major effect on your kingdom, both internally and externally. Your level of chivalry is tracked via a meter at the top of the campaign interface. As you perform certain actions, such as winning heroic victories in battle and completing quest chains, your chivalry rises, bringing with it benefits such as higher control (keeping your peasant population content and pliant), bonus unit experience and a reduction in corruption. Other actions, such as warring with other Bretonnian factions and sacking settlements, can reduce your chivalry. Low chivalry levels bring negative factors to your campaign, such as reduced Control and army Leadership. In extremis, this can contribute to rebellions across your provinces. Maintaining a high level of chivalry is also important for your overall campaign success. As your campaign progresses and your chivalry reaches a certain threshold, you’ll be presented with a dilemma that leads to The Errantry War – a climactic endgame battle built around Bretonnian lore. And of course, the legendary Green Knight will never appear for an unchivalrous leader…

Screenshots

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